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I would like to make a big thread about the most asked questions here on the forums, hoping that this thread will help people finding solutions for common problems (feel free to tell me if I have forgot some frequently asked questions, I'll add them here!)
http://steamcommunity.com/app/207140/discussions/2/864980278046315148/
if this doesn't fix the problem you can post your bug report here
http://steamcommunity.com/app/207140/discussions/0/
reporting your error log found on %AppData%/SpeedRunnersLog.txt
Before doing this you could try to look for possible solutions already posted on the forum (you can use the search bar to do it)
For more detailed explainations you can look at this thread
http://steamcommunity.com/app/207140/discussions/0/864974467776049154/
If you didn't catch the joke
XL = Excel
X = Ex
L = El
Ex(c)el
http://steamcommunity.com/sharedfiles/filedetails/?id=387846195
http://steamcommunity.com/app/207140/discussions/2/458606877333754235/
Have a nice day!
If x360ce doesn't work:
1. In x360ce go to the "GameSettings > My Game Settings" tab.
2. Select SpeedRunners.exe there
3. Under XInput Files also check "32-bit" on the "v1.4" row (The value there should now be 0000000C)
Sometimes Steam is a bit slow updating your inventory.
There are 2 possible solutions:
1. Restart Steam.
2. Remove the contents of [Steam folder]\userdata\[steamID3]\inventorymsgcache (in your case: [Steam folder]\userdata\82292417\inventorymsgcache)
Follows the log:
[00:00:00, 1] FINAL r55.6(96) 01/04/2017 19:11:42
[00:00:00, 1]
[00:00:00, 1] Create Game...
[00:00:00, 1] HandleArgs...
[00:00:00, 1] Start Game...
[00:00:00, 1] Initialize...
[00:00:00, 1] CEngine.PreInitialize...
[00:00:00, 1] CEngine.PreInitializeGraphicsProfile...
[00:00:00, 1] Try HighDef...
[00:00:00, 1] CEngine.PreInitializeGraphicsSettings...
[00:00:00, 1] Preferred Resolution: {X:1366 Y:768}
[00:00:00, 1] CEngine.PreInitializeModules...
[00:00:00, 1] SpriteBatch...
[00:00:00, 1] LineBatch...
[00:00:00, 1] CameraManager...
[00:00:00, 1] Init default camera
[00:00:00, 1] CCameraManager.ResetFullscreenCameraViewportSize...
[00:00:00, 1] DeviceVP: {X:0 Y:0 Width:1366 Height:768}
[00:00:00, 1] ModifiedVP: {X:0 Y:0 Width:1366 Height:768}
[00:00:00, 1] CamVP: {X:10 Y:10 Width:780 Height:460}
[00:00:00, 1] GameVP: {X:0 Y:0 Width:1365 Height:768}
[00:00:00, 1] LayerManager...
[00:00:00, 1] TextInput...
[00:00:00, 1] CEngine.PreInitializeDebug...
[00:00:00, 1] CEngine.InitEngine...
[00:00:00, 1] InputManager...
[00:00:00, 1] Init SDL
[00:00:00, 1] Init keyboard state
[00:00:00, 1] Init Gamepad states
[00:00:00, 1] Init Controller 0... not available
[00:00:00, 1] Init Controller 1... not available
[00:00:00, 1] Init Controller 2... not available
[00:00:00, 1] Init Controller 3... not available
[00:00:00, 1] StorageManager...
[00:00:00, 1] MusicManager...
[00:00:00, 1] UIManger...
[00:00:00, 1] World...
[00:00:00, 1] PrepareContent...
[00:00:00, 1] GameModuleStack.Init...
[00:00:00, 1] System.ArgumentOutOfRangeException: Comprimento não pode ser menor que zero.
Nome do parâmetro: length
em System.String.Substring(Int32 startIndex, Int32 length)
em IPUhOJ0GiatwLXoDkFVl3PRFPR9MHJJZW1DUfg8tknFLEqlSrZ3$t8kfc$XLExEx_g.5mVQYOCfr$aP9$dwUxU0KwR$CAvP1i8p79thspTzh0rD()
em IPUhOJ0GiatwLXoDkFVl3PRFPR9MHJJZW1DUfg8tknFLEqlSrZ3$t8kfc$XLExEx_g.QFZmEVbIlUrhQQyiGDl$qfY(PFAE8NmNsZGzA7lajX2rujAK9J6fVbfzCCykSdDKwUjElou9rYx1zvdxifLtEgyf6A )
em X8WyuuLoyT37GujiyXre2ac4S23F8VIm7citp2sgwLsu.hAD2s$J$kZEz$2gDrysF$t0()
em Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
em blVSH9r1PEwC2AU5tppEWDzNPAuKiO5qBF2uh2Mi$ZGb.Me2bAzF_NMuCuNKZvBDmFts(String[] )
[00:00:00, 1]
-----------------------
System.String: System.String Substring(Int32, Int32) 0x006f
IPUhOJ0GiatwLXoDkFVl3PRFPR9MHJJZW1DUfg8tknFLEqlSrZ3$t8kfc$XLExEx_g: Void 5mVQYOCfr$aP9$dwUxU0KwR$CAvP1i8p79thspTzh0rD() 0x0051
IPUhOJ0GiatwLXoDkFVl3PRFPR9MHJJZW1DUfg8tknFLEqlSrZ3$t8kfc$XLExEx_g: Void QFZmEVbIlUrhQQyiGDl$qfY(PFAE8NmNsZGzA7lajX2rujAK9J6fVbfzCCykSdDKwUjElou9rYx1zvdxifLtEgyf6A) 0x00ab
X8WyuuLoyT37GujiyXre2ac4S23F8VIm7citp2sgwLsu: Void hAD2s$J$kZEz$2gDrysF$t0() 0x0282
Microsoft.Xna.Framework.Game: Void RunGame(Boolean) 0x0033
blVSH9r1PEwC2AU5tppEWDzNPAuKiO5qBF2uh2Mi$ZGb: Void Me2bAzF_NMuCuNKZvBDmFts(System.String[]) 0x006f
[00:00:00, 1] Failed to force log google analytics event 'View>Displayed>Exit': Referência de objeto não definida para uma instância de um objeto. (re-queued)
Wating answer...
Deleting the following file should make the game work again: [Steam folder]/userdata/273082520/207140/remote/trails/settings.trails
There is no such thing as a High quality option.
Try pressing Alt+Enter (Added that to the FAQ now as well, seems to be a relatively common issue)