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If you touch a mob it'll *usually* mean that they'll notice you, no matter of your sneak , move silently.
Read here > http://ddowiki.com/page/Stealth
http://ddowiki.com/page/Sneak_Attack
Keep in mind that to get a sneak attack, you do not have to be 'sneaking' (i.e. using the Sneak feat). All that is required to make a sneak attack is that the mob is not aggroed on you.
Sneak works best in a group, where others will have aggro. Hires, summons and pets can also help. Look for aggro reduction enhancements. The Diplomacy skill will allow you to 'dump' aggro onto surrounding teammates so you can sneak attack again.
Bluff will allow you to sneak attack a mob that's currently aggroed on you for a limited time (about 6 seconds, iirc). Deception items will proc a similar effect. So does the Improved Feint feat. And the Ranger tree Deepwood Stalker has an enhancement that does the same as its 3rd Core.
Also, as mentioned above, ranged sneak attack has a base range limit of 15m. There are things that can extend this range (most notably in the same Deepwood Stalker tree, where each core extends that another 5m and the capstone allows sneak attacks at infinite range).
And finally, I'm pretty sure that helpless mobs of any kind are automatically subject to sneak attack damage.
Yes, Druid wolf and Artificer dog are available with only a L1 splash, but they're understandably fragile in such cases since they only level up when you level up the associated class. Makes them better lever-pullers than aggro magnets.
Cleric, Druid and Arcane all have summons spells at almost every level. There are also named items at various levels that summon specific monsters. There's Roderic's Wand from Maleficent Cabal, Staff of Splinterskull (from Tangleroot end reward), Bracers of Spiderkind from Threnal, Shard of Xoriat from Sane Asylum, offhand. There's probably a bunch of others. Then there's Crystal Cove rewards that summon Air or Water elementals, and Risia Ice Games ones that summon Snow elementals.
In addition to this (unless they changed it), you can also use Bluff from stealth to draw out a single target to you, wait till they are a good distance from aggro range, and then just take them out one by one that way. Could be helpful if you're trying to do things alone and go for kills.
but that's me.
What is sneak attack?
Sneak attack is additional DMG to targets that catch unaware. In ddo this means when you are attacking any enemy that isn't currently attacking you.
Sneak attack is most useful when you are not the tank as it makes all of your attacks sneak attacks. When playing in a group simply attack enemies attacking other players (even ignoring enemies already attacking you)
Bluff skill will allow you to force a target that is attacking you directly to take sneak attack dmg
Seperate from Sneak attack is Sneaking.
Sneaking is a toggle mode that puts your move silently and hide skills up against opponents listen and spot skills. Most actions will break Sneaking including attacking an enemy. However that is where bluff comes into play.
As we learned earlier bluff when used on an enemy attacking you will allow you to use sneak attacks on them. However when the enemies are unaware of your pressence bluff allows you to pull single target mobs away from a group to engage them individually.
However OP while you picked rogue in all honesty the best Sneaking Ranged attacker is probably a deepwood sniper build. Hence I would suggest you reroll as a Ranger.