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you just have to launch it online first time
If these are critical issues for you then your gaming future looks pretty grim I'm afraid.
The best part being that they seem to sell just as good or better than any game with Denuvo... Palworld is currently breaking every sales record on Steam and is completely DRM-free. Last year's best selling title Baldur's Gate 3 was DRM-free, 2022 was the year of Elden Ring - no Denuvo there, 2021's most popular title Valheim was DRM-free, 2020 best selling title Hades was DRM-free, as well as Slay the Spire in 2019, Rimworld in 2018, Hollow Knight in 2017, Stardew Valley in 2016, The Witcher 3 in 2015... not a single game with Denuvo ever held that honour in 11 years of existence.
The current best seller on Steam is Supermarket Simulator, of all things... I love how the video game market got unpredictable due to people finally getting fed up of being sold the same recycled ideas over and over and I just love how that seems to drive the big corporations' analysts crazy...
If you had a leg to stand on, I would see a performance difference during the development of my performance mods for games, and so would any reputable news outlet who benchmarks games.
Oh yes, I get paid by Denuvo to point out you can circumvent CAPCOM's DLC anti-piracy without first removing Denuvo. They just love it when I do that.
Denuvo impacts performance, that's a fact but the difference is that some games can afford the hit and some others can't. Durante themselves recognized the hit on loading times, which belongs to performance issues, like it or not. Especially when CAPCOM layers it with multiple other solutions causing no end of issues, as you rightfully noted yourself.
https://www.eurogamer.net/digitalfoundry-2019-devil-may-cry-5-pc-denuvo-protection-tested
Richard Leadbetter later confirmed again that Denuvo has a performance hit in their Arkham Knight video. Their exact words were
On the other hand, Amplitude Studios mentioned a noticeable performance impact they couldn't fix for not using Denuvo in Humankind.
https://community.amplitude-studios.com/amplitude-studios/humankind/forums/168-general/threads/41273-the-day-amplitude-broke-my-heart-and-how-they-reassembled-it
Katsuhiro Harada, the producer of Tekken 7 mentioned a performance impact as well which was enough for not using in Tekken 8 and for the giant Bandai Namco corporation as a whole to discontinue using it completely despite being previously Irdeto's biggest customer (that and apparently being unable to secure their own emails, leaking all their communication with Bamco to the public). Denuvo themselves promised him a quick fix which never came, which counts as an admission of guilt.
https://twitter.com/Harada_TEKKEN/status/984835707209375744
That's already too many to ignore and there are many more examples... and that's not even the biggest issue with Denuvo alongside the activation errors, the unreliable servers, the activation limits hampering the Steam Deck and Proton functionality, the company's problematic history... Yourself condemned how it was used in Monster Hunter World so how can you fight CAPCOM's own anti-tamper/anti-debug so hard and say that Denuvo is fine in the same breath?
We should work together and you would have the full support of both our groups combined as leverage to get every piece of interfering middleware out, not only Denuvo, but you insist on pushing everyone away instead of trying to reach half-way for a compromise. That's not constructive.
Yeah except that anyone respectable who does not have a vested financial interest in supporting Denuvo has stated directly that, even if small, Denuvo does increase performance overhead on RAM and CPU when implemented perfectly. You yourself have pointed out issues with Denuvo, then blamed the devs for it - when the fact is, if Denuvo were not in these games, there would be no development time wasted on getting it working, no unsatisfied customers reporting performance issues, and none of the other plethora of factual issues with Denuvo you continue to ignore or handwave away with "doesn't bother me with my $7500 PC!" I don't know why a developer of PERFORMANCE SOFTWARE would not understand why someone would be miffed at paying customers being forced to bear a higher performance overhead for literally not reason. And no, "stopping piracy" isn't a reason even in the rare cases where Denuvo does that, because the claim that DRM increases sales is inherently not falsifiable and thus not a viable argument.
You continue to lament the fact that people call you a Denuvo shill, despite literally, in this very thread, making a fallacious semantic argument in favor of Denuvo. In one of your posts you state Denuvo does not require an online check-in, but in fact only requires [thing literally identical to an online check-in from a normal person's point of view]. You are so far up where the sun doesn't shine that you don't realize that the average consumer doesn't care about the semantics of whether it's an online check-in or a "reactivation." (PROTIP: that's tech speak for "check-in" because they could just make the validation indefinite offline. They coded it!) To them, the bottom line is that the game they paid for is stolen from them unless they pay for an internet connection to play it. I am willing to give you the benefit of the doubt and assume you're not a Denuvo shill, just completely deluded from dealing with pirates having issues with your software and your intentional lies are just contrarianism rather than grifting, but before I hadn't looked into Special K's development history to get a better idea of where you were coming from I assumed you must be on their payroll since you were actively lying about their software. And before you claim you weren't, your own posts contradicted you multiple times in this thread. Also, no ♥♥♥♥ Denuvo loves you intentionally not bypassing their malware when you remove other malware from games - any developer with integrity would do that, but you intentionally don't. Why would they care about you removing other, unrelated, competing products? You're literally doing their job for them.
It's ironic that you claim I have no leg to stand on when you suddenly got extremely quiet when someone more informed about me showed up with receipts including quotes from your own posts proving that everything you've said in this thread is bull.
The only valid argument you've made is that my exaggerated made-up percentage number was hyperbole. I'll concede you that it's technically not 25% most of the time and you'd have to have a crap CPU for it to be that drastic an effect. But consider this: Dragon's Dogma 2 is an extremely CPU-heavy game targeting 30 FPS. If someone's CPU is a little weak and they lose even just 5 FPS as a result of Denuvo, they have just lost 25% of the game's target performance.
If you can make a single valid argument why a consumer should have Denuvo added to a product they paid $70+ for, I will concede everything I've said and personally mail you a pizza roll. Otherwise, kindly buzz off and stop lying about malware to dupe idiots into advertising for grifters for free.
I have zero interest in any of that crap. I hate DRM and non-defeatable obstacles like Steam Input that can break your entire game library as much as the next person. However, as a very experienced game modder, I do have interest in correcting misinformation about Denuvo, particularly the blatantly wrong claims you are making about the ability to modify Denuvo games.
CAPCOM has their own proprietary anti-tamper crap that I have to workaround every time they release a new game, it's unrelated to Denuvo and it's also not Enigma Protector. CAPCOM's own anti-tamper solution is mostly intended to prevent DLC piracy, and Denuvo doesn't prevent removing CAPCOM's anti-tamper, it just obfuscates it. At best, Denuvo indirectly prevents modification of games only because it can take people not familiar with CAPCOM's anti-tamper ♥♥♥♥ longer to reverse engineer. Nothing about Denuvo prevents, nor has it ever, prevented modification.
Moreover, CAPCOM's proprietary crap is what's wrecking the performance and stability in all of their games. I fixed Resident Evil Village's performance before CAPCOM released that "anti-piracy adjustment" patch, and none of it had anything to do with Denuvo. Again, Denuvo just obfuscated the crap making it a mild nuisance to find and remove.
Tl;Dr: Denuvo is not an obstacle to ANY form of game modification, not memory injection, not asset file repacking, not taking a hex editor and bluntly changing executable code. If we can keep things on topic that would be great, because aside from trying to correct misinformation about game modification and Denuvo, I have no desire to even be here.
Again, no one said anything about asset repacking and memory injection not being possible but that last part about hex-editing the executable is verifiably wrong. Any binaries using Denuvo are encrypted and obfuscated, which will significantly hamper the efforts of anyone not used to work around it. Modders don't typically possess the skillset required - there's only one group who managed to do it so far, and only on a single game. (Source[www.securitynewspaper.com])
The only parts of an executable which are open to hex modification are the strings that the developers willingly left unencrypted for technical reasons or some parts of the Steam wrapper, which leaves us with not much to work with. (The parts about Steam input are left unencrypted for instance, like this[imgur.com], which is why you can modify/remove those)
In any other case, this is what a Denuvo-encrypted executable looks like.[imgur.com] Good luck modifying anything when you can't even read it.
On that other issue, developers of the games themselves confirmed Denuvo's performance cost on multiple occasions so this is such a weird hill to die on for no gain to yourself (allegedly) or others. The only ones who benefit from trying to gaslight users on this are Irdeto.
tl,dr: I'd really love for CAPCOM to have an epiphany and stop putting all these detrimental pieces of middleware in their games... not just Denuvo, I don't know why you obsess so much on putting yourself in the line of fire for them when we could work together towards that goal.
"in-app-puchases" don't nessecarily mean "microtransactions". If a DLC i buyable ingame, that's already an in-app-purchase. And I doubt, that the deluxe-package won't be buyable in that regard. Hence there ina-pp-purchases, but NOT microtransactions.
Or do you realy believe not a single youtuber wouldn't have critisized them? (and exactly that is the case.: Not a single youtube does even meintion any microtransactions.)
Or in other words, "you're wrong because I said so." Also, "No, I can't name a single positive thing about Denuvo, but it's good because I said so."
Convincing argument. And supposedly I'm the one with the agenda, when you're the one here blatantly lying about malware - the only "agenda" I have is getting malware out of my $70 videogames.
"I hate DRM," says man lying to defend DRM.
"Denuvo doesn't do anything bad, except the times it does bad things that don't count because I don't mind having extra work to fix my games for literally no reason." I can't help but notice you completely ignored me calling you out for arguing semantics about the fact that Denuvo makes games virtually unusable on the Steam deck or offline.
Except it IS an obstacle to hex editing or any edits to a .exe. Which, as I explicitly stated earlier in the thread, can be a huge obstacle to game modding, and would have been a huge obstacle to one of the most wanted mods for the first Dragon's Dogma had Denuvo been in it. You are literally lying here. Luka already proved this in his posts you ignored because you can't stand being wrong about things so instead lie and ignore all the proof of your lies. I never mentioned it blocking modding wholesale or memory injection, in fact, I stated the opposite. So those parts of your post are a strawman.
If you really had no desire to be here, then why are you here prolonging an argument you lost by doubling and tripling down on your outright, blatant, proven lies? The answer is that you have an agenda. Whether it's being on Denuvo's payroll, or just contrarianism due to having to deal with pirate ass hats asking you for help with your software on their pirated games, you have a clear emotional reason to defend Denuvo and no real argument in its favor whatsoever.