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"- Save your powers:
you want to aim to use basically not use any powers except a single blink up til about level 6 when you get bend time. Even then, save your mana for the bend time before tallboys honestly as their 1 hit kill is game-ruiney
- Crossbows & Headshots:
Bullets are fine to use until about level 6 because its easier to get mid/close range, by about which time crossbow headshots are your life now. This wasn't obvious to me which is silly maybe, they're just MUCH easier to get a long-range headshot off which saves a lot of grief.
- Bend time AFTER everyone spawns in:
You probably WILL need to bend time twice in round 12, dont do a me and forget a couple times to bend time after the first expires.... this is to kill the tallboys, who absolutely must die first
-Tallboys first, otherwise, opportunity:
There's a tonne of luck involved in this (spawn locations can ruin a run) but you HAVE to take out the tallboys first, they're longrange one hit kills. Stand on the top of the shed above the whale oil tanks before tallboy rounds begin, sprint, and drop kill to dispatch them first."
Well thanks. But that's what I'm already doing.