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Another side note, it doesn't effect anything to smash the Grave Hound skulls to prevent them from coming to life in the first place. As you're not killing anything, just, I guess, preventing a horrible ressurection of, hideousness.
Well then the dogs in the DLC don't carry the same status as the dogs in the main storyline anymore, and something has changed. Because when I did my first attempted no kill run through, I absolutely did not kill anyone, anyone at all, except for the one dog that is patrolling near the painting room with the fallen rafters, and it showed that I had one kill.... Maybe they changed things. Or maybe the ONE person that I rendered unconscious rolled off the wide table and fell onto the floor, smashing their head...
Well, I do know that in the main game if you kill a dog that goes against you. But it's actually good to know that I can now kill the hell out of those abominations in Brigmore Witches. I hate them.
On another note, they really must have changed something. Because back from when the game was released, up until about 3-4 months ago, rats would not touch weeper corpses or unconscious weepers. Because they were sick. Same reason that Devouring Swarm wouldn't work on weepers. I think Devouring Swarm still doesn't work on weepers, but I've been suddenly seeing unconcscious weepers and weeper corpses getting devoured by rats lately. Though it's worth nothing that most of the time they don't completely devour the corpse, only, eh, about half way to where they hands and feet are missing and muscle tissue is exposed. So they must have added a patch or a change to the game or something. Maybe the whole being able to kill those, abominations, was included with that.