Superbrothers: Sword & Sworcery EP

Superbrothers: Sword & Sworcery EP

Lihat Statistik:
comp9 27 Feb 2018 @ 8:23am
Was Superbrothers created with Unity?
A friend and I were discussing what tools our favorite games were created with, the influence that has on gameplay/style/feel. He thought he'd read ClickTeam Fusion, I thought Unity or Gamemaker. Have the developers shared information on how Superbrothers was created?

My googlefu is failing today.
Terakhir diedit oleh comp9; 27 Feb 2018 @ 1:06pm
< >
Menampilkan 1-3 dari 3 komentar
Leonard 27 Feb 2018 @ 8:50am 
This isn't the FTL forum though.
comp9 27 Feb 2018 @ 1:06pm 
Thanks, I fixed the typo. Do you know the answer?
Manuches 9 Jun 2018 @ 8:05pm 
The game was not made with Unity. If you look at the game files it doesn't even have a Unity file structure. All Unity and UE games have similar file structures. This game was programmed with C++ and LUA. The graphics were made with Pro Motion NG and if I am not mistaken an Amiga with Deluxepaint. The creators can correct me if I am wrong but I think I am pretty close.
< >
Menampilkan 1-3 dari 3 komentar
Per halaman: 1530 50