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Anywhom, It really is random on how often it wants to rear its head, though it has steadily increased in how often it appears over the course of ck2 mainly because of all the evnt and event lines thathave chances to give that trait. Each even individually dosen't equal much, but because of how many there are now (And this goes for nearly all traits) it happens a lot more often then it used too.
That all being said, I don't think it's much of an a issue if I see a flaming homosexual Fylkir conquring half the known world, CK2 weirdness is practically half the game. xD
This isn't quite true. Numerous English monarchs had fairly open gay relationships that were the source of rumours and a factor in unrest among the nobility or vassals etc... thus it was a negative without leading to their torture or execution (although it could happen to their lovers). The sexuality of the English kings is much debated among historians - James I is a well known example. The homosexual trait in the game is certainly simplistic, but it isn't ahistorical.
It's just a video game. It doesn't really make you gay.
You are grossly over-simplifying things, please do read more books.
In many respects CK2 is a game way too broad for its own good, at least if one is worried about historical accuracy. Have a look at such a central concept for the game like the feudal contract in western europe. Even a cursory read of Bloch's Feudal Society will quickly make you realize CK2's depiction of it is not only criminally simplistic, but also criminally static in both time and space. The rights and duties of the carolingian knight to his lord were quite different from those of the french knight in the 12th century... and yet in the game the same mechanics, with minimum variations, are also supposed to depict the relation between muslim rulers and their subjects in bloody Persia.
In the same vein, the game uses the same trait and mechanics to deal with homosexuals, whose status varried significantly not just across the world but over time. Early chrisitan Europe paid, in practice, little attention to homosexuals: sodomoy (that is, non-reproductive sex, whether homosexual or not) was a sin, but one that wasn't usually harshly punished. The early Church didn't have the power to go against the relatively lenient latin views on sex ingrained in much of western society, and what reasons did the local bishops, who really held the spiritual (and often secular) power, have to go after it?
You would need to wait until the later half of the time period covered by CK2 to see the kind of widespread persecution of sodomy in general and male homosexuality in particular you mentionned in your post, after the Gregorian reform and once the Church had consolidated its independence and could impose its will to local rulers.
Homosexuals from 13th century western europe certainly didn't live the same life as 4 centuries before, and yet the same mechanics are at work. Is it because Paradox are "politically correct Swedes", or is it because CK2 is meant to be an accessible game which often sacrifices historical accuracy for the sake of simplicity, consistency and playability?
Ingame every vassal is at least a baron.
Are you saying i'm running my nation badly so men are deciding to take it up the rear? And me governing better will fix other men from wanting to do the same?