Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I'm sure i have read the opposite."No, no changes to Merchant Republics succession. "
..and more of such statements regarding republics in :
https://forum.paradoxplaza.com/forum/index.php?threads/ck2-dev-diary-106-new-succession-laws-extravaganza.1125508/page-2
Err....? If MR succession hasn't been changed, then that' a no for enatic, what's so hard to understand about this ?
You need to take in the context of the post that those are written in. The post is about changes to feudal elective and the introduction of the other new elective systems, so when they were asking about if there were changes to MR's they were asking iabout the way to succession system itself works.
...and enatic or just women inheriting would be a major change of the succession system.
It's you who seems to misunderstand the context.
I also don't see why you talk anbout 'clans'. This is about MRs, not about nomads.
Whatever, this seems to lead nowhere...
Also no, women inheriting instead of men isn't a major change, the succession system would still work the exact same way except female exclusive instead of male exclusive, the structure and way it does things would still be the exact same.
Also I found someone who actually had a look in the code and found that it is possible for a MR to run enatic clans, it's just impossible to create MR's as female which you will be with enatic clans.
However, they work kinda funky. The reason is, MR disallows matrilineal marriage except for absolute cognatic laws. However, as Enatic clans you can never reach absolute cognatic, so you're stuck forever with patrilineal marriages. That means you will never be able to inherit lands through marriage and you will have to rely on consortage for dynastic children. Since you can only have 8 alive children before your fertility drops, sometimes you're going to have to resort to tyranny. 10/10 recommended to go Enatic-cognatic too just to be safe.
Also important to remember that while enatic clans are incompatible with Polygamy, they are not incompatible with Dawnbreakers (Zun) and Eternal riders (Tengri) that include Polygamy. Do NOT pick those! I picked Eternal riders for fun in one of the playthroughs. And it went badly. Polygamy disables consortage. So now the only way to produce heirs was through legitimizing children requiring me to be unmarried. And unmarried and pregnant... That's some hit to your piety. It is still manageable, but more frustrating than it needs to be. If you intend to have some challenge though, feel free to do it. But if you do, pick Autonomous religion. Being or having a religious head makes things unnecessarily complicated.