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It's not the churches or cathedrals (or their equivalents in other religions) that make a holy site "holy", but what they stand for. And that will stay even if the building is gone.
In the future, may the P studio could add dynamic holy site feature instead the system right now.
They can change the de ju kingdom/empire after 100 years conquered, I think they can also change ppl's mind thinking about hOlY sItE.
However ppl can always find something old enough to parry.
und Desu Valt.
Rome and Mecca would still be the place where some holys stuff happen, just like how Jerusalem was still a holy place for the jewish after the destruction of the holy temple. Those religions aren't iconodulist, you know.
>Acting like a Fedora tipper when religion is mentioned in the forum of a game whos major plotpoints are about relgion
So how was 7th grade today?
Places and objects have a vastly more important impact than concepts. Read up on the Jerusalem syndrome.
The Kaaba was destroyed and rebuilt many times. It never stopped being a holy site.
https://en.wikipedia.org/wiki/Kaaba#After_Muhammad
Going back to the original topic, I guess I can agree that holy sites were abandoned/destroyed only after a religion has died out in a region, not the other way around.