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A few people are complaining about it, but it mostly seems like they throw up a thread after missing one string or so of shots like you have. There isn't any actual evidence to support the idea that something is off.
All I can tell you is that the chances of you missing at least one string of shots during an entire playthrough is significant. A 0.6% chance to miss is still a chance to miss, and it is very likely to happen as the number of shots you take over the course of your play time increases.
I personally doubt that there is anything wrong here. I have never experienced something that made me think the numbers were off. So far they have been behaving as I would expect, and I've only missed one 97% shot that I can remember.
I also doubt that you are not being shown the correct information, thought there is a glitch where hovering the cursor over the alien head icons displays the wrong information. The thing is that the system for calculating your chance to hit is ridiculously simple and you could check the math yourself if you wanted to.
I could be wrong, but my gut feeling is that people are underestimating the amount of odd things that will happen when you 'roll the dice' thousands of times.
With my sniper i had an 56% hit chance useing headshot. I missed and reloaded the save about 8 times before getting fustrated and taking the shot at another alien with a 32% chance (with the same soldier) and hit it first time.. I can say the game cheats.. if the game does not want you to hit you won't..
Oh man.
That is because every round a series of random numbers is generated and every roll you take is compared to them in sequence. So the next number in the sequence was higher than 56, and it never changed when you reloaded. They decided to save the rolls into your file so that you couldn't miss a 56% chance shot with your sniper, then reload until you hit ;)
Oh well at least I know why now.. :)
I agree these things can and should happen its one of the core mechanics in this type of game. Sometimes youre lucky and get a hit at low odds, sometimes you miss on a shot at good odds.
As long as those % shown is actually what the game is calculating with i dont mind at all. And thats basically the info i was hoping to get from this post. I hope youre right and its just me being unlucky. :)
People have seen 20-sided dice roll six 1s in a row... in real life. Somehow I don't think the universe is cheating.
Thats simply what im asking here, if someone know whether the shown accuracy is the one the game uses. It is rather simple to deduct something from the base accuracy, and it could be a design choice used on higher difficulty, and not show it to the player.
And thats all im asking so dont give more of that "there is always a chance to miss unless it shows 100% accuracy", i think that fact has already been established and agreed upon.
So based on this, i don't think there is a problem.
Ps there are ways to "cheat" the system. with Area dmg wepons, only way i found to chead death, blow them up
The game is not predetermined. allthou the game deviates from it's predecessor by not getting a new random seed every time it pulls a random number. This results in you getting the same "random" number (eg. same outcome of shot) if you load the game and try again.
The way random numbers work in computers is that there are predefined lists of mathmatically chosen random numbers. The software then uses a seed to get one of these list of numbers. Ofthen a programmer would use the millisecond value of when the level is loaded or something like that.
There are companies who specialise in generating truely random numbers, like reading values off an atom and supplying these as random numbers. The thing with random is, that often what seems random isn't random if you look at it hard enough. I guess science haven't figured out everything about the atom yet.
So people say: but how do you explane "Then I tried a mission where I wiped. Every one was dead. So I loaded the mission from the start, and did different moves. Every time I wiped, and my guys died I same ways." Notice the part "loaded the mission from the start" and "did different moves" with same result. they died in different places, but end result the same.
Let me guess the answer: its not predetermined its just bad luck, stop whining.
Just think about this part. If the produsers have put in "guiding strings" for the outcome then its a Fixed game! its not chance, its fixed. maybe not much. but it sure as hell is not the % chance you see on your screen