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Een vertaalprobleem melden
Feel free to fall back to a more defensible area next time.
I started out on Classic and was doing pretty well in the battles but getting irritated with the low funding and inability to effectively counter the terror levels. So I restarted and dialed it back to Normal and now it feels like I'm commanding deities at the tactical level!
So now playing Normal, I'm researching lasers and I've only had one, ONE? casualty so far??? (damn Israeli Assault trooper! ...just kickin doors open like he's bursting into a room full of Palestinians)
Threat levels are more manageable at Normal, I've only lost one country so far... (Hey, screw you India! ...and you're alien lovin population!)
I guess if I were to recommend they tweak the difficulty (but I'm not, it's s'posed to play this way) then maybe I'd say give me the Classic tactical with Normal strategic gameplay.
^This, unlike the original, which was based on time passed, this one seems to "up the dificulty tier" as you research priority stuff, so if things are too hard, maybe you should slow down and research other stuff.
Not the case at all for me. I just recently researched the Arc thrower and have not built the alien containment yet and am in month September playing classic difficulty. I have been facing progressively harder enemy types and larger ships so it has in fact been upping the difficulty based on time passed and not research/story missions. I thought those Muton Elites were bad until a encountered a landed supply ship that had 2 Sectopods on it......
Some maps start you at the bottom of a gulley with cyberdiscs and nade tossing mutons coming from each side while thin men puke poison bombs at you from the front as you try to advance, and the two fallen logs that you started with for cover got set on fire and charred to nothing in round one. That's not a tactical error so much as getting stuck in a crap position from the start.
Any game becomes easy once you hit the peak of the bell curve. Any game. If you want to argue the original Xcom didn't get easy at some point then you weren't farming base invasions and generating infinite cash. My favorite F-YOU pc game is the original Icewind Dales with everything set to tabletop rules. You will get wiped out by goblins in the first 5 minutes of the game if you don't do everything just right and get lucky with dice rolls. Later in the game you're hosing everything down with fireballs and reloading your last quicksave anyway because you blew all your spells and got stuck with a random encounter full of lizard men and salamanders.
/popcorn
Cool... munch, munch...
What I'd like is an classic or impossible combat mission setting with easier panic escalation settings so I don't feel forced into one research/build path.