Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I don't quite understand. You can't launch the satellites without an uplink.
Or are you saying that you receive backdated rewards? i.e. Giving mexico a satellite on 2nd month gives you two months cash/engineers/scientists on next council report?
On a sidenote how does everyone distribute their satellites? I've been aiming for one every continent in the hopes of spotting UFOs before they silently raise the panic level.
Unfortunately I recently saw a silent panic increase on one of the countries I had a satellite on so I'm wondering if this plan is actually pointless
If an entire continent is covered, abduction missions will stop spawning there, becoming one less continent to worry about. You might actually be spreading yourself too thin.
The uplink time is for coverage to discover new ufo's.
Head Trick thank you for the advice, I'll be looking to prioritise North America anyhow since all are at 3/5 with Mexico at 4/5
Get engineers anyway possible, make satellite uplink, make as many satellites as possible.
Satellites have a 20 day build time.
Even if you have the entire planet covered, if you haven't done the alien base assault, abduction missions will still occur, although all the countries where the missions take place will be in the same continent. You basically get to do an abduction mission, without any county's panic going up. It's kind of weird but that's how it works, for me at least.
This was done on impossible differculty in europe.
1/ Do nothing except for allocating research.
2/ Do first abduction mission and select the 4 engineers reward.
3/ After completing abduction mission build a workshop (10 Days)
4/ Sell mostly everything in the grey market and build 4 satellites (20 Days) 20 days before council report.
5/ Build a satiellite uplink (14 Days) and place it next to the first after the workshop has been built.
6/ deploy all 4 built satellites hours before the council report arrives.
That is a total of 5 Satellites before the council report comes in.
1. If you don't get the abduction mission by day 7 there won't be enough time left in the month to build a workshop and an uplink
2. If you don't get the interception mission by the 10th of the month, you won't have enough money to buy all the satellites. You need to sell pretty much everything you salvage from the first shoot-down, including alloys and elerium.
Bear in mind what you give up by doing this:
1. You will not be able to buy any equipment for your soldiers, so no medkits or vests
2. You will not have any alloys to build weapons or armor in the second month
3. You will have no money and will need to excavate and build a power generator before you can build anything else. This may prevent you from building more satellites in the second month because you will run out of time.
The good news is the money comes in big, the bad news is it may look impressive but it gets invested into more satellites resulting to zero and selling more salvage.
Its working but does requires juggling with power and uplinks.
I found grenades to be very useful as there 3 damage wasn't enough to kill in impossible, but it did destroy the cover for kill shots, thus leaving fragments. It was also fun to nade the hidden unseen aliens from behind walls.
Omg 6 hp thin men, nasty and sneaky, with another omg there is six of them. I had to bait them with an assault with lightning reflexes to my other soldiers standing up high and on overwatch, it was a back and forth with the assault but it worked.