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Bottom line: Do not worry about saving everyone. Just make sure that you are able to control panic.
The key to managing this is to ensure you build about 3 satellites per month, and make sure you build the Uplinks and Nexuses to handle them (you also need to ensure you have aircraft to protect said satellites, and enough engineers to build all this stuff). Build satellites and Uplinks/Nexuses early in the month, because they take a long time to complete (satellites: 20 days; eep!).
Since countries at 5 Panic will not leave the XCOM Project until the end of the month, it is advantageous to wait just before the council report before launching. Any country that you can deploy a satellite to will get an instant reduction in Panic, even those whose Panic meter is completely full at 5!
Hope this helps,
-HM
To do it you'll need to focus resources on building satellites, getting engineers, and building satellite uplinks - even if you can't get a launch spot, build one just to have it ready.
Save your satellites until just before the end of the month and launch them only over countries that have maxed out their terror bar. If someone's got even one less than max then they can wait until later. Pick countries that give you engineers for terror missions, if you have satellite available then even if the countries you skipped max out you can stop them from leaving by launching the satellite the day before the end of the month.
Its difficult, but doable - you trade a lot of early advancement for ensuring a huge supply of stuff in the end-game but once you have a satellite over every country then you can relax and focus that dough on beefing up your organization.
Or was it he who falls for X-Rays catches plasma bolts?
tldr; like launching satellites at the end of a month, timing your main story missions for the end of a month may be a good way to keep panic down (assuming most of them give the same type of reduction that the skeleton key mission did, which i'm not 100% sure of)
start building a workshop till March 7, it's rly important.
begin production of at least two satellites till March 10. (with two satellites in the first month you precisely won't lose some countries on start. u can to try to order more sattelites (and it is better)but but look at money, if u can't start build sat.uplink till 17march,it's fail:[[ )
sat. uplink till 17 march.
and engeneers for reward in 1st month ofc, it's key to succes.just keep it in mind.
also don't forget about the gray market ;)
with good economy after 2-3 months game turns in ez mode (my first try was on hard+ironman).
good luck)
Yeah, who cares about satellties when you can have flash shootas ? Loot dose gubbinz.