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Nahlásit problém s překladem
After applying these simple edits to both files in XCOM and the ENEMY WITHIN, it is like a new game.
If anyone is having any stuttering issues (even with a decent rig) I highly recommend this lifesaving fix. Kudos to the OP :)
Some questions :
- "formulate like this: # of cpu-cores (not threads) -2" So 4 means there's 6 core?
- "vidmem/poolsize exmpl: 512/128, 1024/256, etc, DO NOT exceed 768". Can you reformulate that?
EDIT: Ok on second point you suggest allocate 25% of vram size.
Now if only RAD (Bink) would do something about the stuttering cutscenes that are present in so many games.
I also only have a weird stutter when watching in-engine cutscenes, everything else like gameplay, is perfectly smooth as butter.
Edit: Enemy Unknown, not the expansion. I'm not up to that yet ^_^"
Excellent job posting this, you could help out other people with similar issues on other game forums too, as this fix is not just limited to this game, but can be applied to many UE3-based games. Indeed, the intro menu from dishonored is a good indicator. It still stutters though, but not nearly as bad as before.
Is this topic pinned already? It should be.
Setting "bSmoothFrameRate=TRUE" isn't required however, tweaks work just fine with it set to false. I might try eliminating the tweaks one by one to see which ones aren't needed, there might be others, but I'm gonna be too busy playing some games I refused to play before because of the stutters :)
Processor: AMD Phenom II x4 3800MHz
RAM: 4GB Kingston HyperX 1333MHz 7-7-7-20
Videocard: AMD Radeon HD6950 2GB
Motherboard: Asus M4A88T-M
Sound: Onboard VIA HD Audio
Operating System: Windows 7 Ultimate 64-bit
EVGA MB and Video Cards
Core i7 920 CPU @ 3.35 Ghz
24 GBs DDR3 2.5Ghz
Dual nVidia GeForce GTX 560 Ti SLI
Dell PERC H700 with 2 x 240GB SSDs and 4 x 3TB Seagate HDDs
Win 7 Ultimate x64
back to playing a great game