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Every killed hostile alien gives a corpse and some fragments, except the Berserker and the Chryssalid, which only give their corpse.
Every alien stunned can be interrogated - once per type only - and you also get any weapons they have. So when you stun a sectoid you get a Plasma Pistol, stunning a Muton gives a light or normal Plasma Rifle and an alien grendae if they haven`t used theirs etc.
Every alien killed while under your control also gives all their weapons intact.
UFO loot is dependant on type and terrain damage. If you blow up the power source in the mission you won`t get an intact one even if it was still intact when the mission began.
Very fun, enjoyable game. Bit of a learning curve with the overload of weapons, items, ships, researches, keeping troops safe/alive while navigating the combat maps, etc, but I really like the design and style of the game. If the discussion forums supported it, I'd +rep both of you.
It's a good reference.
I seem to get like 10:1 Assault/Support to Heavy/Sniper
Were did you hear that?
From the devs and the PAX Prime gameplay demo. While MELD does have a timer, if you can kill all the aliens in the map before the timers expire, you get all the MELD even if you haven't discovered where the MELD are.
also, there'll be two Meld canisters, one close to where you spawned, and the other one you have to look for...
I have no idea what Meld is, or canisters. I'm playing Enemy Unknown. I didn't specify which XCom it was, but we're in the 'Enemy Unknown' forum. Is 'Enemy Within' included in this forum too?