XCOM: Enemy Unknown

XCOM: Enemy Unknown

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Hoyi Apr 13, 2024 @ 1:42am
Basic stats in soldier list
Any way or mods for EW that allows the basic stats (aim, will, move, etc.) to be shown on the soldier list? it makes the squad selection much easier, and who i can turn into a MEC
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Amanoob105 Apr 13, 2024 @ 6:42am 
Can't help with mods, but I can offer advice to make the other bits easier to understand.

https://xcom.fandom.com/wiki/Stat_Growth_(XCOM:_Enemy_Unknown)
Unless you're using the second wave options Not Created Equally and/or Hidden Potential the move stat is the same across all classes.

Also with either of those second wave options who's best at aim will be, from best to worst: Snipers, Supports, Assaults, Heavies.

Will is the only really random one and it will go up with the same chance no matter who you turn into a MEC. If you're trying to max out your MEC's stats then beyond what class they are that's the only one you need to make note of when scrolling though your troops.

If you want your MEC to have the best aim, then convert a max rank sniper. The same is largely true of the support and the Assault.
I hear that Heavies are best converted anytime before Captain, which works fine more me as the first MEC I make in any campaign will ALWAYS be a heavy as it gives them best ability in the early game to long enough to keep being useful.
https://xcom.fandom.com/wiki/MEC_Trooper
Ze one Apr 13, 2024 @ 6:49am 
There's a mod that includes this and many other things (toggleable) on Nexus. https://www.nexusmods.com/xcom/mods/735
Hoyi Apr 13, 2024 @ 11:30am 
Originally posted by Amanoob105:
Can't help with mods, but I can offer advice to make the other bits easier to understand.

https://xcom.fandom.com/wiki/Stat_Growth_(XCOM:_Enemy_Unknown)
Unless you're using the second wave options Not Created Equally and/or Hidden Potential the move stat is the same across all classes.

Also with either of those second wave options who's best at aim will be, from best to worst: Snipers, Supports, Assaults, Heavies.

Will is the only really random one and it will go up with the same chance no matter who you turn into a MEC. If you're trying to max out your MEC's stats then beyond what class they are that's the only one you need to make note of when scrolling though your troops.

If you want your MEC to have the best aim, then convert a max rank sniper. The same is largely true of the support and the Assault.
I hear that Heavies are best converted anytime before Captain, which works fine more me as the first MEC I make in any campaign will ALWAYS be a heavy as it gives them best ability in the early game to long enough to keep being useful.
https://xcom.fandom.com/wiki/MEC_Trooper

I understand this, thus I'm using the not Created Equally, so I can have a bit more flexibility, especially I'm using the Commander's Choice Mod to specify their classes at squaddie.

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Originally posted by Jagr:
There's a mod that includes this and many other things (toggleable) on Nexus. https://www.nexusmods.com/xcom/mods/735

Can you point out which specific mod in the Mini pack that shows the stats on soldier list? I use this mod as well, but it does NOT show the stats. Photos shown on the mod page doesn't said anything about showing the stats on list, it's from something else that I don't know.
I customize the last name to include relevant stats...

i.e., "Smith 70" or "Gomzales 85"...
Last edited by Just me n my pc...; Apr 14, 2024 @ 3:45pm
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Date Posted: Apr 13, 2024 @ 1:42am
Posts: 4