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Equip him with both Chitin Plating and Nanofiber Vest so he has more health incase he gets hit.
But with Mimetic Skin you can keep him stealthed for the whole run if you want to.
(Why grenadier you may ask: Grenadier makes you able to carry 2 grenades and its been improved beyond that in enemy within, now needle, alien and frag grenades also do +1 damage with that perk).
(Grenadier combined with deep pockets and tactical rigging from the foundry should allow your agent to carry 6 damage dealing grenades that do +1 damage).
*drool*
Mimetic Skin is phenomenal if you can afford to put it on. Also, I like Boosted Muscle Fiber legs so he can get around easier or just get on to a roof and stay out of trouble until the main squad can get to him.
and from my experience that would be: Depth Perception, Mimetic Skin and Muscle Fiber Density...