XCOM: Enemy Unknown

XCOM: Enemy Unknown

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nexusj13 Nov 16, 2013 @ 5:54pm
Adaptive Bone Marrow
Im trying to understand exactly how it works, because it suddenly stopped working with my characters. So will it only work if you are not wearing any armor, like ghost armor?
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Showing 1-11 of 11 comments
ARi0S Nov 16, 2013 @ 5:58pm 
Xcom's wiki says.
"Adaptive Bone Marrow (reduces wound recovery time by 66% which stacks with Rapid Recovery and allows a soldier to regenerate 2 HP per turn up to their max HP without armor)"

Basic armor adds +1 health, it will heal all but that +1.
Ghost armor adds +6 health, so it will not heal those six health points.
kaffekoppen Nov 16, 2013 @ 6:03pm 
I've been using it a lot and that does seem to be exactly how it works.

It should have just said "up to their maximum base HP".

In case you were wondering, it's extremely useful.
Mister Veeg Nov 16, 2013 @ 6:28pm 
you regenerate health up to the base health limit without armor.

in the stats screen your health is displayed as a number plus another value - Basic armor/kevlar gives you one bonus health by default.

You can regenerate anything up until you get into the 'bonus' health offered by armor/chitin plating/T-shirts/rebreathers.

Of course this also means you're going to take a trip to medical for injuries, but adaptive bone marrow cuts that down too.
Ryncage Nov 16, 2013 @ 6:30pm 
yeah, its working. it just becomes useless once the enemy starts using plasma rifles and beyond.
Your soldiers base HP virtually always get one shot once your reach the endgame.
Basement cat Nov 16, 2013 @ 6:41pm 
Also give immunity to posion. which is helpful against thin man. you can carry a vest instead of a medkit
Blessed Heretic Nov 16, 2013 @ 7:05pm 
the 66% recovery speed during downtime is worth it. I'd say keep this on soldiers who are in front lines so they can get back into combat 2 days after gravely wounded is done.
nexusj13 Nov 16, 2013 @ 7:35pm 
Sweet, i was thinking of switching to the jumping ability, but i didnt no it also makes you immune to poison, so i will keep it.
Mister Veeg Nov 16, 2013 @ 7:37pm 
it doesn't actually make you immune to poison.
puuflinger Nov 16, 2013 @ 7:38pm 
Late game armor makes you poison immune as do medkits. Mobility > 2 hp a turn at that point.
Brigand01 Nov 17, 2013 @ 9:31am 
Originally posted by puuflinger:
Late game armor makes you poison immune as do medkits. Mobility > 2 hp a turn at that point.

Completely agree with this, in the late game the upgrade is pretty much worthless as it is even more important to get mobility and first strike capability.
kaffekoppen Nov 17, 2013 @ 2:13pm 
I don't think the reduced recovery time every becomes worthless. Combined with the second heart you can be quite reckless without having losing access to your soldier for ages.

But yeah, the regen effect is of much less use later in the game.
Last edited by kaffekoppen; Nov 17, 2013 @ 2:15pm
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Date Posted: Nov 16, 2013 @ 5:54pm
Posts: 11