Інсталювати Steam
увійти
|
мова
简体中文 (спрощена китайська)
繁體中文 (традиційна китайська)
日本語 (японська)
한국어 (корейська)
ไทย (тайська)
Български (болгарська)
Čeština (чеська)
Dansk (данська)
Deutsch (німецька)
English (англійська)
Español - España (іспанська — Іспанія)
Español - Latinoamérica (іспанська — Латинська Америка)
Ελληνικά (грецька)
Français (французька)
Italiano (італійська)
Bahasa Indonesia (індонезійська)
Magyar (угорська)
Nederlands (нідерландська)
Norsk (норвезька)
Polski (польська)
Português (португальська — Португалія)
Português - Brasil (португальська — Бразилія)
Română (румунська)
Русский (російська)
Suomi (фінська)
Svenska (шведська)
Türkçe (турецька)
Tiếng Việt (в’єтнамська)
Повідомити про проблему з перекладом
This locked game only happens in the temple mission -- I've had all sorts of aliens (including Muton Elites) take reaction shots at the same character in other missions without issue.
I think I'm pretty much stuck at this point. This is the third game where this particular problem has stopped me. I gave up on the earlier two, but still have the current game available.
that's what I got trying to load my Iron Man run. The only save, in the very middle of the game. Is there any way I can recover it? I tried Shadow Explorer, i tried upoloading from the Steam Cloud, but it was turned off at the start of the game, and thus empty. Commuters of Steam, HELP!!! Don't let cpt. Jennsen and all the guys wanish into blisby.
Problem Event Name: APPCRASH
Application Name: XComGame.exe
Application Version: 1.0.0.4963
Application Timestamp: 5293c800
Fault Module Name: XComGame.exe
Fault Module Version: 1.0.0.4963
Fault Module Timestamp: 5293c800
Exception Code: c0000005
Exception Offset: 00b222bd
OS Version: 6.1.7601.2.1.0.768.3
Locale ID: 4105
Additional Information 1: dd4b
Additional Information 2: dd4b94eb0714d83164d4bb4e39bf8735
Additional Information 3: c244
Additional Information 4: c244da9a3de7a768b9e791796d109c43
When a Sectiod commander tries to mind control a assault soldier with neural damping and the soldier becomes stunned. Then when a enemy in that same turn triggers the 'Close combat specialist' on that soldier the game will be stuck in that action!
Then you will need to exit the game (as you cannot enter the menu) to reload a earlier save game..
The game locks up after a certain number of reloads. I notice it frequently with Council missions where there's a soldier reward. Typically I'll reload until I see a class I prefer. After around 7 or 8 reloads, the game crashes and I get the Steam thing telling me the game can't run. It can be gotten around by just restarting the game, but this procedure always results in a ctrl+alt+delete in task manager at some stage. This never occured once that I can recall with Enemy Unkonwn.
The other is that the teleportation bug is still present. Granted, its much more minimal than it used to be. The best way to test for it incidentally is to equip an entire squad with ghost armor or memtic skin, scout out enemies and wait to see what happens. It doesn't happen all the time, however, I have run across a few instances where it can be reproduced
Battleship Map : Squad ghost armored up, last room, by the bridge door prior to assaulting the main room. I open the main door, and move my squad a few paces behind that big hunk of cover just inside. Next turn I ghost up, and sprint everyone into the main room. Now, sometimes they'll be mutons or something on the cenral upper deck, or a pair of units elsewhere in the room. On their turn, occasionally these enemies, with the exception of Outsiders, Sectoid Commanders or Ethereals, will teleport a few rooms back to the one with the two long hallways. Again, doesn't always happen.
The other two involve Exalt missions I've seen. I wish I knew the proper names for these maps, but again, same situation, racing one soldier ghosted or memetic skinned scouting ahead revealing a pod of enemies on their first turn. On the enemy turn, they teleport.
Have to reload and lost two hours of carefully not dying.
Encountered bug where Mec-Trooper or Gene-Modded soldier cannot activate the train to leave the station after all 4 beacons are activated.
On an ironman save, that hurt.