XCOM: Enemy Unknown

XCOM: Enemy Unknown

View Stats:
Kyndig Nov 12, 2013 @ 8:15am
Modified .ini files
So, I'm trying to modify the .ini files for Enemy Within. Actually, I've modified them just fine (for reference, the stuff you're probably wanting to mess with is in the DefaultGameCore.ini file). However, the game doesn't appear to be using the modified .ini files. Any idea how to fix that?
< >
Showing 1-7 of 7 comments
Kenco Nov 14, 2013 @ 10:08am 
There is no point trying to alter the defaultgamecore file,because if you do,then when you go online in Steam,It rewrites the damn file again.Steam just dont like people who want to alter files.I bought the game if I want to cheat surely thats my right.It is a single player game after al.
Firestorm_01 Nov 14, 2013 @ 10:12am 
Game grabs data from .*exe. Hoverer *exe, conatians same data as *.ini. So you need to edit exe. Not manually for sure.
Look this: http://xcom.nexusmods.com/ . There you can find mod tools. But you need new one for the game with dlc.
Last edited by Firestorm_01; Nov 14, 2013 @ 10:13am
Modifying the ini file is only the first step. The game patcher doesn't actually check the ini - it has a copy of it already inside it.

Here's where I got the info I needed to start modding:

http://steamcommunity.com/app/200510/discussions/0/810923021566164222/

Things are a *little* different now, for example now you'll be checking in the EW folder inside your XCOM directory, but it's still a very useful thread. That resourcehacker tool is pretty awesome.
The Faceless Man (Banned) Nov 14, 2013 @ 10:14am 
Maybe Steam's countermeasure for preventing players from cheating to get achievements.

Sadly, it's probably only a minor deterrent. I'm sure someone will find a way to bypass it. :\
Firestorm_01 Nov 14, 2013 @ 10:16am 
Originally posted by Joe Randim:
Modifying the ini file is only the first step. The game patcher doesn't actually check the ini - it has a copy of it already inside it.

Here's where I got the info I needed to start modding:

http://steamcommunity.com/app/200510/discussions/0/810923021566164222/

Things are a *little* different now, for example now you'll be checking in the EW folder inside your XCOM directory, but it's still a very useful thread. That resourcehacker tool is pretty awesome.
New mod tools coming for sure. It will make modding process much easier than using resource hacker. Just wait for a couple days.
I'm already tweaking things around and my changes are working fine. I haven't taken any special measures to get around "Steam's countermeasures". I just made the adjustments I wanted, copy and pasted, compiled, saved, and started up my game.

Once you get used to it, the more simple changes are pretty straightforward. The more complicated changes (Ala "Long War Mod") we'll have to wait breathlessly for.
Last edited by Insufferable Smartypants; Nov 14, 2013 @ 10:27am
Incunabulum Nov 14, 2013 @ 11:20am 
To bypass the 'phone home' thingy overwriting your changes


1) Start Menu > Right click on Notepad, select "Run as Administrator"
2) Find the file %systemroot%\system32\drivers\etc\hosts -- It has no .suffix. If it doesn't exist, you may create it. Also, %systemroot% on my system is C:\Windows, but it may vary.
3) Open the file's properties. Uncheck "read-only" if it is checked.
4) Add these three lines to the file:
# Prevent XCOM Phone Home
127.0.0.1 prod.xcom.firaxis.com
127.0.0.1 65.118.245.165
5) Save the file. Make sure you don't add a ".txt" or other suffix to the file.
< >
Showing 1-7 of 7 comments
Per page: 1530 50

Date Posted: Nov 12, 2013 @ 8:15am
Posts: 7