XCOM: Enemy Unknown

XCOM: Enemy Unknown

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DashThrowing Dec 17, 2013 @ 8:05pm
Lone Wolf Strategy
I just recently got the Lone Wolf Achievement (Clear UFO Crash Site with One Soldier on Classic or Impossible). What was your strategy when getting this? Mine was:
Col. Psionic Assault Maximilian "Predator" Becker
Ghost Armor, Alloy Cannon, Plasma Pistol, Mind Shield
Abilities: Run & Gun, Tactical Sense, Lightning Reflexes, Rapid Fire, Close Combat Specialist, Extra Conditioning, Resilience, Mindfray, Psi Inspiration, Mind Control
Small Scout UFO had 2 Heavy Floaters, 4 Muton Elites, 1 Ethereal
Again, this is just to know how you guys got it. Comments about my strategy are fine, too.
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Showing 1-15 of 19 comments
P-47 Thunderbolt Dec 17, 2013 @ 8:08pm 
First ufo.
Heavy or assault. 4 dead sectoids + 1 outsider.
Kismette Dec 17, 2013 @ 8:29pm 
First UFO also, with an assault using an assault rifle and carrying a medkit
Pop-Top Atlas Dec 17, 2013 @ 11:15pm 
Non-Ironman Classic, Mid-game Large Scout UFO with a 3-Muton Squad, Cyberdisk-dual-drone-combo, and 2 sectoid commanders.

Took me a couple of quicksaves but it got better and better to the point where I was even having fun the more progress I made until I got it.

Achieved with an ex-Heavy MEC trooper: Col. Yuan "Hateful" Lin (Chinese)
Paladin/Tier 3 MEC build: KSM(Mecha-fist), Grenades, Prox Mine
Equipped with a Railgun.

I forget her personal skill build but it was definitely aggressive: double shot, rocket jump, reactive sensors (retaliation fire on first hit), crits on autopsied enemies...well the defensive overwatch skill (adds defense instead of aim bonus on overwatch) but even so, it was used aggressively. Oh, and well, repair servos for survivability.

Even managed to snag both Meld containers, and in the process, learned that even if the containers are destroyed you still keep the meld you recovered so long as you tapped the node first.

Her body shield let me get crazy lucky as all the shots from the Muton team missed since they all tried to maintain the same distance away from her and possibly all triggered the aim debuff from her body shield?

I shot the Cyberdisk with my first action and threw down a mine on the 2nd. The drones initially spanned out to try and shoot me with their weak beams since the cyberdisk is of course, at full health when I activated the unit with my line of sight. Once the disk takes damage the drones try to come back and heal it, and inadvertantly activate the prox-mine that mostly blows them all up. Retaliation fire from reactive sensors finished off the disk.

The sectoid commanders were annoying. Learned the hard way that if all you have is one unit, and that unit gets mind controlled, than you lose the mission.

After that happened a few times I decided to just freak the stupid buggers out by rocket-jumping on top of the UFO and dancing around on the roof while activating overwatch.

Eventually they got sick of the loud noises and one came out by itself to shoot me but missed, especially with the high-ground advantage of being ON TOP of the UFO. Overwatch hit. Reactive sensors proc'd even though I didn't get hit by the enemy fire.

Two of those shots and the sectoid commander was dead and I still had a full turn. Promptly quick-saved, tile-scanned, and after figuring out where the last sectoid commander was standing, I rand down and punched the ever living ♥♥♥♥ out of him. And won the mission.

In retrospect, a flamethrower would have been more useful on the Mutons. Also possibly the sectoids? Panic makes them lose a turn.
owensd Dec 17, 2013 @ 11:18pm 
Yep, first UFO with a heavy and a medkit. Save the rocket for the outsider and flank those poor little sections, if possible.
DashThrowing Dec 17, 2013 @ 11:24pm 
Unless you have an Assault with Resilience and stays out of cover, Sectoid Commanders will attempt Mind Control. I learned in the alien base that sticking a Colonel Assault in the open with Resilience will cause more shots, and less psi. I find doing Lone Wolf hard early-game, because the heavy, if you take one, should be Corporal so you have Bullet Swarm.
Tenacious Rodent Dec 18, 2013 @ 12:55am 
I got it without a scratch by using my best assault, with top equipment on a crashed small scout. They still show up late game.
Meimei Dec 18, 2013 @ 1:38am 
It never occurred to me to do it late game. Same as the others: First UFO crash.
Anyone but a sniper.
VoiD Dec 18, 2013 @ 2:34am 
C/I Psi assault Annette, she mind controled the Ethereal and made it kill itself in the end.

Psi armor, psi shield, scope or some random crap, Alloy Cannon.
Last edited by VoiD; Dec 18, 2013 @ 2:54am
nightworg Dec 18, 2013 @ 2:44am 
Originally posted by TheCarlsonBoys:
I just recently got the Lone Wolf Achievement (Clear UFO Crash Site with One Soldier on Classic or Impossible). What was your strategy when getting this? Mine was:
Col. Psionic Assault Maximilian "Predator" Becker
Ghost Armor, Alloy Cannon, Plasma Pistol, Mind Shield
Abilities: Run & Gun, Tactical Sense, Lightning Reflexes, Rapid Fire, Close Combat Specialist, Extra Conditioning, Resilience, Mindfray, Psi Inspiration, Mind Control
Small Scout UFO had 2 Heavy Floaters, 4 Muton Elites, 1 Ethereal
Again, this is just to know how you guys got it. Comments about my strategy are fine, too.
I will probably never try to get that achievement as i always play the game with ironman. It is just too risky in my opinion. I think it will be easier to do later when you are fully geared as some has suggested. Small ship with 5 aliens.
DashThrowing Dec 18, 2013 @ 5:55pm 
Originally posted by Voidian:
C/I Psi assault Annette, she mind controled the Ethereal and made it kill itself in the end.

Psi armor, psi shield, scope or some random crap, Alloy Cannon.
Do you remember what abilities she had?
VoiD Dec 18, 2013 @ 6:04pm 
Mind control and that panic one if I'm not mistaken

Oh, mimetic skin as well ofc.
Last edited by VoiD; Dec 18, 2013 @ 6:05pm
DashThrowing Dec 18, 2013 @ 6:13pm 
I also wanted to know the class abilities. When I set Becker up, I went with mostly defensive perks, but Rapid Fire is essential, so that was taken, because Flush sucks.

Originally posted by Voidian:
that panic one
Psi Panic? I find Psi Inspiration much stronger. It affects the user, too.
VoiD Dec 18, 2013 @ 7:06pm 
Yeah but Annette has ungodly will so I just focused on the stuff that can get resisted.
Mouse Lover Dec 18, 2013 @ 9:24pm 
http://steamcommunity.com/sharedfiles/filedetails/?id=190847719
Classic/Ironman/EU before EW, First UFO with a squaddie Heavy.

:sectoid: Know the map, know the enemy, know their time and tactics, move with caution, rocket them in the face :D:
Kill the mind melder, Muhahahahahahhahahha!
Menial_Labor Dec 18, 2013 @ 9:37pm 
I used one :psi: soldier (her class was assault) to clear out small scout that was shot down at the late game.
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Date Posted: Dec 17, 2013 @ 8:05pm
Posts: 19