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I am familiar with thinking I was moving to a higher elevation but in reality the move circle was actually on ground floor.happened because I didn't properly have the eleveation level selected and failed to take note of the actual destination circle/marker.I've had this happen a lot in early EU when the elevation mechanics with the camera were very buggy.The PS3 version or controller on PC didn't much have elevation problems.
It mainly occurs in alien ships,mostly the abductor loading end or anywhere with very high walls and baked ground beneath them.
That has been somewhat fixed for some while though on PC.
I'm also familair with the bug that ends a soldiers turn although the soldier was within the move and shoot radius allowed.I've only had this happen since EW.
There is also a teleport bug for the player squad members in the base defense mission that teleports a squad member from the overlooking structure of enemy advance to ground floor.This one is a rarity.i've never had it happen but have seen a few Twitch players suffer from it.
My best advice is to take it in your stride and move on with the campaign if it isn't a deal breaker. =)
If you press ctrl+alt+delete and close xcom that way (or use tskill) it'll often bring you back one or two turns ago. Saves a lot of trouble when you feel your death was unjustified.
If you try to quit the game normally, it'll auto-save.
Sometimes dead is better.
Just another sign that this game was console-centric with PC support being an afterthought. I've even had situations where I couldn't click specific spots on high-ground with my mouse (ie. go to take cover, but for some reason the game wouldn't let me click there) that I was able to replicate on the same map over and over, once I plugged in my controller it works fine.
I wouldn't recommend playing this on Ironman anyway. Too much can go wrong aside from glitches, and there isn't as much tactical depth that the original X-COM offered (no facing, flanking is stuffy, you only get 2 moves per turn instead of being able to spend a lot of AP to move yourself as specifically as you want) to make success in this game feel like anything but 90% luck.