XCOM: Enemy Unknown

XCOM: Enemy Unknown

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Shemozzle Apr 19, 2014 @ 11:21pm
Resurrect a Dead Solider?
Playing Xcom EW 401776 on ironman/classic. Lost one of my best soldiers raiding the alien base due to a glitch whereby I clicked on an upper floor but instead it marched him onto the lower floor surrounded by aliens and he was subsequently annihilated.

Is there anyway I can edit my save file to change his status from KIA and bring him back? Happy to accept the consequences if I stuffed up but he would have survived had it not glitched!
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Showing 1-11 of 11 comments
Martial.Lore Apr 19, 2014 @ 11:39pm 
I don't know but I wouldn't recommend it. Through pain and suffering does one triumph and come to appreciate the true joy of XCOM.
Shemozzle Apr 19, 2014 @ 11:43pm 
Indeed, there has been much pain and suffering up to this point - Its why I love this game so much. But to lose somone so precious because of a glitch... it cuts deep! And it was Zhang as well!
Temper Apr 20, 2014 @ 12:50am 
Not a game glitch I'm familiar with.

I am familiar with thinking I was moving to a higher elevation but in reality the move circle was actually on ground floor.happened because I didn't properly have the eleveation level selected and failed to take note of the actual destination circle/marker.I've had this happen a lot in early EU when the elevation mechanics with the camera were very buggy.The PS3 version or controller on PC didn't much have elevation problems.

It mainly occurs in alien ships,mostly the abductor loading end or anywhere with very high walls and baked ground beneath them.

That has been somewhat fixed for some while though on PC.

I'm also familair with the bug that ends a soldiers turn although the soldier was within the move and shoot radius allowed.I've only had this happen since EW.

There is also a teleport bug for the player squad members in the base defense mission that teleports a squad member from the overlooking structure of enemy advance to ground floor.This one is a rarity.i've never had it happen but have seen a few Twitch players suffer from it.

My best advice is to take it in your stride and move on with the campaign if it isn't a deal breaker. =)
Last edited by Temper; Apr 20, 2014 @ 12:53am
Narrowmind Apr 20, 2014 @ 7:29am 
The whole idea behind Ironman is that there is no going back, for better or worse. We've all had serious problems, even squad wipes. It's the name of the game.
Kargath Apr 20, 2014 @ 7:32am 
Don't play on a difficulty that doesn't allow saves in a glitchy game. If you want the added difficulty, have the will power not to reload a save unless it's because of a bug.
JMC17 Apr 20, 2014 @ 7:39am 
On Ironman, the game saves before each move.
If you press ctrl+alt+delete and close xcom that way (or use tskill) it'll often bring you back one or two turns ago. Saves a lot of trouble when you feel your death was unjustified.
If you try to quit the game normally, it'll auto-save.
Incunabulum Apr 20, 2014 @ 8:29am 
Originally posted by DaddyJ:
Indeed, there has been much pain and suffering up to this point - Its why I love this game so much. But to lose somone so precious because of a glitch... it cuts deep! And it was Zhang as well!

Sometimes dead is better.
Evilnapkin Apr 20, 2014 @ 11:28am 
It's something to do with mouse control in this game. It doesn't recognize elevation as easily as if you're playing with a controller. I know exactly what you're talking about - sometimes I'd click to throw a grenade on my level, but there were 2 or 3 levels of terrain on that spot, so instead of going to the elevation of my soldier, it would go above or beneath. I plugged in my PS3 controller and 90% of the issues this game was giving me are now gone. It seems to track better with controller than M&K for some reason.

Just another sign that this game was console-centric with PC support being an afterthought. I've even had situations where I couldn't click specific spots on high-ground with my mouse (ie. go to take cover, but for some reason the game wouldn't let me click there) that I was able to replicate on the same map over and over, once I plugged in my controller it works fine.

I wouldn't recommend playing this on Ironman anyway. Too much can go wrong aside from glitches, and there isn't as much tactical depth that the original X-COM offered (no facing, flanking is stuffy, you only get 2 moves per turn instead of being able to spend a lot of AP to move yourself as specifically as you want) to make success in this game feel like anything but 90% luck.
Last edited by Evilnapkin; Apr 20, 2014 @ 11:31am
CTHOMP Apr 20, 2014 @ 4:42pm 
That's XCOM!
Martial.Lore Apr 20, 2014 @ 7:35pm 
In two out of three games I've lost Zhang. I mean, what kind of soldier utilizes half cover anyway? Zhang that crazy SOB. Thinks he's all that. Half cover. Pathetic....
Shemozzle Apr 20, 2014 @ 10:31pm 
Thanks for all the comments guys very sound advice.... Over time I have come to terms with the loss of Zhang and will soldier on in his memory. To make me feel better I just spent 65 meld on converting a solider to mimetic skin - and he died in his first mission... which is the second time this has happend. Ah the sweet pain of xcom.
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Date Posted: Apr 19, 2014 @ 11:21pm
Posts: 11