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https://www.youtube.com/watch?v=XAO-_tjlKdg
http://steamcommunity.com/app/200510/discussions/0/540732889376759067/
Or you can directly jump to my last Classic/Ironman LP for this mission (in french, sorry :));
http://www.youtube.com/watch?v=_x7HSVHReRQ&list=PLyD66iAdgNO-dmzT5pfAhJoMdHiWtgHCu&index=44
And, last but not the least, you can watch how my mighty friend Sarinn managed to do it on his last successful Impossible/Ironman quest here:
http://www.youtube.com/watch?v=G8i2C7n3nqQ&list=PLyv-YHqJ0DFmaDYEZFnYPDTGq0GWnDd9B&index=8
The last clip is very useful.
I got slaughtered again, even worse than usual had 4 over 70% shots miss and it went down hill from there.
I can see why peolle miss the mission as it can screw up your squad by losing good troops but its the principal of the thing for me.
Might try the mech route just to see what happens, certainly surviving a thinman shot would be nice. I never usually ise mechs at all would rather have full loaded sniper and/or heavy but can certainly see the value very early on but have to sacrafice a country or two. I usually only lose a total of one or two.
Its a simple choise: want to win the game for sure and maybe loose a country or 2 use superearly MEC (means research Melt as first and asap build Cyberlab)
If u want to make the game unnessasry harder for u dont do early MECs and maybe still loose nations and maybe the complete game too becasue all u soliers die like flys without a tank in the squad.
You choise :)
http://steamcommunity.com/sharedfiles/filedetails/?id=222047047
No MECs (personal challenge), no Gene Mods. Just a Sergeant Heavy, a Corporal Snapshot Sniper, a Squaddie Sniper, and a fourth soldier I forgot about (bad memory, some couple months ago). Honestly, this is the hardest of the Pronegy missions. Deluge and Furies are much easier.
Perfectly right. This mission can wipe out your squad in one turn. WAY too bad on Ironman mode, and WAY too risky on Impossible. The only other council mission I find as challenging is Confouding Lights (the diposals in the train, with this awful clock timer, SlingShot #2). All the other DLC missions are much easier (strangely enough).
I've just completed Portent in my current I/I run with 4 soldiers, no beam weapons, no carapace, no MEC. Silly equipped like that you MUST know how the mission goes, and you MUST prepare your soldiers for every spot. There are some critical moments that you surely don't want to miss.
This is not cheating - I made this mission several times. This mission is scripted ? Fair enough. This mission is awfully packed with waves of thin men (seriously: nobody can do it for the first time without knowledge, let me tell you) and you MUST trigger them one by one - and still be lucky.
This episode will be uploaded today in my youtube channel. Feel free to learn from it since you'll know exactly how things go. There is surely other ways to do it but I feel comfortable with the one I went through. If you don't want to learn from it, or find it strange to follow my path: fair enough, and have courage :) I learnt a lot from my own experience, and from those guys (special thanks to Sarinn) who managed to do it cleverly.
I had no armor but laser weapons for the Assaults. My squadsight sniper held the top corner in full cover, close to where the escort target was found, commanding a range of fire all the way to extraction (and the top end where the thinman drops down behind the retreating escort).
My regular unpromoted sniper held the roof of the second building with a range of fire to the roof of the first building (where the sectoid and thinmen drop down).
My assaults moved in tandem (once I had taken out the abovementioned thinman who drops behind near or on the semi truck) including my one with lightning reflexes who waited on the roof of the first building for the sectoid/thinman drop before moving to cover the extraction zone from above and the third thinman who drops on the roof, covered by the two snipers and supported on the ground by the other assault.
All of my squad had pretty good aim. One Assault is now dead, however after a more recent mission and bad Meld rush. (Which is different from Meld rash!)
Thanks above for a better place to put the squad sight if you have one and thansk for the last video especially about placment of troops for those first three.
Still most high risk mission in the game for me.
well, it's nice to have a decent conversation with you, it seems... tell me: ever played Impossible Ironman while recording a video - like I did when replying here ? ever been wiped out on this mission and had to reload, maybe ? tried different ways many times until you figured out ? that's what I meant. And why do you think that chess players have to learn basic openings ? strategy is not enough for this mission, sorry, at least on higher dificulties. If you don't say so, then you must be the luckiest man in the world.