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I had heared that slows you down your movement though.
The heavier armour instead adds just health, but a lot more of it.
Titan gives + 10 hp and now with mimetic skin you can have cloak and with muscle fiber density you can get roof access.
Ghost gives only 6 hp but with tactical rigging you can give your soldiers chitin plating to compensate. In addition you also get +20 defense and +3 movement which I feel are more important than raw HP. You can also give up mimetic skin since 4 cloaks in enough for any mission.
I would say overall Ghost in better.
As of EW both armors are immune to poison and fire hazards.
Plus remember that on harder difficulty your resources are stretched. You'll not have as much Meld nor money for genetic super soldiers. Your research will be reduced too as you struggle to get the satellites up and Firestorms. So with that in mind Ghost and Titan, followed by Psi for the end game.
Ghost armor is better because of the 20 defense and 3 movement. In full cover you will have at least 60 defense so an alien with 85 aim will only have 25% chance to hit you. In Titan armor it is 45%. It's a huge difference.
+20 defense and +3 movement is flatout better.
If I have the resources, I'd use Titan armor for Assaults, Ghost for everyone else except psi soldiers. Extra conditioning means that there's a 6hp difference between the the two, instead of just 4 HP. Throw in Chitin Plate and Stimpacks, and I just use Assaults as bait and stand them out in the open to be beat on by everyone.