XCOM: Enemy Unknown

XCOM: Enemy Unknown

データを表示:
cheat engine
is it possible to use cheat engine to make projects go faster for instance change a 20 something to 1 instead if yes how or can i only use it to raise the ammount of scientist/engineers
< >
1-13 / 13 のコメントを表示
I use a mod that starts you off with 1 engineer, 1 scientist. So i'm pretty sure you can use the config files/ini. to add 40+ staff to start with.

Kiroshi の投稿を引用:
I use a mod that starts you off with 1 engineer, 1 scientist. So i'm pretty sure you can use the config files/ini. to add 40+ staff to start with.
and which config file is that?
最近の変更はCM Gabriel Angelosが行いました; 2016年5月7日 9時05分
Check your defautgamecore.ini,
(find this in steam/steamapps/common/X-Com-Enemy-Unknown/XComGame/Config)

You will find almost all the Sci, Tech & foundry stuff you are looking for
at the very bottom of the file.

Tho, to change your starting Sci/Eng, look to the middle of the file for Reasearch/Labs & Engineering/Workshop.

Enjoy.
gray1ghost の投稿を引用:
Check your defautgamecore.ini,
(find this in steam/steamapps/common/X-Com-Enemy-Unknown/XComGame/Config)

You will find almost all the Sci, Tech & foundry stuff you are looking for
at the very bottom of the file.

Tho, to change your starting Sci/Eng, look to the middle of the file for Reasearch/Labs & Engineering/Workshop.

Enjoy.


just tried to change my starting amounts of Sci/Eng to 100 each but in game it changed back to 5 each
it was theese i shoudl change from right
; Research/Laboratories
NUM_STARTING_SCIENTISTS=5 <--
LAB_MINIMUM=6
LAB_MULTIPLE=5
LAB_BONUS=1.2
LAB_ADJACENCY_BONUS=1.1
; Engineering/Workshops
NUM_STARTING_ENGINEERS=5 <--
WORKSHOP_MINIMUM=6
WORKSHOP_MULTIPLE=10
WORKSHOP_REBATE_PCT=7
WORKSHOP_ENG_BONUS=5
UPLINK_MULTIPLE=10
NEXUS_MULTIPLE=15

arrowed ones
Thats right.

You may have to play in Offline Mode, to stop steam from auto correcting your edited files.
There are a couple of other ways but that is the first & simplist place to start.

(I am also pretty new to this)

If the above does not work i think there may be a guide here in Steam guides.
Look for "Stop Steam/XCom from Dialing Home" or something along that line.

The NEXUS FORUM[www.nexusmods.com] is also a great source of modding/tweeking info.

最近の変更はGray1Ghostが行いました; 2016年5月7日 14時52分
gray1ghost の投稿を引用:
Thats right.

You may have to play in Offline Mode, to stop steam from auto correcting your edited files.
There are a couple of other ways but that is the first & simplist place to start.

tried it didnt work still only had 5 of each
最近の変更はCM Gabriel Angelosが行いました; 2016年5月7日 16時04分
gray1ghost の投稿を引用:
Thats right.

(I am also pretty new to this)

If the above does not work i think there may be a guide here in Steam guides.
Look for "Stop Steam/XCom from Dialing Home" or something along that line.

just searched for it in the guides but no luck
You all seem to have overloooked all the threads on this. But XCOM is designed to be difficult to mod. Just changing the ini files doesn't work. You have to physically unpack the exe with resource hacker.

The Long War mod guys made it so you could edit their ini file.

---------

this was changed in XCOM 2 to be super mod friendly.
This is the guide i initially found more helpful than others --

How to Mod by Kodiak Ghost
gray1ghost の投稿を引用:
This is the guide i initially found more helpful than others --

How to Mod by Kodiak Ghost

it worked thanks for the help
Happy to help.
yeah if you just want to add staff, you can bind the hotkeys to add staff and use those with the keybindings.

just push the button, instant staff/alloys/credits. etc.
< >
1-13 / 13 のコメントを表示
ページ毎: 1530 50

投稿日: 2016年5月7日 3時46分
投稿数: 13