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Hello, precisely for these reasons, sometimes having a pirated game is safer than buying it even if you risk your life by cracking a game to prevent large companies from negotiating with your data.
Since I bought my first game on steam I always knew what would come of it with these video game companies and take my precautions, however, because they are large companies they always have an outlet and a way to access your data and there is no way to avoid it at the same time. long your data will belong to them and they will make money with it.
What you can do is adapt and continue your REAL LIFE, have children, work, get sick from something and age as healthily as possible until the time comes to die eternally.
Do not let your lives be governed by video games, REAL LIFE is much more important than that of a video game, so whatever the video game companies do, do not allow them to take over your freedom and your life.
You decide if you buy a game but you have to know that some companies profit from your data, hopefully we won't find a company like Facebook that sells your life for millions.
Remember Your private life is to have control of your freedom and your existence here while you are on earth ...
For all its faults Apple is at least consistent about this - they expect you to pay hand-over-fist for their hardware, but in return they don't preload their laptops with trial versions of spurious registry cleaners and update management software etc.
The counter-counterargument is that without the revenue from data collection games would either cost twice as much or would be much less ambitious, to which the counter-counter-counter argument is that e.g. No Time to Die cost $200m to make, but at no point did Danjaq or Sony ask me to give them their telephone number. If Hollywood can do it the video games industry can as well.