XCOM: Enemy Unknown

XCOM: Enemy Unknown

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Karina Sep 11, 2018 @ 9:07pm
LW- which ufo's can shoot down satellites ?
Im thinking maybe its a bad idea to agro on every single ufo i see? See if it lands maybe? This way my interceptors are not in constant state of being repaired.

Im pretty sure though that medium sized ufo's like raider are deployed to just hunt for satellites.
Last edited by Karina; Sep 11, 2018 @ 9:08pm
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Showing 1-13 of 13 comments
Fadeway Sep 11, 2018 @ 10:23pm 
Its definitely really bad to go on every UFO. Only the high-flying ones are actively trying to kill your sats, so you definitely want to go for those. NOE you almost never want to go on. Low-flying ones are harder to make a decision on, since they can be scouting (if you let it go it spawns a high-flying satellite hunter that is usually harder to kill than the scout), but they can also be a number of other less harmful things.

https://www.ufopaedia.org/index.php/Alien_Missions_(Long_War)
Karina Sep 11, 2018 @ 11:04pm 
Originally posted by Fadeway:
Its definitely really bad to go on every UFO. Only the high-flying ones are actively trying to kill your sats, so you definitely want to go for those. NOE you almost never want to go on. Low-flying ones are harder to make a decision on, since they can be scouting (if you let it go it spawns a high-flying satellite hunter that is usually harder to kill than the scout), but they can also be a number of other less harmful things.

https://www.ufopaedia.org/index.php/Alien_Missions_(Long_War)
Ufo's have flight altitudes? I never noticed that. It is shown in game, right? So if im getting this right-

-low altitude MAYBE intercept
-high altitude ALWAYS intercept
-NOE altitude ALWAYS intercept bomber and terror ships. NEVER intercept the rest- they will land and you get more salvage from them this way. Intercepting abductor is pointless too.
TwinuX Sep 12, 2018 @ 12:15am 
Low-flying ayys are generally trying to figure out if you have a sat over a country.
High-flying ayys are trying to shoot it down.
NOE ayys don't really care about your sats, lul.

If you find a scout flying low, shooting it down can stop the ayys sending a fighter/destroyer after your sat, which might be a bit harder to shoot down.

Also, attempting to intercept a UFO will prevent the ayys from getting bonus research. Every UFO that goes ignored gives the ayys 1 day of research. It isn't much, but it adds up. Plus, any non-destroyed UFOs still cost the ayys resources for repairs, which is nice.
Karina Sep 12, 2018 @ 1:35am 
Originally posted by TwinuX:
Low-flying ayys are generally trying to figure out if you have a sat over a country.
High-flying ayys are trying to shoot it down.
NOE ayys don't really care about your sats, lul.

If you find a scout flying low, shooting it down can stop the ayys sending a fighter/destroyer after your sat, which might be a bit harder to shoot down.

Also, attempting to intercept a UFO will prevent the ayys from getting bonus research. Every UFO that goes ignored gives the ayys 1 day of research. It isn't much, but it adds up. Plus, any non-destroyed UFOs still cost the ayys resources for repairs, which is nice.
So its still worth intercept every single UFO that no going to land? Im confused.

Also, why people call aliens ayy? Is this a meme thing?
Last edited by Karina; Sep 12, 2018 @ 1:37am
TwinuX Sep 12, 2018 @ 1:40am 
Originally posted by Esteban Failsmore:
Originally posted by TwinuX:
Low-flying ayys are generally trying to figure out if you have a sat over a country.
High-flying ayys are trying to shoot it down.
NOE ayys don't really care about your sats, lul.

If you find a scout flying low, shooting it down can stop the ayys sending a fighter/destroyer after your sat, which might be a bit harder to shoot down.

Also, attempting to intercept a UFO will prevent the ayys from getting bonus research. Every UFO that goes ignored gives the ayys 1 day of research. It isn't much, but it adds up. Plus, any non-destroyed UFOs still cost the ayys resources for repairs, which is nice.
So its still worth intercept every single UFO that no going to land? Im confused.
Only if you have a lot of interceptors. At the start of a playthrough, don't try to shoot down everything that appears. Scouts might be easy kills, but they can easily force your interceptor out of the fight for a week, which is more than enough time for a Fighter to get real cozy with your sat.

Loosing a sat is a not worth preventing the ayys from earning 1 or 2 days of bonus research, either, so don't risk it when low on interceptors. A landed UFO that completes it's mission might grant the ayys bonus research, so raid 'em before they escape.

That being said, each UFO kill gives your interceptor +1 aim, regardless of type, so farming scouts can help your interceptors kill big boys later on.
Last edited by TwinuX; Sep 12, 2018 @ 1:43am
Karina Sep 12, 2018 @ 1:46am 
Originally posted by TwinuX:
Originally posted by Esteban Failsmore:
So its still worth intercept every single UFO that no going to land? Im confused.
Only if you have a lot of interceptors. At the start of a playthrough, don't try to shoot down everything that appears. Scouts might be easy kills, but they can easily force your interceptor out of the fight for a week, which is more than enough time for a Fighter to get real cozy with your sat.

Loosing a sat is a not worth preventing the ayys from earning 1 or 2 days of bonus research, either, so don't risk it when low on interceptors. A landed UFO that completes it's mission might grant the ayys bonus research, so raid 'em before they escape.

That being said, each UFO kill gives your interceptor +1 aim, regardless of type, so farming scouts can help your interceptors kill big boys later on.
I have 8 interceptors all armed with laser cannons. No advanced foundry upgrades yet. Should i go bold and shoot at everything i see?
TwinuX Sep 12, 2018 @ 1:58am 
Originally posted by Esteban Failsmore:
Originally posted by TwinuX:
Only if you have a lot of interceptors. At the start of a playthrough, don't try to shoot down everything that appears. Scouts might be easy kills, but they can easily force your interceptor out of the fight for a week, which is more than enough time for a Fighter to get real cozy with your sat.

Loosing a sat is a not worth preventing the ayys from earning 1 or 2 days of bonus research, either, so don't risk it when low on interceptors. A landed UFO that completes it's mission might grant the ayys bonus research, so raid 'em before they escape.

That being said, each UFO kill gives your interceptor +1 aim, regardless of type, so farming scouts can help your interceptors kill big boys later on.
I have 8 interceptors all armed with laser cannons. No advanced foundry upgrades yet. Should i go bold and shoot at everything i see?
Laser cannons are great against low-armour UFOs (like scouts or raiders), so feel free to spam your interceptors against every scout you encounter. Keep in mind, though, that laser cannons have less armour pen than stingray missiles, so fighters and destroyers will take as many hits to kill as a stingray-equiped craft would. Lasers do have a faster fire-rate and higher hit-chance, though, so you will still have a better chance at whacking it.
red255 Sep 12, 2018 @ 4:21am 
Most of the ships you'll be trying to shoot down are Small scouts and Large Scouts.

anything bigger and you should probably let it be.

Before a Terror mission an abductor comes to just cruise around it doesn't do anything so it could be ignored and is really hard to take down.

everything thats going to land comes in really fast NOE. if its going to land it comes straight in and lands. If its not going to land it will turn.

so the only things you really have options to shoot down are the terror ships that stick around longer which are quite heavily armed.

I mean late game you got some fusion lances and some modules you could probably try to take on a UFO assault ship to prevent a base defense or terror mission. But they come straight in so not likely with anything less than full firepower to take it out in one engagement.
TwinuX Sep 13, 2018 @ 5:23am 
Location; South Africa (low).

The information is in the location tab.

Being a low-flying scout, that one is likely trying to discover your sat. It won't shoot it down, but it will ask The Powers That Be to send something in to whack it later, so try to stop it even sending that message.
Last edited by TwinuX; Sep 13, 2018 @ 5:25am
Karina Sep 13, 2018 @ 5:28am 
Originally posted by TwinuX:
Location; South Africa (low).

The information is in the location tab.

Being a low-flying scout, that one is likely trying to discover your sat. It won't shoot it down, but it will ask The Powers That Be to send something in to whack it later, so try to stop it even sending that message.
Oh, im sorry. I must be blind or stupid or both.
red255 Sep 13, 2018 @ 5:34am 
uncontested alien ships raise panic. if you shoot down an alien ship, it lowers panic, if you preform a successful mission like a small scout UFO raid it will also lower panic.

and finally the funds yielded from the small scout should pay for the planes required to shoot down said small scout.

From a Financial stand point looking at whether engaging that small scout is worthwhile its worth while.

if however you launch a plane at it, and the UFO STOPS without turning before your plane reaches it. Abort. return to base, the UFO will land. not worth the cost of engaging.
witch[bb] Sep 13, 2018 @ 10:50am 
Blinking ships that are flying High altitude are hunting satellites.

Blinking ships flying NOE are doing bombing runs to generate panic.

Scouts, Raiders, and Large ships flying NOE are landing for a research or harvest mission. NOE Abductors will either land for harvest or generate an Abduction mission.

Scouts and Raiders flying Low are scouting. If successful, they will send a Fighter or Destroyer to satellite Hunt later, even if you've already gotten all planned Hunts for that month.

I can't remember if it's Low or NOE, but a terror ship will do a flyover of a targetted country. This is the site of an incoming Terror mission. Later a Very Large Assault Carrier will land for the actual Terror mission.


These are the main things to be aware of until the end game.
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Date Posted: Sep 11, 2018 @ 9:07pm
Posts: 13