XCOM: Enemy Unknown

XCOM: Enemy Unknown

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Darkaiser Jun 30, 2017 @ 7:40pm
Anyone Else Hating on the RNG?
In my current playthrough I've lost a total of 5 troops so far. Two of them, both snipers, died because the RNG is borked I think. In the first case, the sniper AND his teammate both missed the target with over 80% chance to hit. On the second one. THREE shots missed, one in the 70s, one in the 80s and one with a whopping 97% chance to hit!

Is anyone else seeing anything like this?

Also, why is the game targeting snipers so specifically? It's not like I lead with them in the front but on several occasions I've had enemies charge past closer (better armored) targets for the snipers. Do I need to swap my scopes for armor from now on?
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Showing 1-11 of 11 comments
Bwixie Jun 30, 2017 @ 7:52pm 
NOOOO, NOOO ONE AT ALL IS HATING ON THE RNG YOU ARE SOLELY ALONE IN THIS GROUP OF PEOPLE THAT HATE ON RNG! :O

80% isnt 100% and misses and hits can happen in any order without control, but it will still be
~80%, same with alll other accuracy calculations.

Also; bad things happening feel twice as bad as good things happening feels good, see that people always harp on bad things happing in this game instead of the good things that happened?

I've had an Assault take out 3 aliens with 34% accuracy in one mission, and that was an awesome moment. I got extremely lucky that those few 34% chances were hits.

A single sniper held off a squad of aliens as the rest of my crew were retreating to the extraxtion zone with the VIP.

You gotta stop worrying about the bad things and be thankful for the good things!! :D
[PHNX]Kordarus Jun 30, 2017 @ 9:55pm 
I don,t hate the RNG, I've seen the opposite, where the AI missed 85+ shot on me, so it balance on the long run. Of course when you have rookies, they don't have the skills to go toe to toe against the aliens, but it get better when they level up anyway.

But yeah 85% not a 100% shot, I even missed a few 98% and saw 4 aliens missed 4 shot in a row point blank on a flanked soldier, so it happens.
[MSK]Cmdr_Keen Jul 1, 2017 @ 4:06am 
This is why I play on normal rather than classic. 80% isn't 100% is all good and true, but a bad streak of RNG will ruin an otherwise well done run. I just don't find that fun.

people can call me noob all day long but I find normal more fun because skill is rewarded over luck. And I neither have the time nor patience to practice until I can play comfortably on classic. That's just not enjoyable imho.

tl'dr bad RNG is not fun.
Darkaiser Jul 1, 2017 @ 5:59am 
Originally posted by Cmdr_Keen:
This is why I play on normal rather than classic. 80% isn't 100% is all good and true, but a bad streak of RNG will ruin an otherwise well done run. I just don't find that fun.

people can call me noob all day long but I find normal more fun because skill is rewarded over luck. And I neither have the time nor patience to practice until I can play comfortably on classic. That's just not enjoyable imho.

tl'dr bad RNG is not fun.


You and Kordarus may be right...it MAY have just been a fluke. After my post yesterday, I had a couple of instances where Overwatch fire tagged targets I thought they'd miss and the enemy missed where I thought I was dead. Perhaps I'm just seeing streaks on both sides. Not like I've played for hundreds of hours or anything to get a really good sample size.

Thanks.
TheDiaz Jul 1, 2017 @ 6:02am 
Originally posted by Cmdr_Keen:
This is why I play on normal rather than classic. 80% isn't 100% is all good and true, but a bad streak of RNG will ruin an otherwise well done run. I just don't find that fun.

people can call me noob all day long but I find normal more fun because skill is rewarded over luck. And I neither have the time nor patience to practice until I can play comfortably on classic. That's just not enjoyable imho.

tl'dr bad RNG is not fun.

Skill is needed to be ready for the worst outcome, even if luck is against you. People believe that RNG games don't measure skill but forget how much control they have against the random effects.
szmind Jul 1, 2017 @ 2:12pm 
I used to play over 100 hours with Perfect Information (option in Long War mod) that shows chances to hit of every shot (aliens' too). I can tell you there is no cheating. I saw aliens missing 3-4 shots in a row with 70-80+ chance to hit. Even saw some misses with 95% of alien. Also saw shots with 3-5% hitting my soldiers (though as "often" as expected 3-4 times out of around 100). But also saw my soldier killing an alien with 6% overwatch shot. Once I got sure there is no cheating but good or bad luck I turned the option off. I have now 1200+ hours in XCOM. Believe me - that is just bad luck or good luck. Pure RNG.
Mimphras Jul 1, 2017 @ 2:13pm 
no
Peanutslol Jul 1, 2017 @ 3:16pm 
Just use scopes on all your soldiers trust me
PsychoDino Jul 1, 2017 @ 7:10pm 
Originally posted by Darkaiser:
In my current playthrough I've lost a total of 5 troops so far. Two of them, both snipers, died because the RNG is borked I think. In the first case, the sniper AND his teammate both missed the target with over 80% chance to hit. On the second one. THREE shots missed, one in the 70s, one in the 80s and one with a whopping 97% chance to hit!

Is anyone else seeing anything like this?

Also, why is the game targeting snipers so specifically? It's not like I lead with them in the front but on several occasions I've had enemies charge past closer (better armored) targets for the snipers. Do I need to swap my scopes for armor from now on?
You need to learn how to play around the RNG with grenades and such
TheDiaz Jul 1, 2017 @ 7:48pm 
Today in the morning a Thin Man shot one of my soldiers right besides it, I was thining I lost it, then he failed and got killed next turn.
Ashe Jul 1, 2017 @ 11:28pm 
xcom is the perfect game of rng. I love long ranging aliens with shotguns and actually hitting them with 5% accuracy yet the snipers miss with 90%.
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Date Posted: Jun 30, 2017 @ 7:40pm
Posts: 11