MARVEL SNAP

MARVEL SNAP

kingts Jan 5, 2024 @ 9:37am
CONQUEST
The topic is simple.
What would you change or add to improve conquest. ( that is it, keep it simple)

I will add my list later, but the prize pool needs to change.
1. Big one for me is shortening these matches.

:dwarven:
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Showing 1-12 of 12 comments
Si Jan 5, 2024 @ 9:56am 
I don't play conquest much because it's too long and sweaty. Snap was sold on being a short fun game, and also the surprise element plays a part. Conquest does away with this. The bouts can last ages, and that turn 6 surprise is gone once your opponent knows your cards. This becomes even worse on PC when everyone is running a deck tracker giving them a significant advantage over mobile users.

It's also far too sweaty because it's only the most meta of decks at the top. These decks are generally overpowered and will be next on the nerf list, so it becomes unfun just playing op deck vs op deck. You're not likely to see a random meme deck for example.

Some of this can be addressed, some not.


Improvements...

Shortening it would be easy to do. Maybe a best of 3 as an alternative. I think some people would be unhappy if conquest as it stands now was changed. I would be more interested in a faster paced best of 3 mode.

Also some decks hard counter other decks. It can suck to get in and find out your opponent is playing the perfect counter, then it's grinding for another ticket. I feel like a different format to grinding tickets would be preferable, but since they're shoving tickets in bundles now and trying to convince players it's something to be desired and a worthy replacement of tokens/gold/credits (it's not) then I can't see this changing.

As for the fact it's almost exclusively meta decks, there's very little you can do about that. The ladder has gone that way too.

Lastly the deck tracking, I think they should just bite the bullet and include this for everyone in conquest mode. This way it keeps mobile users on equal footing with PC players.
Last edited by Si; Jan 5, 2024 @ 9:57am
Alcatraz Jan 5, 2024 @ 10:40am 
To me, conquest is good as it is. Since they introduced it, I don't play ranked mode at all.

They could only introduce slightly better prizes. Although their goal is to sell expensive bundles, not to give people free prizes. :/
Last edited by Alcatraz; Jan 5, 2024 @ 10:42am
Taonath Jan 5, 2024 @ 10:51am 
I pretty much like it as it is. They could reduce the Infinity stage to four matches, but that's about it. Maybe a different booster distribution would be nice, I'm not a huge fan of getting them all for a card with 2k already in storage.
Tray Jan 5, 2024 @ 11:14am 
1. Remove Proving Grounds, too little reward for time investment if your opponent doesn't want a quick match.

2. 10 cubes > 8 cubes
kingts Jan 5, 2024 @ 11:18am 
1. Totally agree in shortening these matches. Its Marvel Snap, fast and furious, not long dragged matches from hell. Shorten the time per turn, Shorten the format
2. Take out toxic locations, especially 2-3 in a match in Gold and Infinite, Let the players play. Add new ones that help the format.
3. Minute you add a card or prize that you cannot get unless you win, It will become P2W. Since it offers F2P the same potential outcome, that is fine, have to offer better options than cosmetics to entice End Game players to stay in this format.
4. Tracker, I believe they sponsor with Untapped, but I could be wrong there. Its free anyway to use. I doubt they will add this.
5. Add different formats to the Conquest Mode-An Affiliation Mode-example of this is playing within the affiliations of the cards, that offer say a TEAM variant you can use in the future for this specific themed mode. An Avengers Team card, An Xmen team card, that has bonuses for using those characters. Be creative with the Conquest mode and not the same boring format and that is just ONE themed mode idea.
6. Take tickets out of resource intake. Let them earn it. Take them out of bundles to pay
Just six off the top of my head. Will add more later. :dwarven:
Dr.Gloom Jan 5, 2024 @ 11:48am 
Conquest is fine for what it is. Fun little mode, and good for testing the deck ideas. But it needs one more level imo. Ultimate Conquest. 8. wins, random deck draft for Ultimate prizes. But knowing them, they would make a 1k gold entry fee :DukeCash:
DiscoShark Jan 5, 2024 @ 3:12pm 
Originally posted by Tray:
1. Remove Proving Grounds, too little reward for time investment if your opponent doesn't want a quick match.

2. 10 cubes > 8 cubes
I definitely agree with moving conquest down to 8 cubes. Let me double down and insta resolve a match from the outset.
Starwhite Jan 5, 2024 @ 3:56pm 
Only change Conquest desperately needs is removing the stupid spam about winning it and a ticket and claiming it and wasting more time than the matches lasted on useless animations.
Lazydrones Jan 5, 2024 @ 5:37pm 
The game automatically builds a random deck (from your entire library of cards) for you and you have to actually use skill and wit to play - rather than building a meta deck.

-- not including variants which you are free to swap in / out

You are also able to make 2 swaps and blind ban 2 cards from being playable. (said banned cards would need to be replaced from your deck if your opponent chooses said card though they wouldn't be made aware if you have said card(s) in your deck)

Each round you are able to ban 2 more cards and the game builds you a random deck again each round thereafter and the ban list builds upon itself and does not reset. (however you can't ban all same cost cards)
The Project Jan 5, 2024 @ 7:14pm 
queue times are long, maybe force to be played with bots if you wait 5 minutes or longer.
Zlehtnoba Jan 6, 2024 @ 1:22pm 
This is a bit silly, but ...

Make it a draft mode.

Right now, I'm not playing Conquest, I only have so much time in a day for SNAP and I spend that on the ladder, since it's more fun to me.
Dodon Jan 6, 2024 @ 1:27pm 
Proving Grounds needs to either be 1 round by default, or it just doesn't need to exist.

That whole "snap on turn one Proving Grounds" thread that's been here has already proven that people are petty about how invaluable their time is, and they want to hold other people hostage for as long as possible.
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Date Posted: Jan 5, 2024 @ 9:37am
Posts: 12