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1) The Dark Descent
2) A Machine for Pigs
3) The Bunker
4) Rebirth
Never played Justine.
Justine honestly felt like an arcade more than anything, almost as if they've decided to incorporate an unused/test level into game's release. I don't hate it, but it certainly did not feel like amnesia
CR > B TD
Clash royale, of course!
Better than terraria too!
I just love Bunker's emphasis on gameplay and intertwined systems, as well as its replayability. I've done 4 playthroughs so far. I might do another one later, even though I technically exhauted pretty much everything that was to do. I really think this game is the culmination of what makes Frictional Games so compelling, and I hope they'll keep that sort of direction in the future. The only thing that's missing is modifiers that impact gameplay more drastically that what we have now. Things like the new health system, the fuses mechanism or the save limitations.
That said, I'm open to most types of games, so I don't share other players' aversion for Machine for Pig and Rebirth. I like them all equally for what they're trying to do. Just not as much as Bunker. They're all flawed in various aspects that makes me like them a bit less than Bunker.
S: Dark Descent
A: ...
B: Rebirth, Pigs
SOMA is still my favorite Frictional Game, but Bunker is exceptional! Did not play Justine.
I know witless parroting is the second-best pastime for an average gamer, but can you please elaborate (I'm not even asking for "your" opinion, clearly that came from someone else) on how this game is "woke"? White wAmen having an affair with someone of arab/african descent isn't woke, it's what an absence of proper upbringing and a proud father does and is EXTREMELY common.
you've been stalking this thread for two years now...