The Outer Worlds: Spacer's Choice Edition

The Outer Worlds: Spacer's Choice Edition

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Potential Performance Fix In Settings
Hi,

If you’re running high-end hardware, and are getting low frames, then try turning ‘Visual Effects’ to medium.

That one setting seems borked.
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Showing 46-60 of 65 comments
Francis_Mallman Mar 8, 2023 @ 11:46am 
Originally posted by JocularJosh:
You are seeing people upset over the ♥♥♥♥♥♥ performance.
They did a ♥♥♥♥ job.
In every other industry you get ♥♥♥♥ on for doing a ♥♥♥♥ job so how is it okay here?
Let people express their frustration. This is supposed to be an upgrade but instead it's a downgrade.

See my post above, Mr. No-mouse-beside-your-name.
Gwenriss Mar 8, 2023 @ 11:48am 
Originally posted by Francis_Mallman:
The other frustrating thing about all this complaining is the fact that this game DOESN'T have Denuvo.

I'm already seeing people posting things such as, "Really? No Denuvo? Thank you devs for the free game!"

The irony here is thick. We all know that if this game had included Denuvo then right now at this forum we'd be inundated with post after post, from person after person, blaming the performance issues on Denuvo.

Gamers always say the devs are greedy, but gamers can easily be just as greedy, and every bit as annoying.

A game has Denuvo and consequently everyone complains and blames any performance issues on the DRM. A game doesn't have Denuvo and everyone pirates the game and blames the dev for the poor performance despite the fact that they paid nothing for the game.

Honestly, if you're complaining right now, without a mouse beside your name, then you can F the hell off.

♥♥♥♥♥♥♥♥... first time on those forum I see someone having some kind of sense, thanks you for restoring my faith in humanity (before you bully me I don't have the mouse thingy cause game on GOG è.é)
Agent Smith Mar 8, 2023 @ 11:50am 
Originally posted by Francis_Mallman:
The other frustrating thing about all this complaining is the fact that this game DOESN'T have Denuvo.

I'm already seeing people posting things such as, "Really? No Denuvo? Thank you devs for the free game!"

The irony here is thick. We all know that if this game had included Denuvo then right now at this forum we'd be inundated with post after post, from person after person, blaming the performance issues on Denuvo.

Gamers always say the devs are greedy, but gamers can easily be just as greedy, and every bit as annoying.

A game has Denuvo and consequently everyone complains and blames any performance issues on the DRM. A game doesn't have Denuvo and everyone pirates the game and blames the dev for the poor performance despite the fact that they paid nothing for the game.

Honestly, if you're complaining right now, without a mouse beside your name, then you can F the hell off.
Ah it's you, the Denuvo guy! I'm sure as hell glad it doesn't have Denuvo just for pissing you off.
Phobos Mar 8, 2023 @ 12:10pm 
Originally posted by Francis_Mallman:
Hi,

If you’re running high-end hardware, and are getting low frames, then try turning ‘Visual Effects’ to medium.

That one setting seems borked.
Rather easy to "fix" most of the stutter if you knew the original had stuttering. Then its a simple matter of googling...

e.g.
Nvidia driver add the outerworlds SCE, then set max framerate cap to 60, 90 or 120. Also Vsync on and framerate as application. Of course gpu should be on max performance and not power savings. Finally, it seems the title runs better in fullscreen (ingame you do not have vsync or fps cap as this is already handled now on driver level) and some additional lines in the engine.ini

[SystemSettings]
r.FullScreenMode=0
r.MaxAnisotropy=16
r.SceneColorFringeQuality=0
r.SceneColorFringe.Max=0
r.Tonemapper.Quality=0
r.Tonemapper.GrainQuantization=0
r.DepthOfFieldQuality=0
r.MotionBlur.Max=0
r.MotionBlurQuality=0
r.DefaultFeature.MotionBlur=0

There's more than enough information on EU4 here
https://www.pcgamingwiki.com/wiki/Engine:Unreal_Engine_4

And of course and example link
https://www.gog.com/forum/the_outer_worlds/frame_stuttering

Finally, as a gamer, one would expect plug and play without having to basically inject fixed for the revamped version. but 2023.
Last edited by Phobos; Mar 8, 2023 @ 12:13pm
aweigh Mar 8, 2023 @ 12:19pm 
Originally posted by Phobos:
Originally posted by Francis_Mallman:
Hi,

If you’re running high-end hardware, and are getting low frames, then try turning ‘Visual Effects’ to medium.

That one setting seems borked.
Rather easy to "fix" most of the stutter if you knew the original had stuttering. Then its a simple matter of googling...

e.g.
Nvidia driver add the outerworlds SCE, then set max framerate cap to 60, 90 or 120. Also Vsync on and framerate as application. Of course gpu should be on max performance and not power savings. Finally, it seems the title runs better in fullscreen (ingame you do not have vsync or fps cap as this is already handled now on driver level) and some additional lines in the engine.ini

[SystemSettings]
r.FullScreenMode=0
r.MaxAnisotropy=16
r.SceneColorFringeQuality=0
r.SceneColorFringe.Max=0
r.Tonemapper.Quality=0
r.Tonemapper.GrainQuantization=0
r.DepthOfFieldQuality=0
r.MotionBlur.Max=0
r.MotionBlurQuality=0
r.DefaultFeature.MotionBlur=0

There's more than enough information on EU4 here
https://www.pcgamingwiki.com/wiki/Engine:Unreal_Engine_4

And of course and example link
https://www.gog.com/forum/the_outer_worlds/frame_stuttering

Finally, as a gamer, one would expect plug and play without having to basically inject fixed for the revamped version. but 2023.


Don't use these "tweaks", they downgrade the graphics and do nothing about the stutter. I almost feel like Phobos' post should be reported for harassment/misinformation.
Phobos Mar 8, 2023 @ 12:21pm 
Originally posted by aweigh:
Originally posted by Phobos:
Rather easy to "fix" most of the stutter if you knew the original had stuttering. Then its a simple matter of googling...

e.g.
Nvidia driver add the outerworlds SCE, then set max framerate cap to 60, 90 or 120. Also Vsync on and framerate as application. Of course gpu should be on max performance and not power savings. Finally, it seems the title runs better in fullscreen (ingame you do not have vsync or fps cap as this is already handled now on driver level) and some additional lines in the engine.ini

[SystemSettings]
r.FullScreenMode=0
r.MaxAnisotropy=16
r.SceneColorFringeQuality=0
r.SceneColorFringe.Max=0
r.Tonemapper.Quality=0
r.Tonemapper.GrainQuantization=0
r.DepthOfFieldQuality=0
r.MotionBlur.Max=0
r.MotionBlurQuality=0
r.DefaultFeature.MotionBlur=0

There's more than enough information on EU4 here
https://www.pcgamingwiki.com/wiki/Engine:Unreal_Engine_4

And of course and example link
https://www.gog.com/forum/the_outer_worlds/frame_stuttering

Finally, as a gamer, one would expect plug and play without having to basically inject fixed for the revamped version. but 2023.


Don't use these "tweaks", they downgrade the graphics and do nothing about the stutter. I almost feel like Phobos' post should be reported for harassment/misinformation.
Please report it. Let's see what happens. The ball is now in your court.
bford45 Mar 8, 2023 @ 12:37pm 
Originally posted by Francis_Mallman:
Originally posted by Barachiel:
Just because you're one of the lucky few it doesn't affect, doesn't mean you get to make light of the hundreds who are.

I wasn't 'making fun' of anyone.

I was being critical of people who buy ridiculously expensive hardware, and then refuse to lower ANY settings because they believe they should be able to run any game under the sun.

I appreciate you attempting to offer a potential fix for people. Even if it doesn't work for all. Seems kind of silly to be critical because A. top of the line hardware *should* be able to run any offline game smoothly. If it can't, it's probably optimized poorly (unless an ultra setting specifically exists for future hardware as it does in some games. I think witcher 3 did this) and B. I've seen comments where they *have* lowered settings and still get unplayable performance. No need to be harsh towards buyers when clearly there is an issue with the remaster. Also just because someone hasn't purchased the game or has it on a different platform or refunded doesn't make them invalid lol that's silly logic
Last edited by bford45; Mar 8, 2023 @ 12:41pm
JocularJosh Mar 8, 2023 @ 12:59pm 
Originally posted by Francis_Mallman:
Honestly, if you're complaining right now, without a mouse beside your name, then you can F the hell off.
Thankfully you don't get to decide who is allowed to post on this public discussion board and who isn't.
A discussion board filled with fanboys in an echo-chamber wouldn't accomplish anything.
popCorn & coffee Mar 9, 2023 @ 6:23am 
Originally posted by Beef Supreme:
Yea, def not a fix but at least makes it more playable until a patch.

Sit down while you wait for a patch.... this people already milked you, and won't give a ♥♥♥♥ about the problems, or spend any more money to repair a game that has been a huge failure and don't even have 100 current players.
Mykro__ Mar 9, 2023 @ 9:45am 
Originally posted by Phobos:
Originally posted by Francis_Mallman:
Hi,

If you’re running high-end hardware, and are getting low frames, then try turning ‘Visual Effects’ to medium.

That one setting seems borked.
Rather easy to "fix" most of the stutter if you knew the original had stuttering. Then its a simple matter of googling...

e.g.
Nvidia driver add the outerworlds SCE, then set max framerate cap to 60, 90 or 120. Also Vsync on and framerate as application. Of course gpu should be on max performance and not power savings. Finally, it seems the title runs better in fullscreen (ingame you do not have vsync or fps cap as this is already handled now on driver level) and some additional lines in the engine.ini

[SystemSettings]
r.FullScreenMode=0
r.MaxAnisotropy=16
r.SceneColorFringeQuality=0
r.SceneColorFringe.Max=0
r.Tonemapper.Quality=0
r.Tonemapper.GrainQuantization=0
r.DepthOfFieldQuality=0
r.MotionBlur.Max=0
r.MotionBlurQuality=0
r.DefaultFeature.MotionBlur=0

There's more than enough information on EU4 here
https://www.pcgamingwiki.com/wiki/Engine:Unreal_Engine_4

And of course and example link
https://www.gog.com/forum/the_outer_worlds/frame_stuttering

Finally, as a gamer, one would expect plug and play without having to basically inject fixed for the revamped version. but 2023.

This among some minor lower settings (shadows, visual effects to name a few) allowed me to get back from 1080p to 1440p at 60 stable FPS
RTX 2080 Ti
5600X
32GB RAM

Deffo an optimization issue going on, but let's hope for a patch real quick
Phobos Mar 10, 2023 @ 1:27am 
Originally posted by Mykro__:
Originally posted by Phobos:
Rather easy to "fix" most of the stutter if you knew the original had stuttering. Then its a simple matter of googling...

e.g.
Nvidia driver add the outerworlds SCE, then set max framerate cap to 60, 90 or 120. Also Vsync on and framerate as application. Of course gpu should be on max performance and not power savings. Finally, it seems the title runs better in fullscreen (ingame you do not have vsync or fps cap as this is already handled now on driver level) and some additional lines in the engine.ini

[SystemSettings]
r.FullScreenMode=0
r.MaxAnisotropy=16
r.SceneColorFringeQuality=0
r.SceneColorFringe.Max=0
r.Tonemapper.Quality=0
r.Tonemapper.GrainQuantization=0
r.DepthOfFieldQuality=0
r.MotionBlur.Max=0
r.MotionBlurQuality=0
r.DefaultFeature.MotionBlur=0

There's more than enough information on EU4 here
https://www.pcgamingwiki.com/wiki/Engine:Unreal_Engine_4

And of course and example link
https://www.gog.com/forum/the_outer_worlds/frame_stuttering

Finally, as a gamer, one would expect plug and play without having to basically inject fixed for the revamped version. but 2023.

This among some minor lower settings (shadows, visual effects to name a few) allowed me to get back from 1080p to 1440p at 60 stable FPS
RTX 2080 Ti
5600X
32GB RAM

Deffo an optimization issue going on, but let's hope for a patch real quick
Nice, of course these aren't biblical and require some trial and error to see if they work for you, but for me it fixed most if not all of the stuttering.
Grimalken Jul 3, 2023 @ 2:23pm 
Originally posted by Beef Supreme:
13900K and 3080 on ultra at 4k I get around 20-30fps. Changing the visual effects to medium ups that to around 60. So definitely something up with visual effects it seems.
I'm running on ULTRA settings with FSR2 set to quality, a i9-12900K, on Win 11 with a 3080 at 1440, and I'm seeing 160 FPS. I'm actually going to throttle the FPS down, just to take the strain off my system. Who needs 160 FPS in a game like this? ;)
ABYSSENT Jul 4, 2023 @ 10:32am 
yeah smartguy beacuse you are playing the game today after a couple of patches while the thread was open when the game launched in march and it was ass
popCorn & coffee Jul 4, 2023 @ 2:11pm 
Originally posted by abyssent:
yeah smartguy beacuse you are playing the game today after a couple of patches while the thread was open when the game launched in march and it was ass

Just ignore it. It's the kind of arrogant idiot who necro a 4 months old post to brag that the game works fine on his expensive PC. He's just looking for clown awards, don't feed him.
AstroAss Jul 4, 2023 @ 4:04pm 
Hmm, grandpa i7-5960X here (OC'd ofc) with a 4090FE. Getting well over 100fps at 4K maxed (no FSR). Both CPU and GPU utilization are far from perfect, but the game is totally playable. Is the "original" that much better?

Also the "Visual effects" setting on medium cuts off all SSR (screen-space reflections), so it's not a "fix" for anything, just a graphical downgrade.
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