Shin Megami Tensei V: Vengeance

Shin Megami Tensei V: Vengeance

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tadleszcz Sep 8, 2024 @ 11:14pm
How to build Agrat (just after fusing her)?
Should I from the get-go put my focus on Queen's Decree (I have a feeling that that won't really go well at an low level without high almighty pleorma) or would it be better to make use of the her elemental spells more?
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Showing 1-15 of 21 comments
Arisato Sep 8, 2024 @ 11:53pm 
She is basically Yoshitsune but almighty and this is the best way for her. Without high almighty pleroma Queen's Decree is still great and by the time you got her you will have more than enough sutra for almighty +9.
Arifufu Sep 9, 2024 @ 12:15am 
she has potential on healing skill
so you can build something like:
Queen's Decree
Mediarahan
Me Patra/Samarecarm/Murderous Glee
High Almighty Pleroma
Almighty Pleroma
Resist/null/repel//absorb elec
Abyssal Mask
Enduring Soul

Her innate skill allow Queen's Decree land critical hit naturally despite being a magic almighty
tadleszcz Sep 9, 2024 @ 2:47am 
So Queen's Decree with a +9 potential and murderous glee will not only generate press turns, pretty much always storing at least some crits, but it's sheer damage should also be on average higher than that of a +9 severe elemntal attack, right (not adding pleromas to the count)? Also, can one of Queen's Decree projectiles even miss and does it happen often?
Arisato Sep 9, 2024 @ 3:18am 
Yes, Queen's Decree dmg is higher than severe elemental attack as long as it hit 1 target. If you have more than 2 enemies you better use someone else. If Queen's Decree miss it miss all 12 hits.
Last edited by Arisato; Sep 9, 2024 @ 3:31am
tadleszcz Sep 9, 2024 @ 3:37am 
Originally posted by Arisato:
Yes, Queen's Decree dmg is higher than severe elemental attack as long as it hit 1 target. If you have more than 2 enemies you better use someone else. If Queen's Decree miss it miss all 12 hits.

Good to know, my stupid ass didn't realize it gets spread out to all enemies.
Arisato Sep 9, 2024 @ 3:48am 
Originally posted by tadleszcz:
Originally posted by Arisato:
Yes, Queen's Decree dmg is higher than severe elemental attack as long as it hit 1 target. If you have more than 2 enemies you better use someone else. If Queen's Decree miss it miss all 12 hits.

Good to know, my stupid ass didn't realize it gets spread out to all enemies.
Multi-hit random target skills in general have higher dmg than severe dmg but you need to use that when there are only 1 enemy. The best way to use them are the boss fights but some of the boss fights will have more than just boss so you still need single target skills.
Last edited by Arisato; Sep 9, 2024 @ 3:52am
tadleszcz Sep 9, 2024 @ 3:51am 
Originally posted by Arifufu:
she has potential on healing skill
so you can build something like:
Queen's Decree
Mediarahan
Me Patra/Samarecarm/Murderous Glee
High Almighty Pleroma
Almighty Pleroma
Resist/null/repel//absorb elec
Abyssal Mask
Enduring Soul

Her innate skill allow Queen's Decree land critical hit naturally despite being a magic almighty

I like the sound of that, but without High Almighty Pleroma (and I don't think I'm going to see it for a loooong time), would you advise replacing it with one of the two unchosen skills you wrote for the third skill slot or smth else? Also, I get having Me Patra as I often find myself out of amrita showers so it would be nice to have, but on the other hand, is abyssal mask really that good to have? I saw it quite a lot in different places, and as I've been assuming that end-game bosses focus on straight up pummeling you to the ground rather than using ailments, I'm not really sure why it's such a common pick, but I would be glad to be proven wrong now, before I'll come to massively regret it. Is it just good to have or do some bosses in particular have a lot of attacks that just so happen to induce ailments?
Lynfinity Sep 9, 2024 @ 3:58am 
Originally posted by tadleszcz:
Should I from the get-go put my focus on Queen's Decree or would it be better to make use of the her elemental spells more?
Why not both? Since QD deals damage to random foes, its performance is a little bit lacking against groups of enemies, so for these situations you can have one single-target skill.

For reference, this is how a completed build on my Agrat looks like:
- Ice Age
- Queen's Decree
- High Ice Pleroma
- High Almighty Pleroma
- Murderous Glee
- Critical Zealot
- Drain Phys
- Drain Elec
Arisato Sep 9, 2024 @ 4:07am 
Originally posted by tadleszcz:
Originally posted by Arifufu:
she has potential on healing skill
so you can build something like:
Queen's Decree
Mediarahan
Me Patra/Samarecarm/Murderous Glee
High Almighty Pleroma
Almighty Pleroma
Resist/null/repel//absorb elec
Abyssal Mask
Enduring Soul

Her innate skill allow Queen's Decree land critical hit naturally despite being a magic almighty

I like the sound of that, but without High Almighty Pleroma (and I don't think I'm going to see it for a loooong time), would you advise replacing it with one of the two unchosen skills you wrote for the third skill slot or smth else? Also, I get having Me Patra as I often find myself out of amrita showers so it would be nice to have, but on the other hand, is abyssal mask really that good to have? I saw it quite a lot in different places, and as I've been assuming that end-game bosses focus on straight up pummeling you to the ground rather than using ailments, I'm not really sure why it's such a common pick, but I would be glad to be proven wrong now, before I'll come to massively regret it. Is it just good to have or do some bosses in particular have a lot of attacks that just so happen to induce ailments?
Abyssal Mask not only decrease the chance getting bad effect like sleeping, seal, charm, etc it also decrease the instakill chance from skills like God's Bow, Chaotic Will, etc.
Originally posted by Lynfinity:
Originally posted by tadleszcz:
Should I from the get-go put my focus on Queen's Decree or would it be better to make use of the her elemental spells more?
Why not both? Since QD deals damage to random foes, its performance is a little bit lacking against groups of enemies, so for these situations you can have one single-target skill.

For reference, this is how a completed build on my Agrat looks like:
- Ice Age
- Queen's Decree
- High Ice Pleroma
- High Almighty Pleroma
- Murderous Glee
- Critical Zealot
- Drain Phys
- Drain Elec
I think Critical Zealot works best on something that guarantee you a crit like Hassou Tobi or Gae Bolg or something like Murakumo. Unless you can make sure Queen's Decree always have more than 6 crits.
Last edited by Arisato; Sep 9, 2024 @ 4:13am
tadleszcz Sep 9, 2024 @ 4:30am 
Originally posted by Lynfinity:
Originally posted by tadleszcz:
Should I from the get-go put my focus on Queen's Decree or would it be better to make use of the her elemental spells more?
Why not both? Since QD deals damage to random foes, its performance is a little bit lacking against groups of enemies, so for these situations you can have one single-target skill.

For reference, this is how a completed build on my Agrat looks like:
- Ice Age
- Queen's Decree
- High Ice Pleroma
- High Almighty Pleroma
- Murderous Glee
- Critical Zealot
- Drain Phys
- Drain Elec

I like the sound of this sort of pure damage build and I'd like to be able to try it out at one point, but at the current moment I sadly don't have the access to 2/3 of those skills. I could replace drain phys and elec with null skills respectively, along with high pleromas with normal ones, but Ice Age still would be a no go and I'd assume bufubarion wouldn't be anywhere as great without the pierce effect. As for Critical Zealot, even with what Arisato said, I still somewhat get the appeal of it and Queen's Decree, but at the same time wouldn't it be way too much of a gamble for the single target skill?
Bake Sep 9, 2024 @ 4:53am 
For healing, Mediarahan is overkill and very SP heavy so it's simply better to have Mediarama with Healing pleroma.
Since it uses 2 skill slots, it's probably better just having a dedicated healer with 1 or 2 attacks skills on them, depending on where you are in the game.
Lynfinity Sep 9, 2024 @ 5:13am 
Originally posted by Arisato:
I think Critical Zealot works best on something that guarantee you a crit like Hassou Tobi or Gae Bolg or something like Murakumo. Unless you can make sure Queen's Decree always have more than 6 crits.
Luck goes brrrrrrrrrrr.

On a more serious note, if aqiu384.github tables are reliable source of information (and I'm pretty sure they are), Critical Zealot reduces normal damage to 0.9, while boosting crits to a whooping 1.45. So 10% less damage on normal hits and 45% more damage on crits.

Even if only 5-6 out of 12 hits of QD crit, it is still quite a substantial increase in damage.
Originally posted by tadleszcz:
...but at the same time wouldn't it be way too much of a gamble for the single target skill?
I mean, fair concern. The only way you can make Ice Age crit reliably is if you pump a ton of Incences into Luck, and that is only feasible on Godborn. But like I mentioned above, 10% less damage is not something that I would personally worry over.

Still, if you don't like the thought, you are of course free to replace it with something else.
Arisato Sep 9, 2024 @ 7:22am 
Originally posted by Lynfinity:
Originally posted by Arisato:
I think Critical Zealot works best on something that guarantee you a crit like Hassou Tobi or Gae Bolg or something like Murakumo. Unless you can make sure Queen's Decree always have more than 6 crits.
Luck goes brrrrrrrrrrr.

On a more serious note, if aqiu384.github tables are reliable source of information (and I'm pretty sure they are), Critical Zealot reduces normal damage to 0.9, while boosting crits to a whooping 1.45. So 10% less damage on normal hits and 45% more damage on crits.

Even if only 5-6 out of 12 hits of QD crit, it is still quite a substantial increase in damage.
Fk my luck. 5 is the highest I can get and it's rarely happens.
She has incredible magic, so you can also build her with some nice elemental abilities too. She's an absolutely fantastic demon to add to your party.
Lynfinity Sep 9, 2024 @ 10:14am 
Originally posted by Arisato:
Originally posted by Lynfinity:
Luck goes brrrrrrrrrrr.

On a more serious note, if aqiu384.github tables are reliable source of information (and I'm pretty sure they are), Critical Zealot reduces normal damage to 0.9, while boosting crits to a whooping 1.45. So 10% less damage on normal hits and 45% more damage on crits.

Even if only 5-6 out of 12 hits of QD crit, it is still quite a substantial increase in damage.
Fk my luck. 5 is the highest I can get and it's rarely happens.
What's her Luck at? Also, regular game or Godborn?
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Date Posted: Sep 8, 2024 @ 11:14pm
Posts: 21