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Which is pretty good, just a bit less aim but with training it goes better, and Xbox/PS4-5 plays the same way
And I personally saw awfully long battles in beta
Like, 15-16 and the match still going on because it needed two points of differences at this time
As for why they did 3 sets, it's because this "Awakening" system is unusable otherwise. I haven't played the beta, but from what i heard it was fundamentally (not sure if better) different system there.
And for starters, there's isn't much progression, battle pass can be farmed quite fast and it's kinda underwhelming in terms of rewards (3 rune skins recolors ffs), no events or bad events like do "100 wins in 10 days" and nothing to do really, aside from simply playing the game. Nothing to do with abundance of in-game currency too once you get all characters. Maybe they could introduce recolors for basic skins or something for normal currency, shouldn't be that hard to do.
This game is great, but it's need a lot of work and improvements.
im still hoping the devs can turn it around yet somehow
Y'all wild.
Crazy how regions work.
EU here, mid diamond. Queues, even for quick play take 6-7 mins sometimes upwards of 10m at 6-7pm. Even in QP.
Depends when you play but I've have 0 issues with queue times.
I can see the numbers dropping after the streaming event but i think the games main issue is long term content which only updates will bring. 3k players just on steam alone is not bad and if we getting 3k-4k players per console and some mobile then we have a healthy playerbase
Idk why people think PC is the most popular when it's not even close to the most popular platform. If PC is doing well then it means other places is 9/10 times doing better.