Alien: Rogue Incursion

Alien: Rogue Incursion

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nobinobiboi Dec 11, 2024 @ 12:40am
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Can we have a non vr version as well please?
Don't get me wrong I love VR, but Horror titles i prefer not to play in vr, especially ones like alien games, with jump scares... Its a bit too much!

I'm pretty sure I'm not the only one thinking this way 😓
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nobinobiboi Dec 19, 2024 @ 9:52am 
Originally posted by zibi_PL:
Wait for mod like in Half Life Alyx.
Hoping for that too hahaha


Seriously I don't think its that jump scary looking anymore... before when there wasn't too many informations or gameplay visuals of how the game might be,... And now after seeing couple of reviews and gameplay videos.. I don't think its that scary.

Alien isolation was spooky to me honestly, and I compared the two games basically.

But who knows idk... Maybe it IS scary after all idk..will see one day when I have a VR headset again... OR a mod comes out so I can play it on flat screen, because I'm impatient

Regardless... I love VR.. I'm certainly not here to cause hatred for the game being VR or something.
Mr Eos Dec 19, 2024 @ 11:34am 
So I have to ask. When I press a remote button to open my garage door.

Have I gone back in time?

Because if you ask me. Requiring absolute physical inputs, is going backwards. Not forwards. IF Real life was VR. I'd be forced to get out of my vehicle and lift that door manually.

In real life, Pressing buttons to open doors, and make things happen is considered making advancements. Real life is on a mission to streamline physical tedium out of things.

But because Flat Games basically already developed an Accessible version of reality and have been gaming on that for possibly 20+ years, you're just bored of it... and don't see it for what it is. The Ultimate most accessible version of what VR should be aiming for. Flat gaming was just missing the 3D, Depth and Scale.

Just because it's new for digital worlds, doesn't make it the GOAT input method.

IE. Real life is more accessible than VR. And that's just wrong.


I want you to imagine that Flat gaming didn't exist before VR.
That VR would be your first introduction to pressing a button to make things happen.
Like you've never seen an automatic garage door outside of VR.

How would you view the interaction under those terms?





IF we took your apporach to VR and applied it to reality. We'd probably all be walking to work still. Because you'd all fight adamantaly against the concept of a vehicle that lets you just Sit there.

Your boredom with pressing buttons doesn't make any of you correct.







IF someone developed a remote control robot....
One robot is built with AI, that can automatically determine your interactions and fire them off flawlessly... and you basically control this Shopping bot, with a Xbox controller.

OR you can have this other bot.
That requires you to put on a suit that tracks your every movement. So if you want that robot to reach for the cereal box on the shelf, You have to physically mimick crouching and moving your owns arms to translate all those movements to the bot, because this bot is stupid and doesn't have any AI built into it to be able to streamline anything at all.

One bot is actually useful. The other one begs the question of why you don't just walk out the door and go do the shopping yourself.




Or after manually reloading that gun for the 1,000,000 time..... Can I now qualify to streamline it out at that point? Because by this point it's novelty has long worn off.

Reapply this concept as necessary to every other VR only door handle twisting gimmick.... at some point Physical Inputs are not that interesting. Especially not for pointless secondary interactions that have nothing to do with why a person like me loads a game up.



So just remember all this when you're playing this game and you notice those Aliens pause for a second instead of attacking you, so as to give you time to use an archaic input method.


Seriously, that last video I watched on this game, Every damn xenomorph pauses in front of you instead of attacking.
Last edited by Mr Eos; Dec 19, 2024 @ 12:07pm
Originally posted by nobinobiboi:
Originally posted by zibi_PL:
Wait for mod like in Half Life Alyx.
Hoping for that too hahaha


Seriously I don't think its that jump scary looking anymore... before when there wasn't too many informations or gameplay visuals of how the game might be,... And now after seeing couple of reviews and gameplay videos.. I don't think its that scary.

Alien isolation was spooky to me honestly, and I compared the two games basically.

But who knows idk... Maybe it IS scary after all idk..will see one day when I have a VR headset again... OR a mod comes out so I can play it on flat screen, because I'm impatient

Regardless... I love VR.. I'm certainly not here to cause hatred for the game being VR or something.
Ditto, the same!
I've been jamming out AI at least once a year since it was released. To this day probably the best stealth/ survival horror game I've played. I was so happy when I heard another one is finally coming out, then I heard VR only.. I don't own any vr gear and have never planned to get any. I can imagine it would be super immersive and probably lots of fun, assuming I don't have to dance around and can sit with a regular controller in my hand.. I would greatly prefer the option to play it the way I have always played horror games. In the dark, head phones on with a big ass tv/monitor in front of me. With any luck it'll end up being a vr supported game and not strictly vr. To be honest it's kind of a slap in the face to the og gamers that have kept AI alive.

All that said, I'll probably be buying a bunch of vr gear because I'm getting that game either way haha yes I'm part of the problem.
Originally posted by Spinkterton:
I can imagine it would be super immersive and probably lots of fun, assuming I don't have to dance around and can sit with a regular controller in my hand..
That's the problem. "VR" games that don't use the VR spatial controllers are not very immersive (excepting maybe those specialized like flight sims with HOTAS and driving/racing games with physical wheels). Much of what makes the VR world around you credible are seeing your arms and hands and interacting with the environment. For the current VR generation (third one, and we're transitioning to the fourth which involves AR/MR), using your body is needed. No regular controllers, sorry, it simply doesn't work that way.
kordelas (Banned) Feb 7 @ 6:50am 
Originally posted by Spinkterton:
I've been jamming out AI at least once a year since it was released. To this day probably the best stealth/ survival horror game I've played. I was so happy when I heard another one is finally coming out, then I heard VR only.. I don't own any vr gear and have never planned to get any. I can imagine it would be super immersive and probably lots of fun, assuming I don't have to dance around and can sit with a regular controller in my hand.. I would greatly prefer the option to play it the way I have always played horror games. In the dark, head phones on with a big ass tv/monitor in front of me. With any luck it'll end up being a vr supported game and not strictly vr. To be honest it's kind of a slap in the face to the og gamers that have kept AI alive.

All that said, I'll probably be buying a bunch of vr gear because I'm getting that game either way haha yes I'm part of the problem.

You can play this game in a sitting position as well without turning your body.

Survios (a VR games developer) does not have anything to do with Alien Isolation, Creative Assembly and Sega. So I am no sure what you mean by "a slap in the face".

Anyways trust me. If your health allows you to play VR games, you won't be disappointed. This is the most immersive Alien IP game on the market right now.
Originally posted by kordelas:
You can play this game in a sitting position as well without turning your body.

This is exactly how I play it - although I do twist and turn a little bit, just because I can. It helps immersion that I'm not locked in place until I press a button, like an old-school shooter. The world feels more... present.
If you want to play vr games, get a vr player.

Thats the whole point of good vr games, it would be pointless if they were all flat too
Originally posted by Tau Settee:
Originally posted by kordelas:
You can play this game in a sitting position as well without turning your body.

This is exactly how I play it - although I do twist and turn a little bit, just because I can. It helps immersion that I'm not locked in place until I press a button, like an old-school shooter. The world feels more... present.
I’ll probably play it in the big open space of my dance room with full motion once the Quest 3 version launches. Problem is I don’t exactly feel like repurchasing the game… so, hoping for cross buy.
Last edited by セーラーマーズ; Feb 9 @ 1:34am
kordelas (Banned) Feb 9 @ 4:07am 
Yes, Concord profits.
kordelas (Banned) Feb 9 @ 4:11am 
flat screen ARI = Concord profits

How do you like them apples?
kordelas (Banned) Feb 9 @ 4:21am 
:steamfacepalm:
kordelas (Banned) Feb 9 @ 4:23am 
How do you like them apples?
only VR please.
Originally posted by Bͥatͣmͫan:
They have nothing to do with each other at all.

So when you thought the comment was in your favour you were excitedly eager, but once it's explained to you it's not relevant? 🤔
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