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Soulblight grave lords seems likely for death just b/c they have by far the most minis to base units on, but night haunt would be cool cause the spooky bois would be fun to play with.
But then again one Chaos faction and one Undead faction is kind of vague when it comes to AoS so I guess you can somewhat speculate.
Anyway your choices are: Slaves of Darkness, Beasts of Chaos, Blades of Khorne, Disciples of Tzeentch, Hedonites of Slaanesh, Maggotkin of Nurgle, Flesh-Eater Courts,Nighthaunt, Ossiarch Bonereapers, and Soulblight Gravelords.
Actually looking at it that is a quite a lot to choose from even if you are picking two of them.
Soulblight Gravelords, Slaves to Darkness, Lumineth, Cities of Sigmar, Nighthaunt, Skaven, Kharadron.
Would not be a fan if these were given priority (i would like them sometime later)
Beasts, Maggotkin, Ogor, Flesh-eater, Gloomspite, Bonereapers.
I wouldn't worry about Ogors, they aren't a Chaos or undead faction, so that means the other two won't be them. Though I kind of feel the Chaos faction is goingto Slaves to Darkness since they are Undivided. The monogod armies will probably be DLC.
The great horned rat ascended to the chaos pantheon in AoS so Skaven can actually represent the Chaos faction in this game.
It's not a matter of can they represent Chaos but whether GW and Frontier will pick them to represent Chaos. The plus in their column is that they are very popular, the minus is that people who love the oldschool chaos stuff would mald.
It's kind of moot anyway as the leak strongly suggests Tzeentch.
That's cool, I think Tzeentch is my favorite of the AoS Chaos faction, especially since he's got more bird stuff that he did in Fantasy and than he still does in 40k. But yeah I guess it was kind of moot ever since some one said the two missing races were going to be Chaos and undead.
1. This is not Nurgle, Nurgle is everywhere, in almost every first Warhammer video game.
2. Disciples of Tzeentch have own Beastmen species — Tzaangors. This fits with the theme of Ghur and the Era of Beasts.
3. Tzaangors can attract the attention of 40k players who know that the Thousand Sons have Tzaangors too (although it was 40k that took their models from the Age of Sigmar).
4. Lots of Magic!
5. Flying units in large numbers: Tzaangor shamans and archers, sorcerers— all on disks. Screamers of Tzeentch. Maneuverable and high-speed army.
1. An army in the style of Giger or Beksinsky (if done all correctly).
2. A disciplined army with phalanxes of spearmen and cohorts of swordsmen.
3. Powerful cavalry.
4. Repair of fallen units.
5. Powerful artillery.
But the developers will have to create the ossiarch archers unit by themselves. Still they are not in the tabletop game, there is only one archer miniature in Underworlds warband.
For death I'm guessing Nighthaunt again... which will be boring af. I'd rather see Soulblight Gravelords, and for wishful thinking - Flesh Eater Courts.