安裝 Steam
登入
|
語言
簡體中文
日本語(日文)
한국어(韓文)
ไทย(泰文)
Български(保加利亞文)
Čeština(捷克文)
Dansk(丹麥文)
Deutsch(德文)
English(英文)
Español - España(西班牙文 - 西班牙)
Español - Latinoamérica(西班牙文 - 拉丁美洲)
Ελληνικά(希臘文)
Français(法文)
Italiano(義大利文)
Bahasa Indonesia(印尼語)
Magyar(匈牙利文)
Nederlands(荷蘭文)
Norsk(挪威文)
Polski(波蘭文)
Português(葡萄牙文 - 葡萄牙)
Português - Brasil(葡萄牙文 - 巴西)
Română(羅馬尼亞文)
Русский(俄文)
Suomi(芬蘭文)
Svenska(瑞典文)
Türkçe(土耳其文)
tiếng Việt(越南文)
Українська(烏克蘭文)
回報翻譯問題
(http://images.wikia.com/leagueoflegends/images/7/7c/Heimerdinger.attack13.ogg)
After some removal of CERTAIN adjusted models, it is now http://images.wikia.com/leagueoflegends/images/8/86/Heimerdinger.attack08.ogg .
Turns out, it was because I had messed with something in the element viewer I apparently shouldn't have messed with. I had seen that bit about $alpha and noticed that it was in pattern with how to adjust the color of a texture in the element viewer. As such, I had added it in the same way to make a specific part of a model disappear. Apparently that is what caused the error and crash to occur.
Never underestimate the cause of an issue being something of your own design.
It is worth noting, however, that deleting the attribute in the models animation set element viewer tab does NOT make that part of the model reappear, but DOES correct the issue. So this method can be used to accomplish the end goal, it's just that it is a dangerous way of doing so.
http://images.wikia.com/leagueoflegends/images/f/f4/Heimerdinger.move23.ogg
Though I suspect, this will be an issue no one else but I would have encountered.
P.S. Sorry for the links to Heimerdinger quotes, but when I have a thought spurred on by something unrelated, I like to give it credit.