Source Filmmaker

Source Filmmaker

how do i make mmd model to qc
i was trying to use a mmd sonic model called Neo Metal Sonic,i named it to Shadow MK2 The Darkness Hedgehog so i tried everything and i got stuck

so how to i fix this

pls read my rules before helping me fixing this model and problems of it cuz i can't be able to use the model for SFM

i wanted this model to be uploaded in SFM

plus i have a question?

can i show you the model in pic
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Showing 1-10 of 10 comments
EmperorFaiz.wav Sep 6, 2016 @ 9:26am 
Well,you do need SFM in order to upload to the workshop. https://steamcommunity.com/sharedfiles/filedetails/?id=245723825

Just exports as SMD or DMX, change the texture files into vtf with vmt, create QC file and compile.

Confused with the first paragraph. Were you trying to make the model into SFM-compatible model by just renaming?
Marco Skoll Sep 6, 2016 @ 9:28am 
If I can provide some honest advice, most people around here are a lot less likely to help you if you insist they have to go to your profile and read some set of rules about how you want to be talked to.
If you want to moderate your friends list or profile page that way, fine, but that kind of attitude is just going to put people off (which would be kind of pointless, given many of your rules are already enforced here anyway).

Anyway, the guide EmperorFaiz posted above is is the seminal text on importing into SFM.

If you need more specific advice than is in there, we need a LOT more information about what you've already done ("everything" is both uninformative and unlikely to be accurate), what stage you're at and why you're stuck.
Sonic MaDMaXMiX Sep 6, 2016 @ 9:54am 
bone rigging,textures,making mmd to qc and trying making them mdl

that is what im suck for
Sonic MaDMaXMiX Sep 6, 2016 @ 9:56am 
and yes i was renaming that

was there a problem
EmperorFaiz.wav Sep 6, 2016 @ 10:05am 
Originally posted by Sonic MaDMaXMiX:
and yes i was renaming that

was there a problem
Nothing at all.
Capt Fuzzy Sep 6, 2016 @ 8:22pm 
Originally posted by Sonic MaDMaXMiX:
yes i was renaming that
If I'm getting this right, you can't just rename a model and make it work.
The model was compiled with the name that it currently has, in order to change it, you would have to first decompile the model, then rename everything (not just the model but any entries in the vmts and qc that refer to the old model name as well).
Then recompile it and hope to god ya got everything right... lol
Sonic MaDMaXMiX Sep 7, 2016 @ 12:26am 
thanks for telling that

let me try to decompile it
Sonic MaDMaXMiX Sep 7, 2016 @ 12:31am 
so witch tool i should decompile in blender for my model
EmperorFaiz.wav Sep 7, 2016 @ 3:43am 
Use Crowbar compiler. There's a Steam group of that.
Sonic MaDMaXMiX Sep 7, 2016 @ 6:07am 
i already have that so thanks ill see what to do
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Date Posted: Sep 6, 2016 @ 9:00am
Posts: 10