Source Filmmaker

Source Filmmaker

Mold Mar 19, 2020 @ 7:39am
SFM Keeps Crashing.
It seems almost impossible to even search up models or look through my video, and it happens all the time. Its so bad to a point I feel super lucky when I can get a model to load. here's an example: I was going to load a model and when I tried to type the second letter of the name it crashed. It makes me really sad because I straight up cant use SFM because of this. I can give more detail if someone asks me to or something. thanks in advance.
well whats happening is actually kinda weird. If I do certain things (like try to load a model or go shot by shot through my video) it crashes. However, If I play through my video to get to the right spot it DOESNT stop, and then I can animate and rotate and all that stuff just fine. Im very confused and annoyed at the same time and I have no idea what this is or how I can fix this.
Last edited by Mold; Mar 19, 2020 @ 7:48am
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Showing 1-12 of 12 comments
Mold Mar 19, 2020 @ 8:03am 
I think the slider crashes sfm when I slide it too fast because I have music on top of lots of models and animation and sfm cant keep up and it crashes. also I just paused and It crashed. this starting to get extremely weird. And I am not happy about this.
Zappy Mar 19, 2020 @ 8:49am 
What sorts of content do you have in that session? Specifically, I'd like to know if you have any Five Nights at Freddy's-related maps or models in use, but in any case, knowing what kind of stuff you're using (e.g. which models, how many of them, how many lights, are they volumetric, ...) would be nice.


Additionally, what CPU, GPU(s), and amount of RAM does your computer have? (I'm mostly interested in the GPU(s) and RAM, but it doesn't hurt to ask about the CPU as well.)

To find out what CPU and amount of RAM your computer has, press the Windows key, search for and open "dxdiag", and look at exactly what it says beside "Processor" and "Memory" in the "System" tab.

To find out what GPU(s) your computer has, open the Control Panel, change the drop-down "View by" selection list to "Large icons" or "Small icons", click "Device Manager", expand the "Display adaptors" list/group, and look at the exact names of all items in that list/group.
Mold Mar 19, 2020 @ 2:41pm 
I have fnaf related things,
and it says I have 16384MB RAM,
It says Intel(R) Core(TM) i5-9400f CPU,
And under display adapters, it says NVIDIA GeForce RTX 2060 SUPER.
Mold Mar 19, 2020 @ 2:47pm 
also, I have two projects right now, for one Im making those custom night icons, and the other Im making a music video. for the icons, I load in one model, pose it, save it, and move on to the next. it has 5 lights and I have 52 models so far. so maybe for that one I should just make another with the next set of models. but for the music video I have 8 models, about 21 lights, and a wav file of stay calm. so far it has about a minute and a half of animation. and for the models I have https://steamcommunity.com/sharedfiles/filedetails/?id=709881392&searchtext=fnaf+1+animatronics these for models and https://steamcommunity.com/sharedfiles/filedetails/?id=1885638396&searchtext=fnaf+1+help+wanted+map this map (with the two sets of assets of course.)
Last edited by Mold; Mar 19, 2020 @ 2:57pm
Zappy Mar 19, 2020 @ 3:03pm 
Originally posted by c0sm0:
I have fnaf related things, and it says I have 16384MB RAM, It says Intel(R) Core(TM) i5-9400f CPU, And under display adapters, it says NVIDIA GeForce RTX 2060 SUPER.
The CPU, GPU, and RAM are all fine.

The fact that you're using Five Nights at Freddy's-related things, however, is not as fine.


It's a known fact that when a session crashes in the way that you're experiencing, it's related, far more often than not, to some Five Nights at Freddy's-related models being in use.
While we don't yet know why*, I can say with high certainty that that's likely (part of) the cause of the problem here, I'm afraid.

* We do know that many Five Nights at Freddy's series models are made in a rather bad manner, though we don't yet know how that causes crashing issues (and therefore also not for certain if, but the "if" seems to be true based on observations).

Originally posted by c0sm0:
- I have 52 models so far. -
That also looks very related to your problem. That's a lot of models for Source Filmmaker to handle at the same time, even if they just have moderate detail.
Last edited by Zappy; Mar 19, 2020 @ 3:03pm
Mold Mar 19, 2020 @ 4:19pm 
ok for the 52 models one I started a new session which has resolved the issue. but I think for my animation what I have to do is just deal with it. if it crashes then I just have to open it again and try again :/ also Im just as confused on why fnaf stuff doesnt work properly. I mean theyre just models like everything else! theres nothing out of place about them, which just makes this all the more dissapointing.
Last edited by Mold; Mar 19, 2020 @ 4:21pm
anonymousgamer Mar 19, 2020 @ 4:31pm 
52 models is not actually all that much. What matters is the content of the models.

c0sm0, have you been monitoring your memory usage in the session? Crashing in the model browser is a common sign that your memory usage is dangerously high, since SFM can only use 3.5gb memory, and as soon as you cross that limit, it crashes. In the bottom right, you'll be able to see your memory usage. When it's red, you're in the danger zone.
Zappy Mar 19, 2020 @ 10:49pm 
Originally posted by c0sm0:
- I mean theyre just models like everything else! theres nothing out of place about them, -
Five Nights at Freddy's-related models are "often" (not always, but more commonly than models of other franchises) very high-poly, and "often" have many, many (multiple dozens of) disconnected mesh files when compiled (e.g. sometimes one mesh file for each limb, while other franchises' models are almost never that way since they're not "disconnected" to allow for that in the first place).

There are things "out of place" about Five Nights at Freddy's-related models (at least/especially the problematic ones), we just don't know how nor why that seems to cause problems.
Mold Mar 28, 2020 @ 7:53am 
Ok. I can still use sfm though. thank you for helping me as much as you can!
Certified Goober Jan 24, 2023 @ 4:30pm 
it crashes when i try to add ik in stage
argoebel2000 Aug 19, 2023 @ 8:20pm 
mine crashes while i'm trying to search for any type of model i want to use or whenever i try to move their limbs

it's really getting me agitated a lot

i don't want to unsebscribe or delete any of my models

i just want to use sfm for movies like we always do, and find ways to avoid it from crashing
Last edited by argoebel2000; Aug 19, 2023 @ 8:21pm
it crashes when a load in a 3rd clip
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Date Posted: Mar 19, 2020 @ 7:39am
Posts: 12