Source Filmmaker

Source Filmmaker

How do I make facial expressions?
I'm trying to get a model converted to sfm from xnalara. I did everything else but before I exported it I wanted to make facial expressions. The last tutorial I saw was terrible cause it doesnt teach you how to move the face or anything https://www.youtube.com/watch?v=n5cCC62yJxo&t=95s


I want to know

1:How to move the face instead of stretching one piece of it.

2:How do I make it work with sfm?

3:How do I do any of this?

4: How do I learn how to make any of the expressions? I doubt there's a tutorial for that.

5: How do I do well....ANY of the stuff neccisary to give the model facial expressions? It's extremely difficult!
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Showing 1-12 of 12 comments
EmperorFaiz.wav Jan 2, 2017 @ 1:13am 
Shape keys. Look up for a Blender tutorial on how to make a shape keys like smile, open mouth etc. For SFM specific tutorial, look this up https://steamcommunity.com/sharedfiles/filedetails/?id=245723825 (skips to shape keys part)

Last edited by EmperorFaiz.wav; Jan 2, 2017 @ 1:16am
Look up shape keys in blender and check the guide above my comment, then you're pretty much done
Last edited by TTV_WifeLeaverGaming; Jan 2, 2017 @ 1:45am
The issue is I cant get the model to move. I clicked the corner of the mouth to set up the smile and only a tiny piece just stretches and the mouth doesnt even move....so what the hell?
Marco Skoll Jan 2, 2017 @ 2:14pm 
That's Blender's default mode. If you select and move one vertex, then you select and move one vertex.

There are assorted "proportional editing" modes that will also blend the transformation into nearby vertices (for various definitions of "nearby" - either connected, projected or proximate vertices - or indeed, edges or faces, if you've got Blender in that mode).

What you probably need to do is watch some proper Blender tutorials (try blendtuts.com ), rather than having no idea how to even work some of the basic features.
Originally posted by Marco Skoll:
That's Blender's default mode. If you select and move one vertex, then you select and move one vertex.

There are assorted "proportional editing" modes that will also blend the transformation into nearby vertices (for various definitions of "nearby" - either connected, projected or proximate vertices - or indeed, edges or faces, if you've got Blender in that mode).

What you probably need to do is watch some proper Blender tutorials (try blendtuts.com ), rather than having no idea how to even work some of the basic features.


I dont even know what that is....how do I use the "proportional editing"? All I want to know is how do I make facial expressions? I dont need anything complicate. How do I move the face? That's it. Nothing more. No advanced stuff just a plain simpe answer. Do I click something to be able to select more then one part of the face? Do I export the model first or after?
Last edited by Sir donks alot (rip my grandpa); Jan 2, 2017 @ 2:35pm
EmperorFaiz.wav Jan 2, 2017 @ 2:54pm 
Last edited by EmperorFaiz.wav; Jan 2, 2017 @ 3:01pm
Marco Skoll Jan 2, 2017 @ 3:20pm 
Originally posted by the swift gamer:
All I want to know is how do I make facial expressions? I dont need anything complicate.
If you think that's a simple question, then you're a long way off the mark.

In terms of complexity, using Blender is roughly analogous to driving a car. You may think you've only just asked about how to take the handbrake off - but if you don't know how to do that, the odds are that I'll also have to explain how to work the indicators, ignition, gearbox, etc before you can even pull away.

That's why I directed you at what is actually a very good tutorial site that will explain how to do the basics... and, to be honest, explain what the basics even are!

Although when I first started, the tutorial videos told me a lot of things I didn't immediately need to know, it taught me a lot about what Blender *could* do - and that has been hugely useful since. (There's some problems I've come to at later stages, and even though I often didn't remember *how* to do those things, I knew that I *could*, which meant I could look it up again).
Originally posted by EmperorFaiz.mov:
Here you go, honey https://m.youtube.com/watch?v=4owQb020kbk
That gave me exactly what I neededd to know! When I finish the expressions do I export the model or is there something else I should do? That I dont understand
EmperorFaiz.wav Jan 2, 2017 @ 3:52pm 
Go back to steam guide I showed you previously.
Originally posted by EmperorFaiz.mov:
Go back to steam guide I showed you previously.
I cant find it. I still dont know what im doing... I cant even get the mouth to open now. Inside the head of the model is a round pink thing connected to the lips of the model and from testing it, it looks like it's because of that thing why I cant get the mouth to separate. How do I get rid of THAT now?

If Blender had a difficulty it woul be something higher then legendary...
Last edited by Sir donks alot (rip my grandpa); Jan 2, 2017 @ 6:05pm
EmperorFaiz.wav Jan 2, 2017 @ 6:31pm 
SHAPE KEYS! About the mouth opening shape key, I've seen more than one tutorial on youtube.
Last edited by EmperorFaiz.wav; Jan 2, 2017 @ 6:32pm
Originally posted by EmperorFaiz.mov:
SHAPE KEYS! About the mouth opening shape key, I've seen more than one tutorial on youtube.
Link? I cant find them. When I look it up I get the exact opposite. It gives me any other tutorial but the one I want. I do find them but their mouths can open but mine cant. It's stuck to the pink thing in the mouth and it stretches and both lips go down instead of the lower lip
Last edited by Sir donks alot (rip my grandpa); Jan 3, 2017 @ 12:20pm
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Date Posted: Jan 2, 2017 @ 12:59am
Posts: 12