Source Filmmaker

Source Filmmaker

Copy poses to different models?
I wanted to know if there is a way to use the same pose on different models that all use the same rig, have the same bones for the body (i.e. head, neck, spine_1, spine_2, hand_L, hand_R, etc.), but differ in other bones that are exclusive to each model.

I've tried importing an animation set of one model onto a model, but since some bones are exclusive to each model, some channels don't have a destination, and the model ends up all screwie. Any thoughts?
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Showing 1-3 of 3 comments
Zappy Nov 5, 2017 @ 1:53am 
You can try manually locking the bones together and using the "Zero" preset, or copy-pasting motion from one bone to one bone at a time (if that works?), or using this:
http://steamcommunity.com/sharedfiles/filedetails/?id=216464518
Capt Fuzzy Nov 5, 2017 @ 11:20am 
Originally posted by Zappy:
You can try manually locking the bones together and using the "Zero" preset, or copy-pasting motion from one bone to one bone at a time (if that works?), or using this:
http://steamcommunity.com/sharedfiles/filedetails/?id=216464518
Zappy's suggestion of using Doc's script would be the easiest, in all honesty...
Last edited by Capt Fuzzy; Nov 5, 2017 @ 11:21am
Dallas White Nov 8, 2017 @ 7:15am 
I'll give it a shot, thanks!
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Showing 1-3 of 3 comments
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Date Posted: Nov 5, 2017 @ 1:50am
Posts: 3