STAR OCEAN THE DIVINE FORCE

STAR OCEAN THE DIVINE FORCE

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Dregora Oct 29, 2022 @ 9:00am
Most useless healer i've seen in a jrpg.
It's actually bizarre. Unless you get a different one later, but Nina is atrocious. Limited healing spells, her buffs are okay I guess but everything is somewhat short ranged. Who thought of making her heal a AoE where she has to stand still and her allies too (plottwist; AI doesn't) and it's a small circle in a combat system that is ALL about movement, mobility en fast paced action.

What a horrible fumble. You're better off giving them all auto aid and those passives and just go full dps.
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Showing 46-60 of 142 comments
Hex: Bad at Game Oct 30, 2022 @ 8:40am 
Nah. Map Nina to your 2nd or 4th slot so she's a single button press away. check out her skill tree. she has a move that summons all the party members TO her. set the combo chain to the party summon> healing. problem bloody solved. This series has ALWAYS been about forethought and planning when it comes to your party. Team based RPG's have always needed SOME babysitting of the casters. This isn't bad design, this is a skill and laziness issue on YOUR part. Her heals are actually OVERTUNED. I played as her for about 2 hours, and the whole damn party never dropped below 80% HP.
Zaris Oct 30, 2022 @ 8:54am 
Played on normal so far and Nina is fine enough. Most important passive is the upgraded "flinch" that their spells aren't canceled. She runs around and buffs, aoe heals and revives fast enough. Max out defense, health in the tree to make her sturdy on top of that.
Dogi ( ゚ ヮ゚) Oct 30, 2022 @ 11:28am 
She has a skill that calls allies over to her, so put up a chain that uses it first, then her buff and heal and it should generally keep the AI in good shape. Or you can control her to use that chain and get whoever you're using healed up too. Generally the player character will last the longest due to VA defense and player dodging
AI Sin || SinNoAria Oct 30, 2022 @ 11:54am 
Originally posted by cantseeshit:
You're welcome https://i.postimg.cc/Hs46T81G/unknown.png . Come together doesn't work on the player controller ally, but it works for bosses that have pull mechanics or when you want to save someone fast. Language of sound can technically be replaced with Solo, to then replace Solo with the revive you can unlock.

Other than that you'll never run out of buffs, protection or heals with this set up. Atleast I kinda noticed the AI uses the chain combos you've set up.
So I just tested it myself and the pull DOES affect the PC. I got pulled mid-combo and it was disorienting since I wasn't expecting it.
This PC Oct 30, 2022 @ 1:57pm 
I solved this problem, nina only has healing skills equipped on my playthrough, no matter what my party does, they are always topped. She's actually a pretty bombastic healer, one of the best I've seen in a star ocean because setup like that, she actually consistently runs to people in need of healing and is always focused on that. Was hard to achieve this in any other SO, because mp concerns and normal attacks.

I agree that she's overtuned lol, considering her healing costs no long-term resource.
Last edited by This PC; Oct 30, 2022 @ 2:05pm
cantseeshit Oct 30, 2022 @ 2:20pm 
Hope people realized by now that Nina heals herself of 20% of the heals she gives. So if she only heals 1 ally she'll barely heal herself, but if she heals all allies at same time she gets a ♥♥♥♥ load of healing.
AH-1 Cobra Oct 30, 2022 @ 2:23pm 
Originally posted by cantseeshit:
Hope people realized by now that Nina heals herself of 20% of the heals she gives. So if she only heals 1 ally she'll barely heal herself, but if she heals all allies at same time she gets a ♥♥♥♥ load of healing.

I hope people have realized by now that there's modifiers that increase that amount that can roll on equipment and items. There's a "Noah" pawn that has a guaranteed mod for it. I don't remember where I got it, I believe I won it after winning a game with someone. I've also seen the mod roll on misc stuff.

It literally doesn't matter, because once you unlock alchemy, you can craft armors with 5k defenses using exalithium crystals, stack no guard + auto healing + first aid, and you don't need a healer anymore. That's about 15hrs into the game. You take hits like Superman, regenerate HP like the Wolverine, and hit like Trunks with a sword.

Hello? The game is easy.
Last edited by AH-1 Cobra; Oct 30, 2022 @ 2:29pm
Rising Gale Oct 30, 2022 @ 3:53pm 
For the most part I haven't felt like Nina was bad the only time she was terrible was when bosses start spamming poison on your allies making you have no choice but to spam items defeating the entire purpose of a healer lol and poison is quite deadly in this game it kills you really fast especially when you get hit with it twice it stacks lol. Confusion also sucks but it always sucks in JRPGs its always annoying xD Outside those situations I feel like if i take good care of her and build her well and dont let her get surrounded shes not really that bad.
Last edited by Rising Gale; Oct 30, 2022 @ 3:54pm
FafnirChaos Oct 30, 2022 @ 3:58pm 
Originally posted by Rising Gale:
For the most part I haven't felt like Nina was bad the only time she was terrible was when bosses start spamming poison which is quite deadly in this game it kills you really fast especially when you get hit with it twice it stacks lol. Confusion also sucks but it always sucks in JRPGs its always annoying xD Outside those situations I feel like if i take good care of her and build her well and dont let her get surrounded shes not really that bad.

She is the best hunting horn - corner healer of all time. The only game where corner healing is a benefit, and somewhat a cheese.
Mycrosys Oct 30, 2022 @ 4:45pm 
Originally posted by Rising Gale:
For the most part I haven't felt like Nina was bad the only time she was terrible was when bosses start spamming poison on your allies making you have no choice but to spam items defeating the entire purpose of a healer lol and poison is quite deadly in this game it kills you really fast especially when you get hit with it twice it stacks lol. Confusion also sucks but it always sucks in JRPGs its always annoying xD Outside those situations I feel like if i take good care of her and build her well and dont let her get surrounded shes not really that bad.
Level Purification so it doesn't take 5AP to cast.
Dregora Oct 30, 2022 @ 5:29pm 
Originally posted by Seaghan:
Nah. Map Nina to your 2nd or 4th slot so she's a single button press away. check out her skill tree. she has a move that summons all the party members TO her. set the combo chain to the party summon> healing. problem bloody solved. This series has ALWAYS been about forethought and planning when it comes to your party. Team based RPG's have always needed SOME babysitting of the casters. This isn't bad design, this is a skill and laziness issue on YOUR part. Her heals are actually OVERTUNED. I played as her for about 2 hours, and the whole damn party never dropped below 80% HP.


You aren't reading. Naturally you can make most characters work if you play them yourself. The issue isn't that. Nor is it her abilities on their own. It's a combination of mechanics and systems that make the AI really bad.

If I wanted to constantly switch between character and babysit them all i'd play turn based jrpgs. They do not have to perform as good as me at all, no AI ever should, but you have to ACTIVELY not do the thing the game tells you to do. Chain combos are great when you play said character. When the AI has them, they.. do not work, because they have no idea how to manage their AP. So solution? Ignore a whole mechanic (the chaining) and just slot 1, maybe 2 skills for her so she actually use them. It's counter intuitive.


I am not saying you can't make her work. With some weird things you can, my entire argument is that it shouldn't be this counter productive to make something work on a very basic level.


I also disagree, team based RPG's don't ''always need babysitting'' of the casters. This is just blatantly untrue. I won't say other RPG's have some godly AI, they really don't. But you can develop a character, it's skills etc around that.


Tales games are notorious for bad AI. Or at least, I think so. But it works. I've beat them all on hardest difficulty and did not have to babysit anybody but the one I always play. Whether it be Yuri, Velvet etc, didn't matter. I understand this is just an anecdote but still.
Xengre Oct 30, 2022 @ 5:55pm 
Originally posted by Dregora:
Originally posted by Seaghan:
Nah. Map Nina to your 2nd or 4th slot so she's a single button press away. check out her skill tree. she has a move that summons all the party members TO her. set the combo chain to the party summon> healing. problem bloody solved. This series has ALWAYS been about forethought and planning when it comes to your party. Team based RPG's have always needed SOME babysitting of the casters. This isn't bad design, this is a skill and laziness issue on YOUR part. Her heals are actually OVERTUNED. I played as her for about 2 hours, and the whole damn party never dropped below 80% HP.


You aren't reading. Naturally you can make most characters work if you play them yourself. The issue isn't that. Nor is it her abilities on their own. It's a combination of mechanics and systems that make the AI really bad.

If I wanted to constantly switch between character and babysit them all i'd play turn based jrpgs. They do not have to perform as good as me at all, no AI ever should, but you have to ACTIVELY not do the thing the game tells you to do. Chain combos are great when you play said character. When the AI has them, they.. do not work, because they have no idea how to manage their AP. So solution? Ignore a whole mechanic (the chaining) and just slot 1, maybe 2 skills for her so she actually use them. It's counter intuitive.


I am not saying you can't make her work. With some weird things you can, my entire argument is that it shouldn't be this counter productive to make something work on a very basic level.


I also disagree, team based RPG's don't ''always need babysitting'' of the casters. This is just blatantly untrue. I won't say other RPG's have some godly AI, they really don't. But you can develop a character, it's skills etc around that.


Tales games are notorious for bad AI. Or at least, I think so. But it works. I've beat them all on hardest difficulty and did not have to babysit anybody but the one I always play. Whether it be Yuri, Velvet etc, didn't matter. I understand this is just an anecdote but still.
I've never had to control Nina, at least so far. Tingling Chimes, Ceremony lets her place a heal zone and then do other stuff or even place multiple of them. I set this and her AI strongly prefers this as it is a superior healing method in most cases while, again, letting her do other stuff.

She has a no cost (aside from meager AP) massive range strong revive skill the AI can abuse if someone does die so even if something does go south she will fix it typically. This is the skill that makes her truly broken, imo. You can learn this the moment you get her, or at least I did before even leaving town.

You can also set her to use her large AoE heal which will allow her to recover her own health, too, and is a faster heal. I almost never see her use this though tbh. You could try to unequip ceremony and see if this performs better but I'm highly doubtful and have not tested in detail esp because of the heal factor on equipment.

You can further enhance her value with Hide/taunt ability as necessary, solo, and the spell that summons everyone to her.

Further, if you equip the heal herself factor like on the Noah board piece accessory she will heal herself even more with the large AoE heal or even better with the spammy Ceremony making it even further surpass the large AoE version she starts with.

Honestly, you could make her more tanky built as well if you want her to taunt or always reliably stay alive with unflinching factors so she can be your last minute hero and I'd argue this is superior to having her go int based built.

The only issue I've seen is she will occasionally ignore everyone to follow the character you control, but it is mostly non-issue when someone really needs help.
synkaito Oct 30, 2022 @ 7:30pm 
if you take a look at her skill tree, there is a skill that can recall all the PT member to her spot (kinda like Ignis skill from FFXV), after that....well you know what to do...
Tiasmoon Oct 30, 2022 @ 10:05pm 
Originally posted by Xengre:
She has a no cost (aside from meager AP) massive range strong revive skill the AI can abuse if someone does die so even if something does go south she will fix it typically. This is the skill that makes her truly broken, imo. You can learn this the moment you get her, or at least I did before even leaving town.

That skill is amusingly strong. I found it funny that even at level 1 it seems to heals for more then her regular healing, despite being a res.

Personally I mainly use her because I'm biased towards green healing stuff (played too many healers in MMOs) and I love her voiceacting. Dont like playing as her due to the nature of her kit and her complete lack of direct healing, especially spothealing. Being so immobile while having zone heals doesnt feel great in a fast paced game like this, imo.

As for buffs: personal buffs are much stronger anyway.
Geo Oct 30, 2022 @ 10:11pm 
prety far into the game atm and she just dies all the time, has the lowest def and hp of all characters and even invinc doesn't stop her from being 1 shot constantly swapped her out not looked back, currently playing as Laeticia, Elena, Ray, Midas and Marielle, sometimes swap out Midas for Malkya, Albaird seems to be the weakest character imo.
Last edited by Geo; Oct 30, 2022 @ 10:13pm
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Date Posted: Oct 29, 2022 @ 9:00am
Posts: 142