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I agree that she's overtuned lol, considering her healing costs no long-term resource.
I hope people have realized by now that there's modifiers that increase that amount that can roll on equipment and items. There's a "Noah" pawn that has a guaranteed mod for it. I don't remember where I got it, I believe I won it after winning a game with someone. I've also seen the mod roll on misc stuff.
It literally doesn't matter, because once you unlock alchemy, you can craft armors with 5k defenses using exalithium crystals, stack no guard + auto healing + first aid, and you don't need a healer anymore. That's about 15hrs into the game. You take hits like Superman, regenerate HP like the Wolverine, and hit like Trunks with a sword.
Hello? The game is easy.
She is the best hunting horn - corner healer of all time. The only game where corner healing is a benefit, and somewhat a cheese.
You aren't reading. Naturally you can make most characters work if you play them yourself. The issue isn't that. Nor is it her abilities on their own. It's a combination of mechanics and systems that make the AI really bad.
If I wanted to constantly switch between character and babysit them all i'd play turn based jrpgs. They do not have to perform as good as me at all, no AI ever should, but you have to ACTIVELY not do the thing the game tells you to do. Chain combos are great when you play said character. When the AI has them, they.. do not work, because they have no idea how to manage their AP. So solution? Ignore a whole mechanic (the chaining) and just slot 1, maybe 2 skills for her so she actually use them. It's counter intuitive.
I am not saying you can't make her work. With some weird things you can, my entire argument is that it shouldn't be this counter productive to make something work on a very basic level.
I also disagree, team based RPG's don't ''always need babysitting'' of the casters. This is just blatantly untrue. I won't say other RPG's have some godly AI, they really don't. But you can develop a character, it's skills etc around that.
Tales games are notorious for bad AI. Or at least, I think so. But it works. I've beat them all on hardest difficulty and did not have to babysit anybody but the one I always play. Whether it be Yuri, Velvet etc, didn't matter. I understand this is just an anecdote but still.
She has a no cost (aside from meager AP) massive range strong revive skill the AI can abuse if someone does die so even if something does go south she will fix it typically. This is the skill that makes her truly broken, imo. You can learn this the moment you get her, or at least I did before even leaving town.
You can also set her to use her large AoE heal which will allow her to recover her own health, too, and is a faster heal. I almost never see her use this though tbh. You could try to unequip ceremony and see if this performs better but I'm highly doubtful and have not tested in detail esp because of the heal factor on equipment.
You can further enhance her value with Hide/taunt ability as necessary, solo, and the spell that summons everyone to her.
Further, if you equip the heal herself factor like on the Noah board piece accessory she will heal herself even more with the large AoE heal or even better with the spammy Ceremony making it even further surpass the large AoE version she starts with.
Honestly, you could make her more tanky built as well if you want her to taunt or always reliably stay alive with unflinching factors so she can be your last minute hero and I'd argue this is superior to having her go int based built.
The only issue I've seen is she will occasionally ignore everyone to follow the character you control, but it is mostly non-issue when someone really needs help.
That skill is amusingly strong. I found it funny that even at level 1 it seems to heals for more then her regular healing, despite being a res.
Personally I mainly use her because I'm biased towards green healing stuff (played too many healers in MMOs) and I love her voiceacting. Dont like playing as her due to the nature of her kit and her complete lack of direct healing, especially spothealing. Being so immobile while having zone heals doesnt feel great in a fast paced game like this, imo.
As for buffs: personal buffs are much stronger anyway.