Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Sorry for the wall of text, but this is what I went with and the game is a breeze for me, 2nd boss was challenging but still fun.
I thought I was going crazy but those DP points actually spawn? Everytime I backtrack I was like "how did I miss this?"
2. Vendors have a third tab (in addition to buy/sell) where you can give collect items for them for a reward. Sometimes it will add new items to their shop.
3. You want to spend DUMA points on the perfect dodge ability as early priority so you get a ton of gauge back which will make boss fights a lot smoother.
4. Passive skill for Nina to get + max action points on perfect dodge
Its because the maps are very large and there are a lot of trees, rocks etc in the way.
+ small camera view, with the camera being fairly close to the character.
Its very easy to miss a few. Thats true for chests as well.