STAR WARS Jedi: Survivor™

STAR WARS Jedi: Survivor™

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KingJosh Apr 27, 2023 @ 10:30pm
Blurry game?
Anyone else have a blurry game? I tried looking for the resolution scaling option but there is none. I also turned the AMD Super resolution setting off and still no change. Why can’t pc ports be good at launch…..
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Showing 46-60 of 66 comments
Unmakyr May 1, 2023 @ 6:09am 
Originally posted by Rakunvar:
Been testing all day and realized the "Graphics Quality" option will cause the INI Resolution to downscale.. If you set it to Low, then custom the INI will still be at 50 resolution scale. If you want 100 res scale, you need to put it on Epic, then change your graphics options you want. Check out your AppData\Local\SwGame\Saved\Config\WindowsNoEditor .ini to confirm.

So I’m a pretty stupid person. Are you saying I just need to change a setting in game or I need to change my program files for the game? Thanks!
Omence072 May 1, 2023 @ 6:17am 
I get weird trailing images, it's subtle but annoying.
IchigoMait May 1, 2023 @ 6:24am 
The graphics quality setting manages that or you can change it in the game settings file.
Graphics Quality
low = 50% scaling and low/0 shading
medium = 71% scaling and medium/1 shading
high = 87% scaling and high/2 shading
epic = 100% scaling and epic/3 shading

If you change other settings 1 by 1, and the graphics quality goes custom, then resolution scaling and shading remain as they were.

Mind that if you want to actually run the game properly you won't be able to use 100% scaling at all, to get the quality back mostly, but with slight ghosting artifacts, you have to enable fsr quality. Gives extra performance and can make 50% scaling even good.
With epic graphics quality fsr barely does anything.
Last edited by IchigoMait; May 1, 2023 @ 6:25am
lefty1117 May 1, 2023 @ 6:25am 
I don't think the .ini file in the swgame folder is actually being read by the game, I think it's just an output of what the game settings are. I've tried manually editing it, including some fixes from Hogwarts Legacy, and they seemed to have no effect (yes, set to read-only). I saw someone has posted a mod on nexus that is essentially an engine.ini tweak, but it's packed up in a .pak file and has to be put in the game directory. I think this game is actually using a packaged config file and editing the settings within the game is the only way to modify it, unless you know how to work with the .pak stuff.

Another reason I think this is that I actually deleted the file, expecting the game to recreate it with default settings that I'd have to tweak again - but instead when I loaded the game all of my settings were in place including the custom changes I had made like disabling chromatic aberration.
Last edited by lefty1117; May 1, 2023 @ 6:27am
Casus May 1, 2023 @ 6:25am 
You should see it on PS5 with performance mode :)
Paro May 1, 2023 @ 6:25am 
Originally posted by Cody:
My game was blurry as hell until I turned FidelityFX to max, I thought it would make things worse but instead improved exponentially.
...
IchigoMait May 1, 2023 @ 6:26am 
Originally posted by lefty1117:
I don't think the .ini file in the swgame folder is actually being read by the game, I think it's just an output of what the game settings are. I've tried manually editing it, including some fixes from Hogwarts Legacy, and they seemed to have no effect (yes, set to read-only). I saw someone has posted a mod on nexus that is essentially an engine.ini tweak, but it's packed up in a .pak file and has to be put in the game directory. I think this game is actually using a packaged config file and editing the settings within the game is the only way to modify it, unless you know how to work with the .pak stuff. Just my .02.
It's being read, for the settings that it generates there, anything else is saved somewhere else, but yeah with a pak file you can overwrite it.
IchigoMait May 1, 2023 @ 6:28am 
Originally posted by Paro:
Originally posted by Cody:
My game was blurry as hell until I turned FidelityFX to max, I thought it would make things worse but instead improved exponentially.
...
That's because he was using low to high graphics quality which lowers the resolution scaling (besides shading too, aka two hidden settings), and quality fsr will basically make it look identical to 100% resolution scaling but with minor ghosting.

The fsr works, but it's effect is almost non existent with 100% scaling, around 1 fps with any setting.
It works better the lower the native scaling is.
Last edited by IchigoMait; May 1, 2023 @ 6:30am
PRAET0R1AN™ May 1, 2023 @ 6:29am 
If the game looks blurry you can always install reshade and use a sharpening filter.

It's not a complete fix but it does improve it somewhat.
Tiasmoon May 1, 2023 @ 7:18am 
Originally posted by IchigoMait:
Originally posted by Paro:
...
That's because he was using low to high graphics quality which lowers the resolution scaling (besides shading too, aka two hidden settings), and quality fsr will basically make it look identical to 100% resolution scaling but with minor ghosting.

The fsr works, but it's effect is almost non existent with 100% scaling, around 1 fps with any setting.
It works better the lower the native scaling is.

FSR Quality for me raises my fps from 35~ to 55~ so the effect isnt unnoticable.
I'm playing at 4k target resolution, which disagrees with your conclusion that ''it works better the lower the native scaling is''

This is the intended effect as well, as im only rendering at 1440p instead of 4k


Originally posted by IchigoMait:
The graphics quality setting manages that or you can change it in the game settings file.
Graphics Quality
low = 50% scaling and low/0 shading
medium = 71% scaling and medium/1 shading
high = 87% scaling and high/2 shading
epic = 100% scaling and epic/3 shading

If you change other settings 1 by 1, and the graphics quality goes custom, then resolution scaling and shading remain as they were.

Mind that if you want to actually run the game properly you won't be able to use 100% scaling at all, to get the quality back mostly, but with slight ghosting artifacts, you have to enable fsr quality. Gives extra performance and can make 50% scaling even good.
With epic graphics quality fsr barely does anything.

As far as im aware the scaling is always either 50% (anything but Epic Preset) or 100% (at Epic Preset). Custom Preset uses 50%

You can confirm this easily. Just set the preset to Epic and lower one setting to it changes to Custom. Then compare FPS with FSR Disabled. It should be a huge difference.
Last edited by Tiasmoon; May 1, 2023 @ 7:20am
Vox Maximus May 1, 2023 @ 7:21am 
Originally posted by KingJosh:
Anyone else have a blurry game? I tried looking for the resolution scaling option but there is none. I also turned the AMD Super resolution setting off and still no change. Why can’t pc ports be good at launch…..
Typical for games with TAA. Have to apply sharpening.
Originally posted by TATZI:
Ryzen 7 3700X | RX 6800XT | 32GB RAM | SSD install | Resolution 2560*1440
The game runs at 40-50FPS on EPIC settings with Ray Tracing turned off.
Yes there are stutters and texture/shader streaming issues. Next patch will fix that.

Remember to turn on Fidelity Super Resolution if you're running a AMD card.
That helps with the washed out looks, no performance difference.

I'd like to make a comment on this for 1440p. This resolution seems to be overlooked or compromised by devs since at least 2017. HUB? did some DLSS comparison where 4K showed obvious differences, while 1440p DLSS looked like "native".

This isn't possible unless you're using reduced LOD levels for the native resolution. Games have this automatic LOD built into the engine now that reduce texture quality to be under the native resolution to eliminate texture aliasing. I don't agree with this practice, because we have anti-aliasing that completely eliminates the need for this.

You can set your texture option to Ultra in 1440p, the game will allocate the textures to VRAM, but ultimately render 1080p graphics quality. It looks like TRASH. I first noticed this in Prey 2017, where it was extremely obvious, and the only "fix" was to run 4k super resolution. Of course, my video card at the time could not handle 4k, so I could not enjoy ultra mode. Doom Eternal also did this with some early version, I made a comment about it, and afaik it was patched.

My brother was able to tell this was happening just by watching 4k gameplay videos on youtube vs 1440p. This is hilarious considering video compression, and him having a native 1440p monitor. We're all getting a massively downgraded LOD @ 1440p, and there are MANY games that do this.

There is no real fix outside of 4k super resolution or devs patching the game. As a side note, FSR2 has been reported to be badly implemented in this game and ruins the visual quality as well. Don't use it unless running 4k and you need the performance boost.
S1lent W1nter May 1, 2023 @ 7:51am 
Originally posted by KingJosh:
Anyone else have a blurry game? I tried looking for the resolution scaling option but there is none. I also turned the AMD Super resolution setting off and still no change. Why can’t pc ports be good at launch…..
I had this issue, I found that if I changed FidelityFX to the highest setting and went back into the game, then went back into the options and disabled FX it resolved the issue.
1440p May 1, 2023 @ 7:55am 
omg i was like no way this game looks worse than fallen order and then i saw this post and turned on fidelityfx... i had been playing on 720p the whole time
Qihner May 1, 2023 @ 9:14am 
I solved this problem by changing the graphics settings. Some of my parameters were epic and some were high. Putting everything on high solved the problem.
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Date Posted: Apr 27, 2023 @ 10:30pm
Posts: 66