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Bir çeviri sorunu bildirin
I mean, this is so blatantly obvious.. Unless it's a mod that is immune from updates (something simple). At the end of the day if you want strict answers, ask the authors of the mods themselves..
Just update mod.manifest files to support current version. For example replace 1.1.* with 1.*. Most mod authors are releasing updated versions but you can do this yourself.
Leave all else alone in the mod.manifest file. Hopefully that helps.
Before you start going through mod manifest check if your mods are working.
First check for updates on your mod manager and update any mods that require it.
Then open the game, load your saved game then quit it, this will update your KCD Log.
Open KCD2 in your Steam library go to properties then go to the Local Files tab and clicking on Browse Local Files. Once in the game directory, look for the kcd.log file and open it to view the log information.
Scroll down and it will have a list of your installed mods. If it says they are enabled you don't need to do anything they are working. If it says disabled you can then make changes to your mod manifest or wait until the mod is updated.
Alternatively there is now a mod on Nexus which will automatically scan the mod manifest and remove the support Tags for you it's called KCD2 Mod Manifest Cleaner (Remove supports game version Tags).
it usually looks like this:
[Mod] 'mods/SmoothCutscenes' supports game version '1.1.1' by wildcard '1.1.*', it will be enabled
[Mod] 'mods/speed_up_draw_' supports game version '1.1.1' by wildcard '1.1.*', it will be enabled
[Mod] 'mods/yefreitor_toughereconomy' is not limited to any game version, it will be enabled