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In MHW's case, it was because the team that ported it was not experienced in making/porting games for PC.
I9-12900K
3070ti
64gb ram
run on SSD
"Leaked" version can have many other factors that goes into making it run smoother. For example, the leaked version might be built around gameplay trailers/demo and do not run other important data.
How can we know if this "leaked" version only has the lack of DRM compared to the officially released version and not actually a different build?
The only way to get any measurable difference in performance was to run the game at 720p to factor out GPU, since the game is never CPU-bound on any hardware within spec under normal conditions.
If you don't trust me on this, Digital Foundry has the exact same to say.
Also, that version you are referring to was an internal QC test build that in addition to not being packed with Denuvo also lacked CAPCOM's retail anti-piracy stuff they put in all their games. CAPCOM has the most obnoxious proprietary BS to try and thwart DLC piracy, it remains in their titles after they remove Denuvo and continues hurting performance and stability.
Aren't you the guy that got butthurt people were using pirated versions of the games you provide mods for (which is also techincally illegal) and tried to lock your software from working on them because you were some moral crusade?
You're that guy right? On a platform that was created because piracy was considered a service issue?
Also, I played DMCV with Denuvo and I personally had a performance increase with it off compared to the full price DMCV I paid for. I have an older machine. Beat the game several times already, and the Denuvo-less version was vastly superior when it came to performance.
Why are you trying so hard to defend a corporation that is only trying to piss people off and screw people over? You could be using your skills as a modder to advocate AGAINST it, but yet you spend tons of time arguing with us mere mortals that know less than you, because we simply want this bloated crap to be removed from the games we pay money for.
I'm just checking. You're spending an awful lot of energy to DEBOONK myths about Denuvo, but while you may be technically correct because you're the more knowledgeable software engineer, but the energy you're spending to prove us wrong really does little in the long run to get Sega to knock this anti-consumer silliness off.
so how can i fix that?
I having some serious frames drops and I have ryzen 5 3550h at 3.2ghz, raedom rx560x 4gbs vram , 16gbs of ram, my pc specifications overpasses the recommended requirements, so I should run the games without any problems in the hightess settings, but ti seems not
No. You have half of that right.
Special K has a number of features that enhance the services provided on Steam -- achievement integration (custom unlock sound, enhanced popup, screenshot on achievement unlock), HDR screenshot tonemapping / import / Steam overlay HDR correction, Steam library management features, etc.
Those don't work for pirates, and that makes them angry. Despite being told to disable Special K's Steam features, so their games will not crash, they'd rather get me banned for writing "malware."
The point still stands though. Why even have denuvo? This is only gonna affect paying customers as pirates always crack denuvo. ALWAYS.
Nobody's going to crack this game, it's not worth their effort. Not that I think any piracy groups these days are even active anymore? Makes my life a hell of a lot easier, no constant incompatibility reports from pirates.