Zombie Panic! Source

Zombie Panic! Source

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Tabajara  [developer] Oct 15, 2020 @ 11:16am
v3.1 Feedback & Suggestions
Hi,

We've just released the latest v3.1 major update to Zombie Panic Source. Please, be sure to share your feedback and suggestions regarding the update in this thread with full details and info of what kind of issues you've encountered in-game. Be constructive and specific when reporting a bug or a game balance issue, suggesting ways to possibly sort this problem.

https://steamcommunity.com/games/zps/announcements/detail/2885077187675548830
Thank you for continue supporting us and providing your feedback.

Cheers,
Tabajara
Last edited by Tabajara; Oct 15, 2020 @ 11:17am
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Showing 1-15 of 115 comments
Tabajara  [developer] Oct 15, 2020 @ 11:35am 
For example: "The AK-47 recoil seems weird. Perhaps less/more spread; maybe reduce the way it goes to left-right; how about making more accurate in the first shoots a bit more and not going straight up".

Tell us how we could improve and we will look into it!
jong bi-denh Oct 15, 2020 @ 2:39pm 
+melee is finally restored to a decent level, however it may be a tad too easy to kill zombies with heavier melees.

+the manuals are neat

+berserk meter and feed o meter are separate

-inoculator promotes making risky/dumb decisions with a safeguard on at all times which nullifies the threat of a good zombie attack (even if they take out 75 HP), whereas map-placed healing items promote memorizing key locations and relocating accordingly.

-feed o meter feels weak

-2 years just to restore zps to 2.4-levels of gameplay?

Thanks, I'll stick to the 2.4 branch
Jessica isnt textured on the inside anymore. Worst update evar.
[AUS] Midnight Oct 15, 2020 @ 4:06pm 
The in-game player list used to mute players, the text in it is TOO SMALL.

Could this be adjusted so that the text is bigger so its easier to read?
Mage Oct 15, 2020 @ 8:02pm 
Originally posted by Jessica Mannings:
Jessica isnt textured on the inside anymore. Worst update evar.


That's called no culling ($nocull), yes I like to kill memes in ZP:S :cleandino:
the "inside-texture" of the survivor is only present in paul and pedro now, due to them really needing it.
[AUS] Midnight Oct 15, 2020 @ 9:22pm 
Also, as a survivor when I pick up a new weapon it does NOT change to that weapon.

Is this intentional?
-Imp4ct' Oct 16, 2020 @ 1:54am 
Remmy‘s spread is worse than the 3.0 shorty one and feels extremely weak, 3 shots point blank didn’t kill a zombie, Magnum feels very weird to use like i have to aim above the head to get a headshot because directly it didn’t register properly. Also the inventory switching cooldown when switching guns/dropping ammo is way too long, it wasn’t that long before.
Postal Oct 16, 2020 @ 3:01am 
-rep
zombies headshotting survivors
Tabajara  [developer] Oct 16, 2020 @ 5:48am 
Originally posted by اعطي sex الى الله:
-feed o meter feels weak
You need to be more specific. Weak as regenerating? It yes, then it is suppose to be that way for balance purposes.

Originally posted by Jessica Mannings:
Jessica isnt textured on the inside anymore. Worst update evar.
Only Mage could sort this in the next patch.

Originally posted by AUS Midnight:
The in-game player list used to mute players, the text in it is TOO SMALL.

Could this be adjusted so that the text is bigger so its easier to read?
Sure, we can try increasing it. BTW, what resolution are you using?

Originally posted by AUS Midnight:
Also, as a survivor when I pick up a new weapon it does NOT change to that weapon.

Is this intentional?
Seems strange. We'll look into to make it work like that.

Originally posted by | - X-Mach1ne - |:
Remmy‘s spread is worse than the 3.0 shorty one and feels extremely weak, 3 shots point blank didn’t kill a zombie, Magnum feels very weird to use like i have to aim above the head to get a headshot because directly it didn’t register properly. Also the inventory switching cooldown when switching guns/dropping ammo is way too long, it wasn’t that long before.
We'll investigate the Remmy issue and see what is actually wrong with it. The Revolver didn't get any major changes to it. Keep it in mind there is bullet drop-off/spread from very long range.
Regarding the switching guns/dropping items delay is to prevent an old rare crash on it. We may try slightly speeding up but no promises.

Originally posted by Postal:
-rep
zombies headshotting survivors
Fun fact: zombies were supposed to deal "HS" damage since game release of ZPS in the old source code. It just never worked. Now it does but not quite much.
Last edited by Tabajara; Oct 16, 2020 @ 5:48am
jong bi-denh Oct 16, 2020 @ 5:50am 
Originally posted by Tabajara:
Originally posted by اعطي sex الى الله:
-feed o meter feels weak
You need to be more specific. Weak as regenerating? It yes, then it is suppose to be that way for balance purposes.

Weak as in it has barely an impact on the zombie's speed change. I'm playing on the highest default fov setting, and yet I feel like feed-o-meter accomplishes very little in its gimmick. However I'm going by feeling and not fact, so take this with a grain (or a teaspoon) of salt.
Last edited by jong bi-denh; Oct 16, 2020 @ 5:51am
akittu Oct 16, 2020 @ 7:23am 
I love how you guys added like new models for when someone turns infected. They no longer turn into a bloody zombie anymore and you can easily identify who was infected. Really clever idea. Idk if this always has been in the game. But I'm just barely noticing it now.
so49>_< Oct 16, 2020 @ 8:01am 
I think this update is totally quite good. But I still have some suggestions.

1.Like what people said the text is little bit more small.

2.I think you can spend some time to make more old maps back like deathrun buildings etc,those used to be your the map you made,I want to see them back!Not just get ignored and disappeared.
Last edited by so49>_<; Oct 16, 2020 @ 8:01am
[idling] POOTISMAN Oct 16, 2020 @ 10:27am 
Originally posted by Mage:
Originally posted by Jessica Mannings:
Jessica isnt textured on the inside anymore. Worst update evar.


That's called no culling ($nocull), yes I like to kill memes in ZP:S :cleandino:
Send this man straight to jail!

The distorted faces are not just a meme, they are a core feature of ZPS and a USP. A good update would expand the inside texture feature to Marcus and Eugene!

Can i go back to the old models somehow?
Last edited by [idling] POOTISMAN; Oct 16, 2020 @ 2:14pm
[AUS] Midnight Oct 16, 2020 @ 3:02pm 
My resolution is 1280 x 1024
[AUS] Midnight Oct 16, 2020 @ 4:48pm 
The player list for mute does NOT remember the people you have muted and does not auto update when people join and j\leave the server.

This worked well in 3.0 but appears to be broken in 3.1.

You prob already know this, the weapon animation for the winchester is missing textures.
Last edited by [AUS] Midnight; Oct 16, 2020 @ 4:50pm
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