Dead Space (2008)

Dead Space (2008)

Evil within VS this game .which is more horrible?
???
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Showing 1-15 of 27 comments
Twoflower Jul 26, 2015 @ 7:15am 
If you're going for pure gore, Dead Space.

If torture is important, I think Evil Within might beat it.

If you mean fear/scares, I think they're both equal.
Arthas #GTA SIX Jul 26, 2015 @ 8:03pm 
Originally posted by Diseasel:
If you're going for pure gore, Dead Space.

If torture is important, I think Evil Within might beat it.

If you mean fear/scares, I think they're both equal.
i mean fear... maybe equal huh
Tochi® Jul 30, 2015 @ 6:24am 
Fnaf the best horror game ever :-)
MrMuffinz Jul 31, 2015 @ 11:55am 
First of all, you called Dead Space horrible?

Second, Evil Within is good, but you can't really compare the two.

Dead Space is a literal mix of System Shock (or Bioshock, because you might be too young to know what System Shock is) and Resident Evil. It contains a rehashed story of System Shock, which is today known as one of the best video game horror stories, and vastly improved Resident Evil 4-like gameplay.

Evil Within is a callback from the Resident Evil original developer, and brings you a 'spooky experience' that kind of succeeds and fails. Gore-wise, the games are about the same, though as I know, Evil Witihin's gore is more like realistic blood paste. It has Resident Evil 4 gameplay, though it's only as good as Resident Evil 4 gameplay. Rarely any improvement, and aiming get rediculously hard sometimes. The story is very incoherent, and from what I hear, drags on to 20+ hours. Most people say they want to be done by ~10 hours.

For an awesome story, better gameplay, cool upgrades, some legitimate fear, and a series that spans 3 games; Dead Space.

For a throwback to Resident Evil 4 with a worse story, a game that drags on, occassional spook, and some realistic gore, The Evil Within.
Arthas #GTA SIX Jul 31, 2015 @ 12:06pm 
Originally posted by ImSory?:
First of all, you called Dead Space horrible?

Second, Evil Within is good, but you can't really compare the two.

Dead Space is a literal mix of System Shock (or Bioshock, because you might be too young to know what System Shock is) and Resident Evil. It contains a rehashed story of System Shock, which is today known as one of the best video game horror stories, and vastly improved Resident Evil 4-like gameplay.

Evil Within is a callback from the Resident Evil original developer, and brings you a 'spooky experience' that kind of succeeds and fails. Gore-wise, the games are about the same, though as I know, Evil Witihin's gore is more like realistic blood paste. It has Resident Evil 4 gameplay, though it's only as good as Resident Evil 4 gameplay. Rarely any improvement, and aiming get rediculously hard sometimes. The story is very incoherent, and from what I hear, drags on to 20+ hours. Most people say they want to be done by ~10 hours.

For an awesome story, better gameplay, cool upgrades, some legitimate fear, and a series that spans 3 games; Dead Space.

For a throwback to Resident Evil 4 with a worse story, a game that drags on, occassional spook, and some realistic gore, The Evil Within.
i hear that dead space is horrible... sudden appearance of monsters... but thx for ur typing
ANGRY MALICE Aug 2, 2015 @ 6:50pm 
There are more jump scares in Dead Space(often due to an awesome sound design). Monsters tend to jump out of the vent in your face. Thats true. But you shoot them and move on. In its core DS is typical TPS.

I was way more nervous in TEW. Due to a fact that TEW has heavy emphasis on stealth, things might not go so smoothly even if enemy casually walks around corner. Before simply shooting it in the head, you need to make sure you are prepared to deal with consequences.
Arthas #GTA SIX Aug 2, 2015 @ 9:35pm 
Originally posted by ANGRY MALICE:
There are more jump scares in Dead Space(often due to an awesome sound design). Monsters tend to jump out of the vent in your face. Thats true. But you shoot them and move on. In its core DS is typical TPS.

I was way more nervous in TEW. Due to a fact that TEW has heavy emphasis on stealth, things might not go so smoothly even if enemy casually walks around corner. Before simply shooting it in the head, you need to make sure you are prepared to deal with consequences.
ok good
tylerr_420 Aug 3, 2015 @ 4:27am 
Dead space is the better choice, someone had a comment about dead space has sudden appeareance of enemies, evil within does this but it never scared me once, dead space actualy has a erie atmosphere.
E-Man720 Aug 20, 2015 @ 3:47pm 
Once i saw a base necromorph run away down a corridor, so i chased it and another one came the other way. I killed it then the first one dropped down from the ventillation system behind me. If your not prepared, expect emotional scaring, my friend did it to his little brother ;)
🅱🅾🆁🅶 Aug 22, 2015 @ 7:43pm 
Can't really compare the two, although both survival horror , both are very different in almost every aspect. The only similarity is the third person element.

Dead space in a nutshell is a jump scare type game. Little psychological aspect , more reliant on visuals and necromorphs jumping out of nowhere for horror. Also the gameplay is linear with very little backtracking , gameplay stays the same throughout the entire game unlike evil within which is like s roller coaster. It's a very good game don't get me wrong , if you want a straightforward experience and don't mind jump scares.

Evil within in summary is hard to explain because it's odd . The first chapter takes place in a very linear and stealth based map , second chapter the map opens up more making you use the environment to strategize and plan ways to rid of enemies , still heavy stealth , by the fourth chapter things take a turn , it bleeds into resident evil 5 like gameplay wher stealth is no longer the option , the maps are fully open and it's more action now, and in the last chapters so much action you'll be facing hordes of enemies . The game "evolves" as you go on , it doesn't have a stable solid identity like dead space. Even the maps are completely different , most people say things feel disconnected with poor pacing ( but I myself like it) . But other points to say, it relies on both visual and psychological elements for horror , no jump scares , it's more twisted . Gameplay again is survival horror , but more variety than dead space in a way that you can craft and set traps and use the environment objects to kill enemies and there's the option for stealth , more compared to dead space which is really just blasting necros till the end.

Both very different games .

🅱🅾🆁🅶 Aug 23, 2015 @ 8:51am 
Here's a short video of evil within I made . Should show you how it is

http://youtu.be/4U3aW6Qmuyo
Originally posted by E-Man720:
Once i saw a base necromorph run away down a corridor, so i chased it and another one came the other way. I killed it then the first one dropped down from the ventillation system behind me. If your not prepared, expect emotional scaring, my friend did it to his little brother ;)

in instances like that, I only have 4 words:

USE THE FORCE GUN!!!!
OKMB Oct 15, 2015 @ 8:28am 
Dead Space is better.

I've only played the demo of Evil Within, but the demo was SO BAD, that I could NOT actually play it. It is one of the worst ports I have ever seen. Sure, Dead Space has problems with aiming, but at least you can RUN the dang thing.
🅱🅾🆁🅶 Oct 15, 2015 @ 10:55am 
Originally posted by Delta5931:
Dead Space is better.

I've only played the demo of Evil Within, but the demo was SO BAD, that I could NOT actually play it. It is one of the worst ports I have ever seen. Sure, Dead Space has problems with aiming, but at least you can RUN the dang thing.

You know it sucks that Evil Within has problems on some systems because after Chapter 3 it actually becomes a good game. I was one of the fortunate ones not to have any issues with running it. But I have to use FlawlessWidescreen to get a higher Field of View since its too narrow originally. Overall though my experience with it was great, I love the style they went for and how they executed everything.

It sucks that they choose to demo Chapter 1-3 because that's where it doesn't shine. The first chapter is very linear stealth, chapter two and three the maps open up a bit more but still really stealth heavy. It doesn't represent what the game is, not at all and people just get steered away from the game. After about chapter 5 the gameplay dynamic actually changes to open maps, more tactical maneuvering needed to set traps for enemies and heavy ammo management, it really becomes a true survival horror game. Then later chapters you will start facing hordes of enemies as the game climaxes into the ending. Not to mention the boss fights are very cool, they are all unique in nature and set up very well, reminds me of Metal Gear Solid boss fights too, without all the crazy action.

Shame really.
ClumsyBone Oct 16, 2015 @ 10:53pm 
Evil Within for me...
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Date Posted: Jul 26, 2015 @ 2:26am
Posts: 27