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Also the new game has less atmosphere, the sounds are awful. For people who start with the new, they are missing some of the stuff I mentioned like better voice acting, a silent main character and a much better sound and atmosphere from the OG. The new game surely looks great but it brought nothing else except that...glitter
also the new games sales are awful...they barely passed the 2 mill mark.
__
While 2 million is certainly a strong number, it greatly underperformed the projected 4-5 million sales expected from it. The slacking sales combined with the rumored $160 million+ budget meant that losses were likely heavy for publisher Krafton. All this could be a problem for the Dead Space remake.____
I just finished Dead Space about an hour ago after never having played the original, and it's fantastic. From what I have seen from the remake, it's more or less the same experience but with good and bad changes. Gameplay looks better but the voice acting/atmosphere looks worse to me. Could be wrong though, I'll eventually play the remake maybe a few years down the line.
Number 2) I simply can't get this version to work right anymore. I booted it up today and Issac is moving in slow motion while the physics all around me are going absolutely ♥♥♥♥♥♥♥. Bodybags are flying all over the room, bouncing from roof to ceiling and ping ponging off the walls.
Given that issues in number 2, which version do you think I'd prefer to play?
To be fair: Dead Space never sold well enough for EA, which is why they forced the franchise into being an action-shooter before burying it.
I basically feel exactly how you feel regarding everything. The remake has inferior story, voice acting, audio, animations, etc. Again I emphasize, I absolutely loved the remake. I've played through the game at least 10 times already. 100% achievements. Fantastic game. BUT all the people calling it a 'perfect remake' and a 'masterpiece' are out of their minds, in my opinion.
Hey man, that's Callisto Protocol you're thinking about. Krafton is the publisher of Callisto Protocol. Not Dead Space remake. Krafton had nothing to do with Dead Space remake.
I just finished the Remake on EA Play Pro. There are certainly some good things, and I can give Motive props for staying as faithful as possible to the OG. They didn't cut content willy-nilly. The "new" mechanics are exciting because they are directly from DS2 - cooler secondary firing modes, zero G, impalement et al. that some people give Motive credit for original content. The turret sections are smoothed out, the power node change is welcome, but reduces planning, and the circuit breakers work to maintain the tension. It sorely needed to trim the last couple levels, or add in couple new enemies, but they take the easy route. (No, there are no additional enemies. Some necromorphs spit acid like in DS2.) However, no way is it worth full price and the unanimous praise it garners, only exacerbated by the perpetual traversal stutters. I played the OG just before jumping to the remake. Not sure what the hell people are on, but clearly, the OG despite being a bad PC port that needs tweaking to run, does everything better as a Survival horror title. The sound design, enemy AI behavior, and the voice acting alone kicks the remake to the curb. Oh, the remake also throws in some tacked on politics to remind us it's a modern game from the West after all.
For all that's saying 2 million sales is bad for the remake, do remember that the hidden power of these remakes is to reuse engine assets to make more sequels and spinoffs at a far lower cost with quicker time to market. (Capcom makes record profits based on this business model.) Remember that the remake has very repeatable level layouts and similar lighting patterns plus colors, when it comes to interior design with ubiquitous darkness. Given how the remake uses DS2 mechanics all over, it's safe to assume that there will be a DS2 remake in a couple years or so. Hell, there may even be a DS3 remake, because I'm sure people will want to vote with their wallets to show EA that they'd love Dead Space to stay. (Even when EA nuked the franchise and buried Visceral, but who has the time to care, when a new product is waiting to be consumed?)