Dead Space (2008)

Dead Space (2008)

(UPDATED) Why would you play the Remake over the Original Game? (genuine question)
I am asking this as a genuine question, why would you play the remake over the original? Now yes I will admit the remake does have it's qualities over the original. And I not going to say everything that the remake does is worse, because that's just not true. One example I like from the remake is they changed the turret sections from the original where you were shooting the asteroids before they hit the ship, and shooting that big necromorph off the hull of the ship (turret sections were a trend in the mid to late 2000's). Now you actually get to go outside of the ishimura which I find cool. But besides that for me I feel the original has a lot more things going for it. Here is just a few examples that I noticed, the reloading and firing noises in the original I find are way more satisfying and memorable, the music from the original I find unforgettable, it makes moments like when you see the hive mind emerge for the first time, or when Isaac barley escapes from the colony at the very end of the game something I will never forget. One other side note I always preferred Isaac being a silent protagonist, because I find a lot scarier when it is quiet more often, and it allows you to here more of the environmental sound effects when you don't have someone talking. The only other thing that I always think of when people say "play the remake don't play the original" is when the original game out in 2008 for the 360/PS3 and PC. A lot of these ideas and concepts were new like the immersive UI for example. Again a lot of this was new and we all know the saying hindsight is always 20/20 so everything was not perfect of course, a lot of things you do for the first time rarely are.
The point I want to get at is, the original game had to invent a lot of these ideas from scratch, the remake all it had to do for the most part was copy what the original did back in 2008. It would be one thing if the remake put in some unused enemies from the original, or brought back some unused areas. That would be something, but it does not do that.

Now you might have realized that I did not bring up the story. Well the reason for that is because story is not the first thing I look at in a game, so it is not the first the I am going to bring up in this discussion. For me most of the story in the remake comes off as we changed this not because it made the story better, it's because we needed to change something so people don't people think they are getting ripped off. And that is not me trying to be a ♥♥♥♥, that's just how I felt about the story changes in the remake. For me It did not feel like they changed the things they changed because it made the story more intriguing or it made the story make more sense, and for me the story in the remake was confusing and over the place compared to the original which felt more focused and considered.

Another thing I noticed is the remakes animations look notably worse than the original's. And I am not talking about the facial animations for the human characters, because those do look better in the remake. I am talking about the body animations for all the characters. One example is the death scenes, the death scenes in dead space are one of the most vivid aspects of the game, and the remakes death scenes at their best look exactly like the originals death scenes, but most of the time its noticeably worse than that. (At the same time since this is a remake that came out almost 16 years after the original, I would think the death scenes would look better than the original, or they could have made completely different, unique, new death scene animations. But nope they don't do that why because it takes a lot less time and money to just copy the originals animations). And it is not just the death scenes their is more. Another example I saw is when a slasher sprints at you in the remake, they almost look like their jogging toward you. Compared to the original where they would flail their arms all around, (in a very unnatural, almost twitchy way) as they were sprinting at you. And in other cases the animations in the remake are just missing details the original had, like the jump scare at the very end of the game. In the remake it just looks so lackluster they way Nicole just reaches over for Isaac, (and in the video I saw, the music was not timed properly. So the music played just after Nicole reached for Isaac, it was just enough to where it was noticeable. That music delay was not present in the original at all, and no the sound in the video was not delayed to begin with). Compare that to the original where Nicole jumps toward you so unnaturally fast its startling as hell, and a bunch symbols flash all over the screen when she jumps you. Another example is near the end of the game. When Isaac is escaping the planet, and the ship he's in starts spinning in circles. In the original Isaac gets thrown (kinda violently) to the side while its spinning. But in the remake he does not react in the slightest to the ship spinning at 60 mph. And one last example I can think of, is when you see Nicole kill herself. In the original you see Isaac react, he looks away as he puts his hand on his helmet, and he kinda shakes his head a little bit as if saying no I can't believe it, she was gone the whole time. In the remake on the other hand Isaac has no animation to show how devastating this is to him. He almost does not even react to the fact that his girlfriend (the reason Isaac even came to ishimura in the first place), had been dead the entire time. In the long run the animations in the remake are a downgrade from the original, they look more basic, stiff, awkward, lackluster, and it is missing details the original game had. The animations in this remake are disappointing, it takes away a lot of the magic and atmosphere the original game had, which is sad to say.

One little side note I would like to add is (this kinda goes without saying), you do not need any kind of exotic hardware to run the original unlike the remake. (Which I hear runs really badly for some for whatever reason).

One last thing I would like to add is the price point it is no secret that the remake is more money than the original. On steam it is $40 to $50 more than the original game (the original is $20 usually on steam). But what I funny is if you already have say a Xbox 360, PS3, or a Xbox One or Series console. Then you can find a copy of the original for even less than $20 easily. So financially speaking it is way easier on your wallet than the $60 to $70 for the remake.

Again their are probably a lot more things I could bring up, but have to stop at some point. Anyone who still likes the remake, I am not necessarily trying to take that away from you. I just want to understand why, why would you get the remake opposed to the original? Keeping in mind all the points I just mentioned, that is all.
En son C21 tarafından düzenlendi; 20 Mar 2023 @ 9:11
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25 yorumdan 1 ile 15 arası gösteriliyor
because peoples perception of better seems to be about how much glitter it has, so basically same story with some changes, better graphics and poor ♥♥♥♥♥♥ stuttering on pc is enough to make people think its a better game. Its not and I will tell you why, because if youre a fan, you will never experience it like we did in 2008. You will never feel that feeling of dread again. You go in knowing everything you need to know.

Also the new game has less atmosphere, the sounds are awful. For people who start with the new, they are missing some of the stuff I mentioned like better voice acting, a silent main character and a much better sound and atmosphere from the OG. The new game surely looks great but it brought nothing else except that...glitter

also the new games sales are awful...they barely passed the 2 mill mark.
__
While 2 million is certainly a strong number, it greatly underperformed the projected 4-5 million sales expected from it. The slacking sales combined with the rumored $160 million+ budget meant that losses were likely heavy for publisher Krafton. All this could be a problem for the Dead Space remake.____
En son El Scorpio tarafından düzenlendi; 8 Mar 2023 @ 18:28
İlk olarak El Scorpio tarafından gönderildi:
because peoples perception of better seems to be about how much glitter it has, so basically same story with some changes, better graphics and poor ♥♥♥♥♥♥ stuttering on pc is enough to make people think its a better game. Its not and I will tell you why, because if youre a fan, you will never experience it like we did in 2008. You will never feel that feeling of dread again. You go in knowing everything you need to know.

Also the new game has less atmosphere, the sounds are awful. For people who start with the new, they are missing some of the stuff I mentioned like better voice acting, a silent main character and a much better sound and atmosphere from the OG. The new game surely looks great but it brought nothing else except that...glitter

also the new games sales are awful...they barely passed the 2 mill mark.
__
While 2 million is certainly a strong number, it greatly underperformed the projected 4-5 million sales expected from it. The slacking sales combined with the rumored $160 million+ budget meant that losses were likely heavy for publisher Krafton. All this could be a problem for the Dead Space remake.____
I thought those statistics about losses were for the Callisto Protocol, not Dead Space Remake
You must be joking, right? Who do you think are bigger in numbers playing video games? The 12-20 y/o boomers from 2008 who played the original back then, or the "tik-tok nation" of 12-20 y/o who play the remake now?
Very easy answer: It's dead space. The remake did not remove the original from my library and never will. I just like inhaling everything dead space. (DS3 can go away. played it once. never had any will to play it again.)
I imagine a lot of people may have played the remake but never played the original. I myself have done the exact same thing with RE2 remake, RE3 remake, and soon to be RE4 remake.

I just finished Dead Space about an hour ago after never having played the original, and it's fantastic. From what I have seen from the remake, it's more or less the same experience but with good and bad changes. Gameplay looks better but the voice acting/atmosphere looks worse to me. Could be wrong though, I'll eventually play the remake maybe a few years down the line.
Number 1) It's a fantastic remake with a lot of quality of life improvements, and the story line changes all make sense and lead into Dead Space 2 better.

Number 2) I simply can't get this version to work right anymore. I booted it up today and Issac is moving in slow motion while the physics all around me are going absolutely ♥♥♥♥♥♥♥. Bodybags are flying all over the room, bouncing from roof to ceiling and ping ponging off the walls.

Given that issues in number 2, which version do you think I'd prefer to play?
İlk olarak El Scorpio tarafından gönderildi:
also the new games sales are awful...they barely passed the 2 mill mark.

To be fair: Dead Space never sold well enough for EA, which is why they forced the franchise into being an action-shooter before burying it.
İlk olarak El Scorpio tarafından gönderildi:
because peoples perception of better seems to be about how much glitter it has, so basically same story with some changes, better graphics and poor ♥♥♥♥♥♥ stuttering on pc is enough to make people think its a better game. Its not and I will tell you why, because if youre a fan, you will never experience it like we did in 2008. You will never feel that feeling of dread again. You go in knowing everything you need to know.

Also the new game has less atmosphere, the sounds are awful. For people who start with the new, they are missing some of the stuff I mentioned like better voice acting, a silent main character and a much better sound and atmosphere from the OG. The new game surely looks great but it brought nothing else except that...glitter

also the new games sales are awful...they barely passed the 2 mill mark.
__
While 2 million is certainly a strong number, it greatly underperformed the projected 4-5 million sales expected from it. The slacking sales combined with the rumored $160 million+ budget meant that losses were likely heavy for publisher Krafton. All this could be a problem for the Dead Space remake.____
Did Krafton publish the Dead Space Remake? That's really weird. You must be really smart, I never figured that out. Those sales also seem awfully similar to a different game. I must have ♥♥♥♥♥♥ the other game mixed up with DSR. How funny! Well, I can see you're highly intellectual, so I will blindly follow your opinion : )
Both the original game and the remake have their strengths and weaknesses. I love both. I thought the remake was incredible. But with that said.... I actually agree with you on many of your points. The remake did a lot of fantastic things - but for every positive thing, there is something negative. "One step forward, two steps back" sort of situation.
I basically feel exactly how you feel regarding everything. The remake has inferior story, voice acting, audio, animations, etc. Again I emphasize, I absolutely loved the remake. I've played through the game at least 10 times already. 100% achievements. Fantastic game. BUT all the people calling it a 'perfect remake' and a 'masterpiece' are out of their minds, in my opinion.
İlk olarak El Scorpio tarafından gönderildi:
While 2 million is certainly a strong number, it greatly underperformed the projected 4-5 million sales expected from it. The slacking sales combined with the rumored $160 million+ budget meant that losses were likely heavy for publisher Krafton. All this could be a problem for the Dead Space remake.____

Hey man, that's Callisto Protocol you're thinking about. Krafton is the publisher of Callisto Protocol. Not Dead Space remake. Krafton had nothing to do with Dead Space remake.
OG is better and always will be in every way
Because one can jump on the bandwagon to claim how it's better than the OG, when they have never played, or not remember anything from their playthrough. I watched a couple streamers, and they were like, "Wow, this is so cool! I don't remember this from the OG." when it was clearly there - the valor ship segment. Another case I know of is to showcase their urge to show EA that Singleplayer games are still profitable. EA doesn't learn, but most people give our friendly neighborhood evil corp a run for its money.

I just finished the Remake on EA Play Pro. There are certainly some good things, and I can give Motive props for staying as faithful as possible to the OG. They didn't cut content willy-nilly. The "new" mechanics are exciting because they are directly from DS2 - cooler secondary firing modes, zero G, impalement et al. that some people give Motive credit for original content. The turret sections are smoothed out, the power node change is welcome, but reduces planning, and the circuit breakers work to maintain the tension. It sorely needed to trim the last couple levels, or add in couple new enemies, but they take the easy route. (No, there are no additional enemies. Some necromorphs spit acid like in DS2.) However, no way is it worth full price and the unanimous praise it garners, only exacerbated by the perpetual traversal stutters. I played the OG just before jumping to the remake. Not sure what the hell people are on, but clearly, the OG despite being a bad PC port that needs tweaking to run, does everything better as a Survival horror title. The sound design, enemy AI behavior, and the voice acting alone kicks the remake to the curb. Oh, the remake also throws in some tacked on politics to remind us it's a modern game from the West after all.

For all that's saying 2 million sales is bad for the remake, do remember that the hidden power of these remakes is to reuse engine assets to make more sequels and spinoffs at a far lower cost with quicker time to market. (Capcom makes record profits based on this business model.) Remember that the remake has very repeatable level layouts and similar lighting patterns plus colors, when it comes to interior design with ubiquitous darkness. Given how the remake uses DS2 mechanics all over, it's safe to assume that there will be a DS2 remake in a couple years or so. Hell, there may even be a DS3 remake, because I'm sure people will want to vote with their wallets to show EA that they'd love Dead Space to stay. (Even when EA nuked the franchise and buried Visceral, but who has the time to care, when a new product is waiting to be consumed?)
En son sBuckler tarafından düzenlendi; 15 Nis 2023 @ 17:49
The mald is hysterical, let's keep it going
There's absolutely no reason to play the remake which made every character uglier, changed their voicelines which changed the whole dynamic, and added unnecessary crap that nobody even asked for.
lol this thread is comedy.
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