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Image highlighting the issue. Since the enemy doesn't spawn, the invisible wall in front of the door cannot be crossed.
Play through this part, get to the next level, and then save
https://www.youtube.com/watch?v=62oXF7c2Fg4
Good news is the v-sync allowed it to spawn, bad news is that vsync immediately drops the game to 30fps. Hopefully It won't happen again if I turn it back off, but I'll be sure to try out the same fix if something similar happens again.
Leave V-Sync as is. Go into your graphics options, and mess around with the graphics settings, until you find something you like
Leave Vsync disabled in-game.
Force it on via your graphics control panel.
You will now have Vsynced 60fps and the door will work. Problem solved.
Don't be such a condescending ♥♥♥♥.
How the hell was my post in any way condescending? That is the fix. This issue is directly caused by unordinarily high frame rates (>100 fps) which break the game scripting/physics, and forcing Vsync via the GPU control panel is the best way to solve this.
Spend some time browsing this forum and you'll find countless discussions on this very same subject that will verify that.
Sorry it doesn't work for you. Works fine for every AMD GPU I've ever tried it on. *shrug*
Regardless, if it's not working for whatever reason, you can accomplish almost the same thing by using third party software to manually limit frames to <100 fps. For that matter, I'm pretty sure that functionality is built right into newer AMD drivers (since at least July '15).
You'll still get screen tearing this way, which is why I still prefer the Vsync method, but at least it will solve the door bug and allow you to play the game.
Do you know if I can disable V-Sync after this bug or will it cause more problems again after this one sequence? Because I hate playing with V-Sync
If you don't want to use VSync — use fps limiter instead.