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Yes, the Infector, which was the first necromorph, created from Black Marker DNA.
They supposedly have no vital organs like humans, but they are prone to blood loss which basically kills their functionality and therefore dismemberment is the best way to actually stop them.
That is actually some good news. Y'know what was most scary about Xenomorphs? That they did not give a damn whether you were dead or alive for spawning their breeds. Well, actually they wanted you alive, because the parasite was dependent upon the operative biology of the host. Either way, once you are dead, y'know, you do not care that much any more, I guess so.
So there is something like a native form of a Necromorph and it is that Infector you mention. Could it be it is a representative of a remote alien race that preceded all the events regarding the Necromorphs? Something like the Engineers from the new Alien line? What about the Marker, how come it does have a DNA? I thought it was a cold construct emitting some PSI stuff. The question, though, if the Marker did only PSI stuff, how do you spawn the Infectors?
That is actually rather tangled. In the game, there is an audolog of a guy who cuts off his limbs on his way to death, in order to make his possible Necromorph intercepted form incapable of killing other survivors. I say that was rather futile, since infested bodies undergo rapid changes, making them whatever necessary to be, is that correct? Which also could indicate, there is no such thing as a second tier standard Necromorph outlook - Infector would be the first tier - even when it comes to basing off the native host structure. Easy shapeshifting probably leaves the tissue still plastic. The Flood of Halo, for example, had all soft tissue that was basically immune to clean armourpiercing strikes, as such shots went right through them, but were very vulnerable to scattering types of damage, tearing them to pieces. Necromorphs any like that?
Another thing, how come the Necromorphs do not have any vital organs, but they do relay on a blood circulation system, which the blood would spill out violently if any of the major limbs is cut off? For the question of vacuum survival, if the Necromorphs lack extremely solid body structure with high inner pressure - again, something the Xenomorphs do have - surviving the vacuum conditions undisrupted is negative. Taking a look at what kinds of aesthetics do Necromorphs bear in the Dead Space, with guts hanging down from rip open chests and wounds, I say vacuum should be an instant death for definitive majority of the Necromorphs. How come also the Necromorphs do not loose blood instantly just by the way they are put together?
Uhm, Marker itself doesn't have a DNA, but it has inscriptions representing some sort of a DNA recombinant code for necrotic flesh, which basically led to direct necromorph creation by humans.
There's basically only one real marker - The Black Marker and its copies made by, uhm, civilizations. What Black Marker does - it sends signals into the minds which basically makes less intelligent creatures paranoid which leads to their demise (preparing the needed dead biomass) while most intelligent species gets marker blueprints right into their minds, so they can build replicas of Black Marker, they are called Red Markers thus empowering the effect.
Once it's done, markers reanimating dead flesh, transforming them into the necromorphs which in their turn must transform remaining living things into necromorphs to initiate a Convergence event (what that is--you'll know a bit later).
Uhm, no, infested bodies undergo a transformation but only to a certain type of necromorph which depends on the location, vessel type and circumstance. They cant evolve (at least on-the-go) after the transformation or anything like that.
They simply transmutate dead human tissue into something completely different, which grants them additional abilities. There's an audio log, if I recall correctly, about a gas-filled rooms/level which reveals that they can even produce their own kind of atmosphere, all that just from necrotic tissue.
Vacuum is practically absolute zero temperature, but due to lack of an agent "stealing away" the body temperature of an unprepared guest, the temperature fades away only in the form of radiation, which is slower than for example when being submerged in cold water. Returning to the case of lethal differences, mind that even under the motherwomb of magnetic and atmospheric shields of the planet Earth, one can still get sunburns. Now escalate that to zero protection conditions in direct sunlight. Stars, such as the Sun of Earth, emit various kinds of radiation, the visible light being only one of which. Great deal of radiation is highly detrimental to biological organisms. Planets without atmospheric and magnetic shields, even just the magnetic shields, are barren deserts. So perhaps the cosmic vacuum is not that abrupt danger if approached carefully even with insufficient gear, but for sure it is a place lethal to all life even on a brief distance.
Now, back to your post:
Ha, so that is how they did it. Like an intelligence gateway. Are you an advanced enough species to summon your own doom? Is curiosity going to backstab you again?
That is so cool. Cannot wait to dig more of this lore in the game. The Marker itself is such a symbol, such an icon, that even though not being a real story persona, it is something very charismatic, giving the Dead Space franchise a unique brush. By the way, in the System Shock 2, the biomass did communicate with some of the higher level technical crewmembers, giving them insight to create biomass-based technology, to better spread infection.
So they do it? The Markers make Necromorphs? But they make only those Infector Necromorphs, right? Perhaps it should also be humans who make the first Necromorphs. I mean, how do Markers influence the biological tissue to transform without any physical agent to it?
What you head towards now is streamlining of the lore. You say, there are only given types of Necromorphs because the game features only such and such figures. But you see, lore is a book or rather, it is comparable to a book and it is needless to explain why a game or even a movie cannot really wash up to the flexible contents of imagination, best represented with a book. Digital game is the most streamlined form of experience, so it is understandeable it would tell you there are only few types of Necromorphs. Technical limitations. Personally, I do not believe in any such thing as fixed shape of a Necromorph. They do what is necessary. They need killers, they make killers. They need drones and workers, they do it, such as with those re-breathers in the Hydroponics or even the Leviathan itself, who was though capable of defending itself. So I believe all Necromorphs are in the end some kind of mergeable biomass that can physically connect or detach under holistic purpose, remaining in spiritual contact.
Hydroponics is a great level. From among the trinity of Necromorphs, Xenomorphs and the Many / the Flood, only the Xenomorphs do not alter the atmosphere in order to spread further the influence, at least basing on what I have learned. Speaking of the Trinity, there is also the Beast of Homeworld Cataclysm, also available under the title of Homeworld Emergence.
It's what at the very least led to the first necromorph appearance on earth, yeah, they just made it out of curiosity while studying Black Marker...
Yeah, good observation on your end. Actually--I doubt it's a coincidence though. There was a rumor back in 2005/06 that EA's making SS3 but they were lacking one license to actually release the game and supposedly they never got it and this idea was ultimately forgotten by EA, BUT we got Dead Space instead, haha.
There is some kind of infection bacteria, it's also mentioned in some logs, I believe, in various DS games, it's transmitted by contact with open wounds or direct injection, but it does nothing to living tissue and will only act under a Marker influence.
And yes--marker can alter DNA of a tissue without the support of any physical agents, it basically transmits bacterias DNA at a certain frequency. Although it only has an "area of effect" in which it can operate, destroying the marker will all destroy any necromorph under it's influence as well as infection bacteria.
I agree for the most part, but still I don't recall any kind of on-the-go transformations from them in any game, this feature is just probably absent although it is definitely a probability. Also I don't recall any logs supporting that theory. The "mergeable biomass" is what they are indeed, but it is unknown under which circumstance and from which types of necromorphs they're initiating huge mutations and how much time they need for it.
Oh, yeah, the hyperspace virus? I think it was a bio-mech tho? Gotta replay Homeworld by the way, never touched a remaster.
Poor bastards. Wait, they are us. Umm.
I am fine with that.
So it means the Markers can channel biological entities to self produce Necromorph stuff in their bodies, that in turn automatically works as intended, but the root of all this operation is still the channelling principle, which in case of destruction, removes the entire spell? Makes it seem kind of unreal. If it was real, independent, the results would outlive the fall of the source.
The hyperspace virus. Dunno, did not play the game. But the sundtrack is neat.
One more thing. If I was given a sense of being a genius, part of something cosmic, actually received some intel on how to do amazing stuff, allowing me to unfold myself and my potential, make it happen, get real passionate, if I was given a promise of a better life backed with meaningful hallucinations already making it real in a way, I would become a Unitologist. It simply makes sense for a human. The only thing that would stop me from this is a fate of a very sad, cynical, nihilistic type of person, who lacks even a shallow belief in any kind of happy end in life, thus always being on a mental lockdown. Both ways seem like fates worse than death resultantly. But the sad person has one merit, the individualistic notion of self righteousness.
The Unitologist religion based on, uhm, pretentious cr@p, so to speak, they used Altman as their key figure eventhough Altman himself thought it was a bs. All the "amazing stuff" they made up just to manipulate people.
For the Unitologists, if they can build outworldly stuff from scratch, that is enough shown.
They only function under the marker influence and it has a certain area of effect, those mutated wandering body parts would just dissolve in space after traveling a certain distance. Anyway, containing the outbreak seems impossible with the presence of any marker, the only way is it to destroy it quickly and as we can see most people will fail to that.